The Rust Patrol Heli is Getting Big Updates!
Rust’s Attack Helicopter is receiving a series of updates, as seen in the recent commits in the Rust Reboot main branch. Let’s dive into the changes impacting physics, graphics, and gunner UI.
Note: This article is solely based on the public Rust commits. Everything mentioned is entirely subject to change, removal, etc!
Enhanced Physics for Better Control
The developers have made several adjustments to improve the Attack Helicopter’s flying physics, including:
- Minor flying physics adjustments
- More lift at angles
- Adjusted attack heli torque
- Ground effect tweak/fix
These updates aim to enhance the control and stability of the Attack Helicopter during flight.
Gunner UI Improvements
The gunner UI is getting a makeover with the following updates:
- New lo-fi digital compass strip
- Rocket crosshair changes
- Gunner screen UI improvements
- Updated gunner screen shaders
- First-person view for gunners
These changes will improve aiming accuracy and provide a more immersive experience for gunners.
Graphics Upgrades
Visual enhancements for the Attack Helicopter include:
- Updated blur meshes and materials
- Optimized rotor blur texture placeholder
- Fixed blurred rotors not casting shadows
- Combined frontfire and backfire effects
These updates promise a visually impressive and realistic Attack Helicopter experience.
In-Game Adjustments: More Firepower
Among the various tweaks, the number of rocket slots has been doubled, offering more firepower for intense aerial battles.
Conclusion
While these updates are subject to change, they showcase the developers’ commitment to enhancing the Attack Helicopter experience in Rust. Improved physics, gunner UI enhancements, and graphics upgrades make the Attack Helicopter a must-try for Rust players. Keep an eye out for these changes and prepare for thrilling aerial adventures!