Ive noticed a few things, the horse vendor randomly stopped selling saddles and now sells something an existing vending machine already sells. Also whenever this Outpost becomes angry at a player, there is no red UI in the top right that shows the Combat Blocked timer. Any help would be appreciated!
Merged Outpost/ Bandit camp
$24.99
Sold by: CollapsedOrangeFully recreated outpost with all of the shops and airwolf from bandit camp
- Description
- Reviews (8)
- Version History
- Discussions (5)
- Setup
- Product Enquiry
Description
Description
Merged Outpost/ Bandit camp
Prefabs: 2029
This is a fully recreated compound with a bunch of additions including all the features from the bandit camp.
Includes
– All original features of the compound
– All vending machines from the bandit camp
– A custom casino with the gambling wheel, slot machines, card games and bar
– Drone marketplace
– A garage with a vehicle lift
– Airwolf vendor
– Stables with vendor
– 5 recyclers
– 3 repair benches
– 1 refinery
– 6 slot machines
– 1 Gambling wheel
– 2 Card game tables
– 1 Vehicle lift
– Bandit camp NPCs
– Mission NPCs
and a few extra sentry turrets
Required
Vehicle Vendor Fix https://umod.org/plugins/custom-map-vehicle-vendor-fix
RustEdit DLL https://github.com/k1lly0u/Oxide.Ext.RustEdit
Video Tutorial
Reviews (8)
8 reviews for Merged Outpost/ Bandit camp
Only logged in customers who have purchased this product may leave a review.
Version History
- Fixed missing vending machines
- Fixed an area where you can glitch inside the buildings
- Added chairs to recyclers
- Removed floating door
- Added more recyclers
- Added missing hurt trigger to all barbed wire
- Added lights to gun shop, heli pad and watch towers
- Added stairs to watch towers
- Added another horse spawner
- Added more rooftop access points
- Fixed missing door frames
- Updated vending preset
- Updated Stables vending to include double saddle
- Updated Changed stables vendor
- Fixed Missing sofas
- Removed Christmas version
- Added Caboose
- Fixed Fixed a couple of visual issues
- Added Added a Christmas version (Use rustedit staging)
- Added Missing trees
- Added zipline mount points
- Fixed boats sometimes getting stuck when bought from the fishing villages
- Updated Patched an area where players could get stuck
- Updated Replaced missing music stage
- Updated Sandbags with the world model version
- Fixed Scientists should no longer wander off
- Fixed Moved floating light
- Updated Changed cameras to correct IDs
- Added Custom fishing villages and stables to fix hostile marker bug
- Updated Replaced missing awnings
- Updated Replaced missing sandbags
- Fixed Falling through terrain near the tower
- Added New mission givers
- Added Trees to match the default version
- Updated The roof in the bar/ casino from coal to something nicer
- Fixed Rotated subway entrance top match original (Should make it easier to swap)
- Added Trading area
- Added Sewer walls to the tower (Helps prevent it from floating when not correctly aligned)
- Fixed flower bed
- Added more seats to wheel game
- Fixed vehicle lift
- Fixed small terrain adjustments
- Updated other general improvements
- Updated for 05/08 force wipe
- Updated To HDRP
- Fixed Missing sewer door
- Added A few extra additions
- Updated Entrance layout for the subway station
Discussions (5)
5 thoughts on "Merged Outpost/ Bandit camp"
Leave a reply
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bro, I did what you indicated in this video https://www.youtube.com/watch?v=CG_Nepw0rS4
but now my rust edit no longer opens to the menu section -
When i try to use the latest version of this outpost prefab in rust edit, the program crashes. is this a problem with the prefab? i didnt have the issue on the previous version
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Is this map compatible with rustmaps.com using their custom map generation?
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Hey, this version is not compatible since it’s a full rebuild, I have made a separate version that is compatible here https://lone.design/product/custom-merged-outpost-bandit-overlay/
Setup
Prefab FAQ – How do I host this .zip/.7z file I just purchased on my server?
• First, you want to unzip the file. You can do so by just double-clicking it to open, then drag the contents to the desired location (you may need to install an external unzipping software if you don’t already have one)
• Next you will find either a structure of folders or just the .prefab files (it’s the important ones).
• You can then open your map via Rustedit (How to install Rustedit)
• Then install those .prefab files into your …/rustedit/CustomPrefabs folder
• Launch Rustedit and open your map and within the ‘Prefabs’ list you should see the new prefab/monument you downloaded once you search its name
Additionally, here’s a great video that easily covers adding monuments/prefabs to maps of your own!
https://youtu.be/jERnNxw0DSY
• Installation is not included with any products on the site, however, if needed we may assist if you reach out to our support.
Currently all products on Lone.Design will be contained within a zipped file which is the .7z or .zip that you see. I believe windows 10 and up can unzip on its own without 3rd party tools, but in that case, if you’re unfamiliar with zipped files here are 2 programs I recommend to easily unzip zipped files.
Video On How to Zip and Unzip: https://youtu.be/Ep-L3PjBPCk (TechInsider Youtube Channel)
Zipping/Unzipping Tools
Winrar https://www.rarlab.com (I used to use for years, but works great!)
7zip https://www.7-zip.org/a/7z2107-x64.exe (the one I use currently)
Quinn Beauchesne (verified owner) –
Very good outpost prefab, I love how you pretty much rebuilt outpost by each part and added cool features, would definitely recommend and is the best safezone combo.
Mantas Venckus (verified owner) –
Looks pretty cool just i had to edit and add train entrance
Nova Legion (verified owner) –
Fantastic, other than the fact that the train tunnel entrance doesn’t work.
CollapsedOrange –
Thank you! Unfortunately at this current time, there is no way to include the working subway entrance so the one on the prefab is just a placeholder for the time being.
Davidd d (verified owner) –
Good merge. It took a while for me to figure out how to add a working subway station.
Remember if you are going to use this in your server be sure to add a monument marker to it in Rust Edit!
Adding a working subway station:
Find the location of the un working subway station get the locations and the rotation numbers. Add a new train station prefab with the location of the old one and remove the old one too.
Remove the old train station connection and then go into Tools > Procedural > Custom > Train Link. Then you will have a working connection
kyoshokid24 (verified owner) –
Wonderful Prefab, helped me out a lot on my servers custom outpost.
Would recommend!
Remedy (verified owner) –
There is so much attention to detail with this prefab it’s nuts. Every little thing has been considered. It visually looks amazing, and it functionally works perfectly. This one is worth the price.
Sam S (verified owner) –
Probably one of the greatest outpost/bandit camp merged i’ve seen, fast reply if u need help with the product.
Skyler Dunn (verified owner) –
Amazing merge and support! Super clean and love how doors are open and ladders work, adds a whole new atmosphere to the outpost!