BetterNpc
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Имя отутствует 1.2.1 BetterNpc
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Имя отутствует 6.1.1 BetterNpc
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BetterNpc

(14 customer reviews)

This plugin adds variety of  NPC sets with very high number of parameter sets on standard and custom monuments. Also it is added during dropping the server AirDrop, locked crate and destroying a tank or helicopter

$30.00

Sold By: KpucTaJl

Description

BetterNpc

This plugin adds variety of  NPC sets with very high number of parameter sets on standard and custom monuments. Also it is added during dropping the server AirDrop, locked crate and destroying a tank or helicopter


Dependencies Required

  • NpcSpawn – available in included ReadMe

Dependencies (optional, not required)


Custom maps

Maps that have default settings for their custom monuments. For these maps, you will not need to create places for the appearance of NPCs, they have already been created by the map developer and are located inside the archive when buying the map


Standard monuments

This item of the plugin settings is used for appearing NPCs in all standard monuments. All these settings are located in the Monument folder (oxide\data\BetterNpc\Monument). Each file in this folder corresponds to a standard monument.

If there is no standard monument file in the folder, you can create it (you need to name the file the same way as the standard monuments on the map inside the game). You can copy the settings from any other standard monument. 

Configuration parameters:

  • Enabled? [true/false] – It allows to enable/disable the appearance of NPC on the monument. If  you need NPCs appearing on the map and don’t need it on another map, you can use this option simply.
  • The size of the monument – this parameter contains two values. It is the length and width of the monument. This parameter is necessary for random appearance of NPC on the monument and indication of limits of removal of standard NPCs on the monument (if it is necessary).
  • Remove other NPCs? [true/false] – It deletes the standard NPCs inside the limits of this monument.
  • Presets – It is a list of all the NPC presets to appear on the monument (the description of the NPC preset settings is located below).

Custom monuments

This item of the plugin settings is responsible for the appearance of NPCs on custom monuments. All these settings are located in the Custom folder (oxide\data\BetterNpc\Custom). Each file in this folder corresponds to a custom monument.

 If you have bought a map with already configured NPC appearance files for custom monuments you will copy these files into the Custom folder. If you want to create and configure the appearance of NPC in your custom location on the map, you will use the command in the administrators’ chat /SpawnPointAdd {name} (see the description of this command below in the instruction).

Configuration parameters:

  • Enabled? [true/false] – It allows to enable/disable the appearance of NPC on the monument. If  you need NPCs appearing on the map and don’t need it on another map, you can use this option simply.  
  • Position – It is a position of the custom monument on the map.
  • Rotation – It is a rotation of the custom monument on the map (this parameter is necessary for using custom places to appear of NPC on the monument, if the monument is used on more than one map). 
  • Radius – It is the radius of the custom monument from the position on the map.
  • Remove other NPCs? [true/false] – It removes the standard NPCs inside the limits of this monument.
  • Presets – It is a list of all the NPC presets to appear on the monument (the description of the NPC preset settings is located below).

Roads

This item of the plugin settings is used to appear NPCs on all types of roads. All these settings are located in the Road folder (oxide\data\BetterNpc\Road). Each file in this folder corresponds to a particular road type.

ExtraNarrow – It is a narrow, unpaved walkway.

ExtraWide It is a wide, paved, two-lane, beltway road.

Standard – It is a regular, paved road.

Configuration parameters:

  • Enabled? [true/false] – It allows to enable/disable the appearance of NPC on the monument. If  you need NPCs appearing on the map and don’t need it on another map, you can use this option simply. 
  • Presets – It is a list of all the NPC presets to appear on the monument (the description of the NPC preset settings is located below).

In-game events

This item of the plugin settings is used to appear the NPCs in standard Rust events. All of these settings are located in the Event folder (oxide\data\BetterNpc\Event). Each file in this folder corresponds to its own type of event. 

The supported events:

When the plane drops the server AirDrop, it will be guarded by specific NPC presets.

CH47 – When the chinook drops a locked crate during patrolling the map, it will be guarded by specific NPC presets.

Bradley – When someone destroys a tank, its crates will be guarded by specific NPC presets.

Helicopter – When someone shoots down a patrol helicopter, its crates will be guarded by specific NPC presets.

Configuration parameters:

  • Enabled? [true/false] – It allows to enable/disable the appearance of NPC on the monument. If  you need NPCs appearing on the map and don’t need it on another map, you can use this option simply.
  • Radius – It is the radius of the custom monument from the position on the map.
  • Presets – It is a list of all the NPC presets to appear on the monument (the description of the NPC preset settings is located below).

The NPC preset parameters

  • Enabled? [true/false] – It is enabling/disabling the preset.
  • Minimum numbers – Day – It is the minimum number of NPCs from the day preset.
  • Maximum numbers – Day – It is the maximum number of NPCs from the day preset.
  • Minimum numbers – Night – It is the minimum number of NPCs from the  night preset.
  • Maximum numbers – Night – It is the maximum number of NPCs from the night preset.
  • NPCs setting – It is all NPC settings of this preset (see the description of NPC settings for details).
  • Type of appearance (0 – random; 1 – own list) – It is a type of NPC appearance. You can create your own list of places of NPC appearance. The  NPC will appear only randomly. This parameter is not used in Road appearance types.
  • Own list of locations – It is your own list of NPC appearances. You need to use the number of locations at least the maximum possible number of NPCs in this preset. This parameter is not used in Road appearance types.
  • The path to the crate that appears at the place of death – It is the full path to the crate prefab that appears at the place of death of an NPC. If you don’t need this parameter, you should leave this blank.
  • Which loot table should the plugin use (0 – default; 1 – own; 2 – AlphaLoot; 3 – CustomLoot; 4 – loot table of the Rust objects; 5 – combine the 1 and 4 methods) – It is the type of the NPC loot table in this preset. Type 5 includes two types (1 and 4) at the same time and locates items from both types.
  • Loot table from prefabs (if the loot table type is 4 or 5) – It is a setting of the loot tables from Rust objects. You can see the loot table of  Rust objects description for more details.
  • Own loot table – It’s NPC’s own loot table. You can see the description of your own loot table for more details.

The NPC settings description

  • Names is a list of NPC names. It is selected from the list randomly.
  • Health – It’s the HP amount of the NPC.
  • Roam Range – It’s the patrolling area distance. It’s the distance that the NPC can move from the place of appearance during patrolling.
  • Chase Range – It’s the chase range of the target. It’s the distance that the NPC can chase his target from the place of appearance.
  • Attack Range Multiplier – It’s the attack range multiplier of the NPC’s weapon.
  • Sense Range – It’s a target detection radius.
  • Target Memory Duration [sec.] – It’s the time that the NPC can remember his target.
  • Scale damage – It’s the damage multiplier from NPC to the player.
  • Aim Cone Scale – It’s the spread of NPC shooting, the default value in Rust is 2. It doesn’t take negative values.
  • Detect the target only in the NPCs viewing vision cone? [true/false] – It’s the parameter that allows detecting the target only in a certain NPC viewing. If you want to detect the target in 360 degrees, you will set the parameter “False”.
  • Vision Cone – It’s the NPC viewing. The range of values is from 20 to 180 degrees. If the previous parameter is False, this parameter is not used.
  • Speed – It’s the NPC speed. The default value in Rust is 5.
  • Minimum time of appearance after death [sec.] – It’s the minimum time of NPC appearance after the death. This parameter is not used in the NPC Event places.
  • Maximum time of appearance after death [sec.] – It’s the maximum time of NPC appearance after the death. This parameter is not used in the NPC Event places.
  • Disable radio effects? [true/false] – You can disable/enable radio effects.
  • Is this a stationary NPC? [true/false] – If this parameter is True, the NPC will not move or run.
  • Remove a corpse after death? [true/false] – This parameter can control the deleting of NPC corpses (only backpacks are left).  This parameter improves efficiency if there are a lot of NPCs.
  • Wear items – It’s a list of NPCs’ clothes and armor.
  • Belt items – It’s a list of weapons and items NPCs’ fast slots. Medical syringes are used for healing. If you give grenades to an NPC, he will use them. Smoke grenades are used for creating smoke screens (if you don’t need them, you should remove them from your inventory). If you give a Rocket Launcher to an NPC, he will raid the target’s building (if the target is inside it).
  • Kits – It gives a pack of Kits plugin. If you don’t need this parameter, you should leave this blank. I recommend using the previous 2 points to configure NPC items.

A description of the Rust loot table settings

  • Minimum numbers of prefabs –It’s the minimum numbers of prefabs that are needed to appear in the NPC loot table.
  • Maximum numbers of prefabs –It’s the maximum numbers of prefabs that are needed to appear in the NPC loot table.
  • List of prefabs – It’s a list of prefabs that need to add in the loot table. It is necessary to indicate the full path to the prefab and the probability of falling out this prefab.

A description of the own loot table settings

  • Minimum numbers of items – It’s the minimum number of items.
  • Maximum numbers of items – It’s the maximum number of items.
  • List of items – It’s a total list of all items that can fall out in the NPC loot table. You can specify any standard items, their blueprints and any skinned or custom items.

The commands in the chat (for admins only)

/SpawnPointPos {name} – To show the local admin’s position coordinates relative to the place where the NPC {name} appears.

/SpawnPointAdd {name} – To create the NPC appearance point {name} in the Admin’s custom coordinates. A file with this name will be created in the folder Custom and you can configure it as you need.

/SpawnPointAddPos {number} {name} – To write the local admin’s coordinate into the preset with the positional number {number} (starting from 1) to the place where the NPC {name} appears.

/SpawnPointAddWear {number} {name} – To write all the admin’s dressed clothes into the preset with the positional number {number} (starting from 1) to the place where the NPC {name} appears.

/SpawnPointAddBelt {number} {name} – To write all the admins’ quick slots cells into a preset with the positional number {number} ( starting from 1) to the place where the NPC {name} appears.

 /SpawnPointShowPos {number} {name} – To show to the Admin all the custom NPC appearance points in the preset with the positional number {number} ( starting from 1) in the place where the NPC {name} appears.


Hooks

object CanAirDropSpawnNpc(SupplyDrop supplyDrop) – It is called before an NPC appearance to guard an AirDrop. The returning of a non-zero value stops an NPC appearance.

object CanCh47SpawnNpc(HackableLockedCrate crate) – It is called before an NPC appearance to guard a locked chinook crate. The returning of a non-zero value stops an NPC appearance.

object CanBradleySpawnNpc(BradleyAPC bradley) – It is called before an NPC appearance to guard the boxes from crushed Bradley. The returning of a non-zero value stops an NPC appearance.

object CanHelicopterSpawnNpc(BaseHelicopter helicopter) – It is called before an NPC appearance to guard the crates from crushed patrol helicopter. The returning of a non-zero value stops an NPC appearance.


API

void DestroyController(string name) – It destroys the place of appearance NPC with the name {name}.

void CreateController(string name) – It creates the place of appearance NPC with the name {name}.

These APIs can be used with standard monuments, custom monuments (NPC locations) and roads. The name of this monument is in standard monuments {name}. It is the name of the file in the Custom and Road folder in custom monuments and roads


Thanks to jtedal for helping to create the default configuration

Contact me in Discord: KpucTaJl#8923

Check out more of my work here! https://lone.design/vendor/kpuctajl

Join the Lone.Design Discord Here! https://discord.gg/VEesZs9

14 reviews for BetterNpc

  1. Alexey (verified owner)

    Лучший плагин на ботов, всем советую! очень гибкий в настройке на все запросы и предпочтения. Можно настроить ботов на появление после взрыва танка и прочие ивенты. В общем ТОП!

  2. Максим Замулин (verified owner)

    Самый ТОПОВЫЙ плагин, своим функционалом затмевает все аналоги

  3. Jbird (verified owner)

    Outstanding plugin! It comes with everything you need to create a custom experience on your server without needing the use of a map editor. It can respond to existing vanilla events!
    Having a developer that listens to, interacts with, and respects their customers ensures a winning product. The best thing about this plugin, is that with a developer like this, the plugin will only grow, expand, and improve even further. As awesome as it is now, if it changes it will only get better.

  4. mrsnake777 (verified owner)

    the best npc plugin and the best plugin developer, never ceases to amaze us. Great functionality, flexible NPC configuration

  5. AvG Лаймон (verified owner)

    This is awesome plugin! It contains detailed settings of everything you need. Adaptive npc AI, detailed loot settings, events and much more inside! It is real the best plugin for npc spawn. And a very competent and responsive developer)) Great thanks to him for this plugin)

  6. Dead Nasty (verified owner)

    Dope plugin.

  7. Raymond (verified owner)

    Awsome pluggin , And verry helpfull Developer.

  8. shady14u (verified owner)

    Top Notch.. Developer is A+ in the support department and listens to the customers.. The ability to raid players bases has kicked this up to the next level.. The current setup is clean and easy to follow. I cant wait to see where this evolves. Kudos!!!

  9. Mayken Play (verified owner)

    Топ плагин. Настроил, всё топчик. Респект

  10. Александр Жигин (verified owner)

    Самый идеальный плагин для нпс всем рекомендую плагины этого разработчика!!!

  11. MNGO (verified owner)

    Easy to configure, efficient, and incredibly versatile plugin. I 100% recommend BetterNpc for anyone looking to add NPCs to their server. I could not be happier with this purchase!

  12. TeeJayAwreka (verified owner)

    this is best plugin bro

  13. hc4stillo (verified owner)

    Todo sus trabajo se superan cada vez mas, tengo 6 eventos en mi servidor de este autor y todos funcionas excelente.

    Debo destacar que este para mis gusto y de mis jugadores este supero por mucho todo los anteriores, brinda muchas horas para seguir luchando contra los Npc de diferente categorias, lo mejor es la compatibilidad con los demas plugins de tercero, desde las cajas, helicopteros y tanqueta. algunos PVE dicen que son muy dificiles pero se pueden ajustar sin problema.

    Cambia por completo la dinamica de los servidores, otrogando multiple escenarios sin importan los grupos o de forma individual.

    la ayuda del creador es fenomenal y por eso recomiendo un producto de tan buena calidad.
    ===============================================================
    All his work is getting better and better, I have 6 events on my server from this author and all of them work excellent.

    I must emphasize that this one for my taste and that of my players far surpasses all the previous ones, it provides many hours to continue fighting against the NPCs of different categories, the best thing is the compatibility with the other third-party plugins, from the boxes, helicopters and tank. some PVE say that they are very difficult but can be adjusted without problem.

    It completely changes the dynamics of the servers, providing multiple scenarios regardless of groups or individually.

    the help of the creator is phenomenal and that is why I recommend such a good quality product.

  14. Justin Bowen (verified owner)

    Running into [Error] Failed to call hook ‘OnServerInitialized’ on plugin ‘BetterNpc v1.0.3’ (NullReferenceException: Object reference not set to an instance of an object)
    at Oxide.Plugins.BetterNpc.CheckAllLootTables () [0x00d00] in :0
    at Oxide.Plugins.BetterNpc.OnServerInitialized () [0x00051] in :0
    at Oxide.Plugins.BetterNpc.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0014d] in :0
    at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0
    at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0
    at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0

Only logged in customers who have purchased this product may leave a review.

Version 1.0.3 | Updated January 10, 2022
  • Fixed Fixed an NRE bug that caused the day and night to not change
Version 1.0.2 | Updated January 7, 2022
  • Fixed Fixed a bug NRE SpawnGroup.Clear
  • Fixed Fixed a bug NRE GetRandomSpawnPos
  • Fixed Fixed a bug when NPCs did not raid houses above the 3rd floor (NpcSpawn plugin needs to be updated)
  • Added Significantly improved NPC melee behavior (NpcSpawn plugin needs to be updated)
Version 1.0.1 | Updated January 1, 2022
  • Fixed Fixed a bug loading data files on Linux

No custom license found. Refer to the TOS for License information!

Got something to discuss?


Customer
𝙾𝙻𝙳 𝙱𝚁𝙾 ヽ(ヅ)ノ
27 days 32 minutes ago

Плагин супер!! рекомендую всем

Customer
Les Rustophiles
26 days 20 hours ago

Bonjour, es-que ce plugin dispose de toutes les fonctions de BotSpawn 2.2.2 ?
J’aimerais créer des profils de bots qui spawn tous les x temps pour créer des pnj boss,
il y a possibilité d’afficher un message quand t’elle pnj spawn ?

Support
KpucTaJl
26 days 20 hours ago

Bonjour, pour créer des patrons, j’ai un plugin, il s’appelle Boss Monster, regardez-le absolument. Je pense que vous l’aimerez beaucoup et il y a une telle fonction

Customer
Mayken Play
25 days 17 hours ago

Как всегда ТОП. Респектуха

Customer
Matthew pease
24 days 3 hours ago

do they come skinned like the pics?

Support
KpucTaJl
23 days 20 hours ago

yes, everything shown in the video is already in the plugin, a large standard configuration is attached to the plugin

Customer
duiwei
23 days 1 hour ago

not support for swamps?

Support
KpucTaJl
21 days 5 hours ago

at the moment, the plugin supports all monuments, with the exception of the outpost, the city of bandits and the underwater laboratory. Underwater labs will be added in one of the future updates

Customer
PrimeCraze
19 days 18 hours ago

Can they be set to spawn in the tundra, Arctic and different biomes or is it just monuments / roads / custom monuments?

Support
KpucTaJl
19 days 18 hours ago

Hi, this will be added in the next update

Customer
PrimeCraze
19 days 18 hours ago

Thank you so much! They can use melee weapons or any weapons from f1 if added into the kit correct?

Support
KpucTaJl
19 days 18 hours ago

Yes, they can use any weapon, even a grenade launcher and a rocket launcher. But the rocket launcher is only for raiding, as an additional weapon. They also use grenades and syringes to restore their health

Customer
PrimeCraze
19 days 18 hours ago

Thanks again so much for the information! Looks like a great plugin and excited to give it a try!

Customer
TitanOptimus
19 days 4 hours ago

Is there a way to integrate this to broadcast npc deaths via the death notes plugin?

Support
KpucTaJl
19 days 4 hours ago

After the December update, Death Note does not show the deaths of all NPCs and it needs to be updated. I have already done this, my customers asked me, if you write to me in Discord, then I am sending you an updated version of Death Notes

Customer
TOP-ic
17 days 20 hours ago

When loading, the plugin gives an error, there is no NPC on the map.
[Oxide] 19:22 [Error] Failed to call hook ‘OnServerInitialized’ on plugin ‘BetterNpc v1.0.2’ (NullReferenceException: Object reference not set to an instance of an object)
at Oxide.Plugins.BetterNpcExtensionMethods.ExtensionMethods.Where[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] predicate) [0x00006] in :0
at Oxide.Plugins.BetterNpc.CheckAllLootTables () [0x00025] in :0
at Oxide.Plugins.BetterNpc.OnServerInitialized () [0x00018] in :0
at Oxide.Plugins.BetterNpc.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0014d] in :0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <12678b905a6d43c3a9cc366

Support
KpucTaJl
17 days 20 hours ago

Most likely, you did not upload the plugin data files to the server before installing the plugin, which are in the archive

Customer
TOP-ic
17 days 20 hours ago

Все поставил. BetterNpc.cs как обычно в папку plugins и папку BetterNpc в data. Запустил сервер.
I put everything. BetterNpc.cs as usual to the plugins folder and the BetterNpc folder in data. Started the server.

Support
KpucTaJl
17 days 20 hours ago

write to me then in discord, we will call and I will help you solve your problem

Customer
TOP-ic
17 days 19 hours ago

Я ничего там не понимаю))) Напишите мне, плиз. TOP-ic#2997
I don’t understand anything there))) Write to me, pliz.

Customer
gunhoo001
17 days 11 hours ago

hello.nice plugin.i like it.
NPCs born on the road do not track players.

Support
KpucTaJl
17 days 3 hours ago

Hi, what do you mean when you say that they don’t track the player, it depends on the characteristics in your configuration, all NPCs are the same everywhere, they have the same artificial intelligence everywhere

Customer
S7NS
14 days 12 hours ago

Some of these guys headshot and kill you so fast no matter what you are wearing, “Names”: [ “Mordecai”
How do you tone him down?

Customer
Justin Bowen
6 days 17 hours ago

Running into issues with loading the plugin:
Error] Failed to call hook ‘OnServerInitialized’ on plugin ‘BetterNpc v1.0.3’ (NullReferenceException: Object reference not set to an instance of an object)
at Oxide.Plugins.BetterNpc.CheckAllLootTables () [0x00d00] in :0
at Oxide.Plugins.BetterNpc.OnServerInitialized () [0x00051] in :0
at Oxide.Plugins.BetterNpc.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x0014d] in :0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0

Support
KpucTaJl
6 days 17 hours ago

Hi, you probably haven’t installed the plugin’s data files

Customer
PerfectAngel01
5 days 13 hours ago

Today: getting this

Calling hook CanEntityTakeDamage resulted in a conflict between the following plugins: RaidableBases – True (Boolean), NpcSpawn (False (Boolean))
Calling hook CanEntityTakeDamage resulted in a conflict between the following plugins: RaidableBases – True (Boolean), NpcSpawn (False (Boolean))
Calling hook CanEntityTakeDamage resulted in a conflict between the following plugins: RaidableBases – True (Boolean), NpcSpawn (False (Boolean))
Calling hook CanEntityTakeDamage resulted in a conflict between the following plugins: RaidableBases – True (Boolean), NpcSpawn (False (Boolean))
Calling hook CanEntityTakeDamage resulted in a conflict between the following plugins: RaidableBases – True (Boolean), NpcSpawn (False (Boolean))

Support
KpucTaJl
5 days 12 hours ago

Hi, please create a ticket on this topic in Discord Lone Design. Because another developer is needed to solve this problem – nivex

Customer
1 day 21 hours ago

Can you add a function of biome to spawn NPC? like BotSpawn

Support
KpucTaJl
1 day 20 hours ago

yes, it will be in the February plugin update

 
Plugin FAQ – How do I use this .zip/.7z file I just purchased on my server?

• First, you want to unzip the file. You can do so by just double-clicking it to open, then drag the contents to the desired location (you may need to install an external unzipping software if you don’t already have one such as 7zip or winrar)
• Next you will find either a structure of folders or just the .cs file itself (it’s the actual plugin file itself).
• After that just install the .cs (plugin file) into your …/oxide/plugins/ folder where you will install plugins you ever need to.

Additionally, here’s a great video that easily covers adding a plugin to your server if you need! https://youtu.be/yWC_p97FhQA

• Installation is not included with any products on the site, however, if needed we may assist if you reach out to our support.