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Vehicle Tow

Allow your players to tow vehicle from the map or load them up onto chassis/roof to journey on with them.

$40.00 $29.99

Sold By: SPooCK

Description

Vehicle Tow – Tow or Load up vehicles from the map

Create unique environments for your players by allowing them to tow or load up vehicles from around the map. Carry up boats, helis or drag cars around or into your base. Make up huge convoys of vehicles or load them up to the sky, go wild and have fun!

Features

(please check the config as well)

  • Loot a fully repaired car engine and the Vehicle Tow Hammer will appear, click on it and you’ll receive the item. (If you want to see the skinned icon, you need to have Image Library installed) (Confirm you have the config permission otherwise the Tow Hammer won’t appear)
  • Once equipped, the Tow Hammer menu will be present by default lower right corner (configurable)
  • Switch through 3 different sizes of chassis with button [R] while holding the Tow Hammer
  • Hit Ground Twice (2) to create Selected Chassis
  • Hit Vehicle to Mark it, then Hit next Vehicle to Attach it
  • Hit Vehicle Twice (2) to Detach it
  • Modular Vehicles can only be attached behind, while non modular are placed onto the chassis/roof
  • Vehicles can fall off or detach themself if they tilt too much (configurable)
  • Tow Hammer and Chassis resources are configurable
  • Support for Permissions
  • Configurable Max Attached Vehicle for Behind/On Top
  • Configurable Max Attachable Distance for Behind/On Top
  • Full editable Notifications

Credits

I need to express my sincere gratitude towards Gruxer and his video that gave me the inspiration to create this unique vehicle tow plugin.
Please go and send him some love. You can check his original version here and link for his server/discord within the video.

Under Work for Vehicle Tow

  • Providing proper mechanics for all attached vehicles to apply collision to the drivable vehicle to prevent object clipping
  • Plan to add an attachable vehicle to be carried with Helis as well
  • Further ideas will be added after being suggested and discussed

Config

{
“BEHIND – Max Vehicles”: 3,
“BEHIND – Max Distance for Attaching”: 5.0,
“ON TOP – Max Vehicles”: 3,
“ON TOP – Max Distance for Attaching”: 5.0,
“ON TOP – Allow Placing onto Vehicle Roofs”: true,
“Max Tilt Angle before Detaching – Default 50”: 50.0,
“Hammer Skin – Default 833855159”: 833855159,
“Hammer Cost – shortName: ammount (Any Combination : EMPTY = FREE)”: [
{
“metal.fragments”: 50,
“metalpipe”: 1
}
],
“2 Module Chassis Cost – shortName: amount (Any Combination : EMPTY = FREE)”: [
{
“piston1”: 1,
“crankshaft1”: 1
},
{
“piston2”: 1,
“crankshaft2”: 1
},
{
“piston3”: 1,
“crankshaft3”: 1
}
],
“3 Module Chassis Cost – shortName: amount (Any Combination : EMPTY = FREE)”: [
{
“piston1”: 2,
“crankshaft1”: 1
},
{
“piston2”: 2,
“crankshaft2”: 1
},
{
“piston3”: 2,
“crankshaft3”: 1
}
],
“4 Module Chassis Cost – shortName: amount (Any Combination : EMPTY = FREE)”: [
{
“piston1”: 2,
“crankshaft1”: 2
},
{
“piston2”: 2,
“crankshaft2”: 2
},
{
“piston3”: 2,
“crankshaft3”: 2
}
],
“User Permissions – EMPTY = FREE”: [
“vehicletow.user”
],
“Item Images URL – Don’t edit if you dont have a valid link”: “https://rustlabs.com/img/items180/{itemShortname}.png”,
“Tow Hammer Menu Anchor”: {
“X”: 0.652,
“Y”: 0.026,
“Width”: 0.1,
“Height”: 0.05
},
“Game Notifications – ” = disabled”: {
“Max Allowed Load – [name], [max]”: “<color=#82CAFF>[name]</color> -> <color=#E77471>Max Allowed Load:</color> <color=#C24641>[max]</color>”,
“Max Distance – [name], [current], [max], [marked]”: “<color=#82CAFF>[name]</color> <- <color=#E77471>[current]m</color>/<color=#6AFB92>[max]m</color> -> <color=#82CAFF>[marked]</color>”,
“Set Behind – [name]”: “<color=#82CAFF>[name]</color> SET -> <color=#6AFB92>BEHIND</color>”,
“Roof Block – [name]”: “<color=#82CAFF>[name]</color> Placing onto Vehicle Roofs is <color=#E77471>Not Allowed</color>”,
“Set On Top – [name]”: “<color=#82CAFF>[name]</color> SET -> <color=#F5F5DC>ON TOP</color>”,
“Not Vehicle – [name]”: “<color=#82CAFF>[name]</color> -> <color=#E77471>Not Vehicle</color>”,
“Vehicle Detached – [name]”: “<color=#82CAFF>[name]</color> -> <color=#6AFB92>DETACHED</color>”,
“Vehicle Not Detachable – [name]”: “<color=#82CAFF>[name]</color> -> <color=#E77471>Not Detachable</color>”,
“Marked Vehicle – [name]”: “<color=#82CAFF>[name]</color> -> <color=#F5F5DC>MARKED</color>”,
“Destroyed Vehicle – [name]”: “<color=#82CAFF>[name]</color> -> <color=#E77471>Destroyed</color>”,
“Already Attached Vehicle – [name]”: “<color=#82CAFF>[name]</color> -> <color=#E77471>Already attached</color>”,
“Can’t Attach Vehicle – [name], [marked]”: “<color=#82CAFF>[marked]</color> -> <color=#E77471>Can’t be attached to</color> <color=#F5F5DC>[name]</color>”,
“Chassis Created – [chassis]”: “<color=#82CAFF>[chassis]</color> -> <color=#6AFB92>Created</color>”,
“Can’t Afford Item – [at], [need], [item], [have]”: “|Option [at]| <color=#C24641>Can’t Afford</color>: <color=#82CAFF>x[need] [item]</color> -> <color=#E77471>Have x[have]</color>\n”,
“Chassis Create Confirm”: “<color=#F5F5DC>Attach</color> -> Hit the ground 1 more time for chassis spawn”,
“No Permissions”: “<color=#E77471>No Permission</color> to use this item!”,
“Attach Cancelled”: “<color=#F5F5DC>Attach</color> -> <color=#E77471>Cancelled</color>”,
“Invalid Ground Hit- [name]”: “<color=#82CAFF>[name]</color> -> <color=#E77471>Not Ground</color>”
}
}

Like Vehicle Tow? Check out more of my work here! https://lone.design/vendor/spoock/
Join the Lone.Design Discord Here! https://discord.gg/VEesZs9

Hope you all enjoy and have a great day!

Reviews

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Version 1.0.1
  • Fixed Chassis being stiff on random occasions following the Modular Car
  • Fixed Duplicated message when there is not enough resources

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Got something to discuss?


Customer
Kevin Vetters
12 days 17 hours ago

Hello

How do I get the trailer off again?

Support
SPooCK
12 days 17 hours ago

Hit it twice.