PookEvent

$5.00

Sold by: SinKoh

PookEvent – Embark on a quest to locate the elusive Pookie Bear for fantastic rewards, but beware of the cunning Pookie Decoy, ready to unleash unexpected negative effects upon you.

Description

About PookEvent The Best Pookie Bear Event Plugin!

The PookEvent plugin adds a thrilling and rewarding twist to your Rust server. Brace yourself for encounters with the mischievous Pookie Bear and its glowing lantern, lurking at random locations across the map. However, defeating the Pookie Bear is just the beginning of the adventure.

When players triumph over the Pookie Bear, they will be rewarded with exciting treasures and valuable loot. It’s a chance to claim unique items and enhance their survival in the harsh Rust environment. The greater the challenge, the richer the rewards!

But beware, for the Pookie Decoy presents a different story. Once players vanquish this cunning decoy, they may face random and unpredictable punishments. These negative effects can test their resilience, introducing obstacles and surprises that require quick thinking and adaptability to overcome.

Will you emerge victorious and reap the spoils, or will you fall victim to the Pookie Decoy’s wrath? The fate of your Rust adventure lies in your hands.

The PookEvent plugin empowers you to customize the experience according to your server’s preferences. Enable or disable negative effects, fine-tune the rewards, and unleash the full potential of the PookEvent on your server.

Prepare yourself for exhilarating encounters, strategic decision-making, and a world of surprises. The PookEvent plugin injects a dose of excitement into Rust, making every journey an unforgettable adventure.

(Note: Make sure to configure the plugin’s settings and intervals to suit your server’s gameplay and balance.)

Are you ready to face the PookEvent challenge? Embrace chaos, claim rewards, and conquer the mysteries that await in the world of Rust!

Event Description:
Based on the “Event Interval” set in the config, two Pookie bears will spawn on the map in random locations. One of them, when killed, will reward the player with a random reward and quantity from the config. The other one however, will apply a random negative effect that is enabled in the config.

Admin Commands:
/spawnpookie – Force starts the event.

Chat Commands:
/pg- Displays Pookie grids in chat.

Default Config:

{
  "Event Interval (in minutes)": 60,
  "Event Length (in minutes)": 20,
  "How many decoys should spawn?": 1,
  "Item to spawn next to Pookies": "assets/prefabs/deployable/lantern/lantern.deployed.prefab",
  "Broadcast grids they spawn in?": true,
  "Show map markers when they spawn?": false,
  "Name color for decoy killer.": "orange",
  "Name color for pookie killer.": "green",
  "Enable custom HP for Pookie and Decoy?": false,
  "Custom Pookie HP Amount": 100,
  "Custom Decoy HP Amount": 100,
  "Enable Negative Effects?": true,
  "Enable Negative Effect Commands?": false,
  "Give Reward Item AND Currency?": false,
  "Use ServerRewards?": false,
  "ServerRewards Amount to give per kill.": 0,
  "Use Economics?": false,
  "Economics Amount to give per kill.": 0,
  "Reward Items (Item Shortname, Quantity)": [
    {
      "Item Shortname": "ammo.rifle",
      "Item Skin": 0,
      "Item Name": "",
      "Minimum Quantity": 1,
      "Maximum Quantity": 5
    },
    {
      "Item Shortname": "apple",
      "Item Skin": 0,
      "Item Name": "",
      "Minimum Quantity": 2,
      "Maximum Quantity": 3
    },
    {
      "Item Shortname": "bandage",
      "Item Skin": 0,
      "Item Name": "",
      "Minimum Quantity": 7,
      "Maximum Quantity": 11
    }
  ],
  "Negative Effects (Executes on player for killing Decoy)": [
    {
      "Effect Name": "Health",
      "Effect Description": "Subtracts amount from players health. (If players health is less than amount, they will die!)",
      "Enabled": true,
      "Amount": 25
    },
    {
      "Effect Name": "Dehydration",
      "Effect Description": "Sets players hydration to the value given.",
      "Enabled": true,
      "Amount": 25
    },
    {
      "Effect Name": "Hunger",
      "Effect Description": "Sets players hunger to the value given.",
      "Enabled": true,
      "Amount": 25
    },
    {
      "Effect Name": "Radiation",
      "Effect Description": "Amount of radiation poisoning you want to give the player.",
      "Enabled": true,
      "Amount": 25
    },
    {
      "Effect Name": "Bleeding",
      "Effect Description": "Bleeding amount you want applied to the player.",
      "Enabled": true,
      "Amount": 25
    },
    {
      "Effect Name": "Spawn Bears",
      "Effect Description": "Number of bears you want spawned around the player.",
      "Enabled": true,
      "Amount": 1
    },
    {
      "Effect Name": "Spawn Wolves",
      "Effect Description": "Number of wolves you want spawned around the player.",
      "Enabled": true,
      "Amount": 1
    },
    {
      "Effect Name": "Spawn Boar",
      "Effect Description": "Number of boar you want spawned around the player.",
      "Enabled": true,
      "Amount": 1
    },
    {
      "Effect Name": "Drop Inventory",
      "Effect Description": "Drops the players inventory on the ground.(1 = Hot Bar, 2 = Armor, 3 = Main Inventory, 4 = All)",
      "Enabled": true,
      "Amount": 1
    },
    {
      "Effect Name": "Spikes",
      "Effect Description": "Spawn a ring of spike traps around a player for x secs.(e.g. Amount = 10 is 10 seconds.)",
      "Enabled": true,
      "Amount": 10
    }
  ],
"Negative Effect Commands (When using commands, put %steamid% where the player ID would be used in the command)": [
    {
      "Command": "KillPlayer %steamid%",
      "Enabled": false
},
{
      "Command": "KillPlayer %steamid%",
      "Enabled": false,
},
{
      "Command": "KillPlayer %steamid%",
      "Enabled": false,
},
]

 

1 review for PookEvent

  1. 5 out of 5

    happykev2000 (verified owner)

    This is a nice little add-on for your server we enjoy this PookEvent add-on. Sometimes it’s the little things that make server different than anybody else’s good job I hope you’re going to invest in making some more add-ons


Only logged in customers who have purchased this product may leave a review.

Version 1.3.8 | Updated March 22, 2025
  • Added Corrected spawning issue and new world generation changes
Version 1.3.6 | Updated March 16, 2024
  • Added Updated logic to correct issue with vPos throwing console errors
Version 1.3.5 | Updated November 25, 2023
  • Added For the end of the year I have changed Pookie to appear on the sled with some Christmas lights to celebrate the holiday season! I hope everyone has a great holiday season. Thank you for your support! If you want to enable it you MUST download the "Entity Scale Manager" plugin by WhiteThunder. It's free! Once that is installed and the config option is set to true, pookies will spawn on the sleds!
Version 1.3.4 | Updated October 28, 2023
  • Added Updated code to correct issue with even starting due to improper player count checks
Version 1.3.2 | Updated October 28, 2023
  • Added --Updated to fix issue with map markers remaining after killing pookies. --Prevented players from killing pumpkin or marker. (You must now kill the actual Pookie Bear) --Adjusted jackolantern to become pookies "hat" to prevent interfering with kill. --Added config option for minimum players online for the event to start.
Version 1.3.0 | Updated October 20, 2023
  • Added Corrected issues with players killing the correct pookie and not getting any rewards.
Version 1.2.9 | Updated October 9, 2023
  • Added Added NRE checks to prevent issues with player getting rewarded
Version 1.2.8 | Updated September 30, 2023
  • Added For the month of October, I have added a special event. Consider it "SPookEvent". You will have the option in the config to enable the event that will add a lit angry jack o lantern to the pookies head when they spawn. if you want to enable it you MUST download the "Entity Scale Manager" plugin by WhiteThunder. It's free! Once that is installed and the config option is set to true, pookies will all spawn with it on their heads! -- QOL changes and updates to the pookie spawning process
Version 1.2.7 | Updated September 17, 2023
  • Added Corrected issues with the lanterns/pookies remaining after the event was over
Version 1.2.1 | Updated August 18, 2023
  • Added - Corrected a bug with OnEntityDeath - Added Negative Effect Command messages to alert players of the effect they were given -Updated item reward code to set display name equal to name for the item in config (if given)
Version 1.2.0 | Updated August 18, 2023
  • Added -Added ability to set the lantern to a different deployable item in the config. -Added Negative Effect commands to the config. -Added dual rewards option that will allow you to give an item and currency. -Added skin and name options to the reward items in the config to allow custom items to be given.
Version 1.1.5 | Updated August 6, 2023
  • Added Updated config settings to allow user to set the color and radius of the map markers

11 thoughts on "PookEvent"

Leave a reply

Your email address will not be published. Required fields are marked *

  1. Just got this plugin – however we are a PVE server and the pookie cannot be destroyed by players. We are currently using NextGenPVE. Do you know how I could create a rule for the players to be able to damage the pookie?

    • Also, while trying to test out different custom rules / rulesets to allow this plugin to work – we noticed that the “decoy” pookies never spawn. Only the main, non-decoy pookie does.

      • Hey so it’s been two weeks with no reply and the plugin still isn’t functioning for me. I’d like to request a refund for this product.

        • I only saw this because of an email while cleaning out my spam folder. The best method of contact for this would have been to add a support ticket. Unfortunately I do not know anything about that plugin as I do not run PVE servers or nor do I develop the PVE Plugin. I see there is documentation for here: https://www.youtube.com/watch?v=zgCzb_6wYyQ for the NextGenPVE plugin. All I can tell you is you need to add pookie_deployed as a killable entity.

          • Hi, thank you for the response. We did try exactly this, we used all possible forms of the entity’s name in all configurations and different types of rules. It seemed nothing would allow it while the default rule set was still active. (IE – while the plugin was PVE plugin was turned on at all)

    • Set config value “AllowCustomEdit”: true
      Reload plugin
      spawn a pookie in game and shoot it(Console will show: [NextGen PVE] Adding discovered target type BaseCombatEntity as unknown)
      do /pverule
      Click Rule/Ent Editor > Custom Rules > Add
      for the name type pookie_depolyed and press enter
      You should see this https://gyazo.com/c8e9c0c312d16f00c3c87612a0c1ecb8
      for source type “player” without quotes and press enter and then close that
      go to ruleset (if using default click default)
      click any ruleset shown and pookie_deployed should be shown in red/orange
      Click on it to change it to green and enabling it.
      do /pverule
      Click Rule/Ent Editor > All Entities > BaseCombatEntity > Set NPC to Green
      Try killing pookie

  2. I have a customer who was able to get it to work. They are going to get with me in the morning and let me know how they did it and I will relay that information to you.

  3. Looks like the plugin may need to e updated to allow for the new version of Rust.

    Error while compiling PookEvent: ‘PhoneController’ does not contain a definition for ‘PositionToGridCoord’ | Line: 643, Pos: 65

Plugin FAQ – How do I use this .zip/.7z file I just purchased on my server?

• First, you want to unzip the file. You can do so by just double-clicking it to open, then drag the contents to the desired location (you may need to install an external unzipping software if you don’t already have one such as 7zip or winrar)
• Next you will find either a structure of folders or just the .cs file itself (it’s the actual plugin file itself).
• After that just install the .cs (plugin file) into your …/oxide/plugins/ folder where you will install plugins you ever need to.

Additionally, here’s a great video that easily covers adding a plugin to your server if you need! https://youtu.be/yWC_p97FhQA

• Installation is not included with any products on the site, however, if needed we may assist if you reach out to our support.

Currently all products on Lone.Design will be contained within a zipped file which is the .7z or .zip that you see. I believe windows 10 and up can unzip on its own without 3rd party tools, but in that case, if you’re unfamiliar with zipped files here are 2 programs I recommend to easily unzip zipped files.

Video On How to Zip and Unzip: https://youtu.be/Ep-L3PjBPCk (TechInsider Youtube Channel)

Zipping/Unzipping Tools
Winrar https://www.rarlab.com (I used to use for years, but works great!)
7zip https://www.7-zip.org/a/7z2107-x64.exe (the one I use currently)

Product Enquiry

Please Login to make enquiry about this product