Console Filter
FREE
Sold by: nivexConsole Filter allows you to filter messages out of your server console.
- Description
- Reviews (0)
- Version History
- Discussions (4)
- Setup
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Description
Description
Console Filter
Admin console command:
harmony.load ConsoleFilter – reloads the mod avoiding the need to restart the server
Configuration options (self explanatory):
– Messages to be filtered from the server console (some messages cannot be filtered)
– Do not filter a message from the above option if it contains these words or phrases
- Example:
- If you add the message
has joined the server
to the first option - And then add the word
nivex
to the second option - Then
nivex has joined the server
will not be filtered out, but anything else will.
Install:
Copy this dll to your HarmonyMods folder.
A default config file has been provided otherwise the mod will create a new config on its own with default settings.
Path to config – /HarmonyConfig/ConsoleFilter.json
Some messages cannot be filtered. Make sure you use the most recent version.
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Version History
- Fixed Fix for Rust update (Requires Rust update to compile)
- Fixed Fix for Rust update
- Removed Removed ability to hot-load the config from root directory. Use harmony.load ConsoleFilter instead
- Added Support to load config from root folder by copying the config from the HarmonyConfig directory to the root folder
- Removed Removed cf.reload command - use harmony.load ConsoleFilter to reload the config
Discussions (4)
4 thoughts on "Console Filter"
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Setup
Prefab FAQ – How do I host this .zip/.7z file I just purchased on my server?
• First, you want to unzip the file. You can do so by just double-clicking it to open, then drag the contents to the desired location (you may need to install an external unzipping software if you don’t already have one)
• Next you will find either a structure of folders or just the .prefab files (it’s the important ones).
• You can then open your map via Rustedit (How to install Rustedit)
• Then install those .prefab files into your …/rustedit/CustomPrefabs folder
• Launch Rustedit and open your map and within the ‘Prefabs’ list you should see the new prefab/monument you downloaded once you search its name
Additionally, here’s a great video that easily covers adding monuments/prefabs to maps of your own!
https://youtu.be/jERnNxw0DSY
• Installation is not included with any products on the site, however, if needed we may assist if you reach out to our support.
Currently all products on Lone.Design will be contained within a zipped file which is the .7z or .zip that you see. I believe windows 10 and up can unzip on its own without 3rd party tools, but in that case, if you’re unfamiliar with zipped files here are 2 programs I recommend to easily unzip zipped files.
Video On How to Zip and Unzip: https://youtu.be/Ep-L3PjBPCk (TechInsider Youtube Channel)
Zipping/Unzipping Tools
Winrar https://www.rarlab.com (I used to use for years, but works great!)
7zip https://www.7-zip.org/a/7z2107-x64.exe (the one I use currently)
Does this still work? It doesn’t seem to be filtering what I added to the ConsoleFilter.json.
hi, just submitted a fix.
Is this compatible with Carbon? I tried “harmony.load ConsoleFilter” but no json was created anywhere.
hi not compatible with Carbon since they block DLL