[Pack2] 60 Raidable Bases Different Designs From Easy To Nightmare Difficulty
$30.00
Sold by: BociaHave a lovely day if you are reading this!
If you donโt have time to build your own Raidable Bases you can use those bases to add on your server for everyone to love and hate at the same time! ๐๐
This time around I added more misleading pathways and fake doors with no loot behind them.
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Description
Description
[Pack2] 60 Raidable Bases Different Designs From Easy To Nightmare Difficulty
This pack has 12 bases of each difficulty, ready to be added onto the server and used with the โRaidable Basesโ plugin.
All have cupboards, chests, furnaces for loot to be distributed into, and all kinds of traps to not make it too easy for players.
Thereโs no loot in the walls! They are bases that could be used by players and all loot is accessible, some are just hidden behind other items like Grills/Windows/Workbenches or Fireplaces
Some of the bases are built in Fortify but there are no double walls/floors!
Each difficulty requires a different amount of sulfur/explosives to get all the boxes knowing the best path โ that can be changed by adding/removing doors you can make changes as your heart desires.
Easy โ 18-24 satchels
Medium โ 55-68 satchels
Hard โ 55-70k sulfur
Expert โ 85-90k sulfur
Nightmare โ 105-120k sulfur
To remove turret limitation you need to add this command to your server config: sentry.maxinterference 999
You are free to use any lootables with those bases, all boxes/furnaces and cupboards are empty.
For the turrets, they need to be set to Requires Power Source (false) in the plugin config since they are not connected to a power source.
Unzip the โJsonPack2โ file (copy the files, not the whole folder) and place them in your oxide/data/copypaste directory.
Suggested keeping the stability setting for Raidable Bases to False.
I wanted to create a feeling those bases were used by players so they are decorated โ some more than others
How to Setup These Bases
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Version History
- Fixed BociaE9 - base should be spawning correctly now instead of partially underground BociaM4 - marked the correct door to make it easier for players BociaH3 - readded the mini since it would get stuck in the floor and destroy a turret BociaEX5 - fixed a turret that was breaking BociaEX7 - readded the mini since it would get stuck in the floor and destroy a turret BociaEX12 - base should be spawning correctly now instead of partially underground BociaN10 - fixed spikes that were breaking when spawning the base
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