Rust’s Deployable Mining Quarries: A Possible Comeback?
Mining Quarries: A Blast from the Past in Rust’s Recent Commits
Mining quarries were once a popular feature in Rust, allowing players to extract valuable resources from the land. Recently, Facepunch Studios’ commits suggest they might be revisiting this feature, causing excitement among Rust players. However, it’s essential to keep in mind that these are merely commits, and nothing is set in stone. Features can be changed or removed entirely during development. You can check out the recent commits at Facepunch’s commit log.
What Were Mining Quarries We Speak of?
The Mining Quarry was a structure that automatically extracted stones and ores when placed. It required fuel to operate, and players could collect resources from a large rusty barrel at the bottom. Players had to consider the best location for their quarry, as different biomes produced different resources.
Recent Commits: A Closer Look
Isaac Souaci, a developer at Facepunch Studios, has been working on various aspects of the Quarry Deployable Refresh. Some commits include:
- Quarry deployable changes
- Diesel engine file updates
- Attaching the engine to the quarry deployable prefab
- Texture updates for the diesel engine
- Adding a Lister engine (whatever that means)
You extract more details about these commits here.
The Future of Mining Quarries in Rust
While it’s important not to get too excited about these commits it’s fascinating to see the team potentially revisiting the deployable mining quarries once again. If this feature is reintroduced, it could change the way players gather resources and impact the overall gameplay of Rust. So get your compound walling skills ready if so!
Keep an eye on Rust’s official blog at https://rust.facepunch.com/ for any updates and announcements related to the game. In the meantime, you can also read up on Rust’s newest monument, the Nuke Silo, over at Lone.Design.