IQChat

$26.99

Sold by: Mercury

IQChat – a comprehensive system for managing your server’s chat.
This plugin has proven itself since 2019 and remains a unique chat system plugin to this day.
Extensive functionality in a beautiful design, with a large base of plugins that work seamlessly with it!

Categories: , ,

Description

IQChat – a comprehensive system for managing your server’s chat.
This plugin has proven itself since 2019 and remains a unique chat system plugin to this day.
Extensive functionality in a beautiful design, with a large base of plugins that work seamlessly with it!

IQChat IQChat

The Choice of the Majority!
This plugin is the choice of the majority of servers.
I am grateful to everyone who has left and continues to leave reviews; you help and motivate to work better!

How to Install Images?

Go to the folder `/data/IQSystem/IQGradeRemove` and transfer the Images folder from the archive there.
Then reload the plugin. You can also download the images from a link – click to open the link.

BannerDsFinaly.png.22ab4a39c2f72b110184825123fd6d1b.png

List of Features:
IQChat IQChat

NEWGradient Support:
You can now use gradients in various elements: prefixes, nickname colors, message colors, additional tag colors (plugins: Clans/XLevel/XPrison, etc.)
How to use a gradient in the configuration?
Let’s go through an example of setting colors for a nickname:

"List and customization of colors for a nickname": [
  {
     "Permission": "iqchat.default",
     "Argument": "#FF0000, #FF3300, #FF6600, #FF9900, #FFCC00, #FFFF00, #CCFF00, #99FF00, #66FF00, #33FF00",
     "Block the player's ability to select this parameter in the plugin menu (true - yes/false - no)": false
  },
],

This works similarly for message colors and other settings where HEX is specified as the “Argument”.
Example with setting a prefix: you simply assign each letter its own color to create a gradient.

"List of prefixes and their settings": [ 
  { 
     "Permission": "iqchat.vip", 
     "Argument": "<color=#FF0000>[<color=#FF3300>V<color=#FF6600>I<color=#FF9900>P<color=#FFCC00>]</color></color></color></color></color>", 
     "Block the player's ability to select this parameter in the plugin menu (true - yes/false - no)": false 
  }, 
]

Multilingualism to the Max!

Chat is a vital part of the gaming experience, allowing players to communicate, exchange messages, or gather in groups. However, there are players who don’t communicate in the primary language of your server’s audience. My plugin addresses this issue!

With IQChat, your players can communicate in the language they know. All messages will be translated and delivered to other players in their language! This will unlock even more potential for your server, and the chat will come alive with new colors and greater activity!
(To achieve this, an additional plugin – TranslationAPI – will be required.)

Examples of how players will see messages depending on their selected game language.
RuToRu.png.0d942e3800b4b8889c105cfc8624a560.png

RuToEn.png.88f02e03534bae6975ff57667319716a.png

RuToCh.png.d56623e2c819cc7e557ea5f8c9a8b335.png

The plugin has built-in automatic chat messages, an autoresponder, notifications for player logins and logouts—all of which support multiple languages.
You can customize the messages and their translations in the plugin configuration!

Player Customization:

Players can set and modify their prefixes, nickname colors, and message colors based on privileges.
Additionally, there is automatic support for clan plugins, which will display the clan tag in the chat.
All of this can be configured and customized as desired through the configuration settings.
The plugin also supports ranks from the IQRankSystem
Allowing you to adjust message, nickname, and default prefix sizes for non-privileged players, providing complete control over the chat appearance!

Modern Neutral UI Design:

The entire UI design is crafted in a neutral style, allowing it to seamlessly integrate with your other plugins. Despite its neutrality, the UI design is well-equipped and stands out perfectly.
You have the flexibility to replace images and customize the UI according to your preferences. I provide all image files along with the plugin, giving you the freedom to tailor the UI to your liking!

Mute System – Chat or Voice Blocking:

The plugin comes with both manual and automatic chat blocking systems.
You and your moderators can track offenders and block their chat or voice using the UI interface or commands!

The built-in automatic blocking is configurable in the settings, freeing you from frequent disruptions. You just need to specify the “ban word,” and the plugin will promptly respond, issuing a chat mute to the offender for the time and reason you set!

Automatic Mute for “Ban Word”
image.png.17ae6ec30280e2a42a107d7e6269eb5d.png

Anti-Spam System:

Built-in anti-spam protection for players that you can configure to your liking.
There are two types of protection: sending messages N times per second and automatic mute for repeated messages.

Unwanted Text Controller:

The plugin includes a built-in nickname controller that allows you to remove unwanted text or links from your players’ nicknames.
Built-in chat message controller that allows you to remove or hide unwanted text or advertisements.
The plugin also includes the ability to hide messages about the server administrator giving or taking items through the F1 in-game menu.

Automatic Messages:

The plugin is equipped with a comprehensive system of automatic messages for players!
You can configure multilingual messages with your advertisements or server information at specified intervals. Messages can be sent either randomly or sequentially!

image.png.e279747501c81ea30c284876cdb83996.png

Notification upon joining the server.
You can configure messages that will be sent to the player after joining the server. This way, you can inform them about something or announce a new feature.
Player join/leave notifications.
Upon connection, you have the option to display in the chat that a player has joined the server, with support for showing their country.
When a player leaves, you can display the reason for their exit.

Server Assistant.
The plugin is equipped with an autoresponder that sends a text notification with information to the player if they use a specific keyword.

Autoresponder Example:
image.png.d986895063bd479c68a0acc3f1ceff6a.png

Private Messaging System:

Players can communicate with each other and have private conversations. The plugin has built-in support for player messages using the /pm and /r commands. A player can ignore another unwanted player, and they will no longer see private messages from them.

Logging:

Extensive logging capabilities that can be enabled separately.
All logs are sent via WebHooks to your Discord channel.

Supported Plugins:

At the moment, the plugin already has a large base of supported plugins that work together!
Supported plugins include the entire IQ plugin branch, XLevels, Clans, TranslationAPI, XPrison, Friends, and many others.
This allows you to create a unified style of messages and notifications on your server.
If you are a developer and want to integrate your plugin with mine, check the API tab.
For any questions, feel free to contact me personally.

IQChat IQChat

Message from Mercury:

I want to say that in 2019, when I released this plugin, those who use it or have just seen it and appreciated my work, suggested improvements, and simply shared their thoughts—most of it has been implemented.
The plugin has undergone a total of 75 updates, including 3 major updates with a complete overhaul of UI and features.
This entire journey has transformed the plugin from a simple chat plugin into a massive system that allows you to customize everything, giving you complete control over what happens in the chat on your server!

Thanks to everyone who contributed and continues to contribute their ideas to improve the plugin! I look forward to hearing your new ideas for future updates!

Permissions :IQChat IQChat

Permissions for prefixes, nickname color, and messages are configured manually in the configuration file!

Permission to rename oneself in the chat - iqchat.renameuse
Permission to use chat mute controls - iqchat.muteuse
Permission for immunity to anti-spam is configured in the config - iqchat.antispamabuse
Permission to create notifications - iqchat.alertuse
Permission to hide oneself from the player list (/)online - iqchat.onlinehide
Permission to hide the notification of a player connecting to the server - iqchat.hideconnection
Permission to hide the notification of a player disconnecting from the server - iqchat.hidedisconnection
Permission for the "Mute All Chat" and "Mute All Voice" buttons - iqchat.adminmuted

ChatCommands 
(1).png.98e16ab332eb1cb9f144db77861d59e7.png

Note: Square brackets are used for convenient examples and should not be used when entering commands!

/chat - open the chat control and settings menu (the chat mute control button is also located there; don't forget to grant permissions for it to appear)
/pm [Nickname] [Message] - send a player a message in private chat
/r [Message] - send a message to a player participating in private chat with you
/rename [New Nickname] [New SteamID (optional field, ID must exist, it will also affect opening the profile through chat and avatar)] - change your nickname, permission required, configurable in the configuration
/alert [Message] - send a notification to the server, to all players
/alertui [Message] - send a UI notification to all players
/ignore [Nickname] - add or remove a player from the ignore list, also available in the UI interface
/hmute [Nickname/STEAMID] [Reason] [Time] - set a hidden chat mute for the player for your reason (only you and the muted player will see it)
/hunmute [Nickname/STEAMID] - secretly remove the chat mute
/mute [Nickname/STEAMID] [Reason] [Time] - set a chat mute for the player for your reason
/unmute [Nickname/STEAMID] - remove the chat mute
/unmutevoice [Nickname/STEAMID] - remove the voice mute
/unmutevoice Steam64ID - remove the voice chat mute
/online - display the list of players in the chat

Console Commands :(1).png.98e16ab332eb1cb9f144db77861d59e7.png

Note: Square brackets are used for convenient examples and should not be used when entering commands!

alertui [Message] - send a UI notification to all players
alert [Message] - send a notification to the server, to all players
alertuip [STEAMID] [Message] - send a UI notification to a specific player
saybro [STEAMID] [Message] - send a private message to a player through the console
hmute [Nickname/STEAMID] [Reason] [Time] - set a hidden chat mute for the player for your reason (only you and the muted player will see it)
hunmute [Nickname/STEAMID] - secretly remove the chat mute
mute [Nickname/STEAMID] [Reason] [Time] - set a chat mute for the player for your reason
unmute [Nickname/STEAMID] - remove the chat mute
unmutevoice [Nickname/STEAMID] - remove the voice mute
online - display the list of players in the console
mutefull [Nickname/STEAMID] [Reason] [Time] - block both chat and voice chat for the player immediately

set [STEAMID] prefix [Argument] - forcibly assign a prefix from the configuration
Example: /set 76561198807822175 prefix vip

set [STEAMID] nick [Argument] - forcibly assign a nickname color from the configuration
Example: /set 76561198807822175 nick #fffff

set [STEAMID] chat [Argument] - forcibly assign a chat color from the configuration
Example: /set 76561198807822175 chat #fffff

set [STEAMID] custom [Custom Prefix] - forcibly assign a custom prefix
Example: /set 76561198807822175 custom <color=red>Sex-GIGANT

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Version 2.72.59 | Updated March 6, 2025
  • Fixed - FIX AFTER UPDATE GAME
Version 2.72.57 | Updated February 22, 2025
  • Fixed - formattin team chat
Version 2.72.56 | Updated February 22, 2025
  • Added - Added integration with IQStaff: now, if the staff mode (/staff) is not enabled, the moderator mode will not be activated in the UI (requires IQStaff version 2.7.13 or higher).
  • Added - Added removal of links in players' private messages.
  • Added - Added permission: iqchat.ignoremuted, which allows hiding a player from the mute and ignore menu, prevents issuing a mute, and ignores auto-mute.
  • Fixed - Fixed the display of nicknames with special characters in the UI.
  • Updated - ClanTag will now be displayed before the player's nickname.
  • Updated - Players can no longer send messages to themselves via /pm.
  • Updated - Changed the logging method for chat, /pm, and /r in RCON.
  • Added - Added an option to disable additional logging in RCON for PM and r.
  • Updated - Minor adjustments in OnPlayerChat, removed unnecessary chat channel processing.
  • Fixed - Fixed NRE on Unload().
  • Updated - Changed the format of chat message log transmission to Discord.
  • Updated - Modified and optimized the method for sending chat logs to Discord; messages will now be sent in batches of 10 every minute.
  • Updated - Optimized work with data lists.
  • Updated - Improved and optimized the method for handling the language file.
  • Added Added new hook : void OnSendedPersonalMessage(BasePlayer sender, BasePlayer target, String message)
  • Added - Triggered when using /pm, /r.Added additional support for RustApp functions:
Version 2.65.46 | Updated September 16, 2024
  • Added - Added the ability to block personal chat (pm, r) - if the player has a blocked chat, it is enabled separately in the configuration
  • Added - A new item has been added to the configuration with the ability to disable additional logging of messages in RCON
  • Added - Added support for AutoEmoje by Young -w-
  • Added - Added a new hook : Object OnMessageIQChat(String message) - called every time a message is sent, allows you to receive and edit the sent message (you need to return a new String)
  • Added - Added a new hook : void OnPlayerUnMuted(Base Player target, Base Player moderator) - called after unlocking the player's chat
Version 2.62.44 | Updated August 16, 2024
  • Added - Added support for displaying prestige from SkillTree
Version 2.62.43 | Updated July 24, 2024
  • Added Added configuration options to display messages about receiving and ending a prefix/nickname color/chat color (disabled by default)
  • Added Added chat and console command mutevoice [NickOrID] [Reason] [Time] to mute a player’s voice chat
  • Added Added chat command /cnick [HexList] - to set a custom color or gradient for the nickname. Permission "iqchat.cnick" required
  • Added Added chat command /cmsg [HexList] - to set a custom color or gradient for chat messages. Permission "iqchat.cmsg" required
  • Updated Improved mutefull command to mute both chat and voice chat for players
  • Fixed Fixed player ID display in console messages
  • Updated The chat command /online will now also duplicate information in the player's F1 console
  • Updated Adjusted the check for the loaded TranslationAPI plugin
Version 2.58.39 | Updated July 11, 2024
  • Updated - The standard chat color in the configuration has been replaced with the Rostov color
  • Fixed - Correction after the game update
  • Fixed - Adapted the plugin API after the game update
Version 2.58.36 | Updated June 29, 2024
  • Added - Added additional user data validation to prevent NRE
  • Added - Added additional check for player renaming
  • Updated - Improved rename method to display the new nickname and interact with it in other plugins (possibly not all)
  • Added - Added command (/)rename.reset - which resets all rename data and reverts the nickname to the one from Steam (requires SteamApiKey in the config)
  • Added - Added date and time to each message in the log file
  • Updated - Adjusted the "reset nickname color" and "reset chat color" functions
  • Updated - Changed the message color substitution function, now if the message color is not set "by default" - it will use the default color from RUST
  • Fixed - NRE fix
  • Updated - Changed log format and console message for player private message information
  • Added Interface.CallHook("OnChatAlertDisconnected", player, reason); - when returning null - displays a notification about the player's disconnection, otherwise - no notification. Returns the player and the reason for disconnection
  • Added Interface.CallHook("OnChatAlertConnected", player); - when returning null - displays a notification about the player's connection, otherwise - no notification. Returns the player
Version 2.52.31 | Updated May 29, 2024
  • Updated - Changed notifications about the selected chat colors and nickname colors (you need to change them in the language file, or just recreate it)
  • Updated - Changed notifications about terminated privileges with chat colors and nickname colors (you need to change them in the language file, or just recreate it)
  • Updated
Version 2.52.28 | Updated May 27, 2024
  • Removed - Removed the support and data of the old configuration.
  • Added - Added gradient support for prefixes, nickname color, message color and additional plugins supported by chat Maximum of 10 shades of color. To set the gradient, simply insert the colors separated by commas in one line in your configuration
  • Added - Added support for local chat (hardcore mod)
  • Added - A couple of improvements to the methods
Version 2.50.27 | Updated May 20, 2024
  • Added - Added permissions to hide the nickname of the chat moderator who issued or removed the chat mute - iqchat.hidemutename
  • Added - Added permissions to ignore translations using TranslationAPI - iqchat.translationignore
  • Added - Added restriction to prevent self-unmuting (except for admins)
  • Added - Removed space before the nickname if the player has no prefixes
  • Added - Improved methods for detecting "bad" words and nicknames, added an additional function to cut out the "bad" word directly from the text. Configurable for each word in the configuration
  • Added - Added support for SkillTree
  • Added - Added support for PlayerRanks
  • Added - Added a new hook (API) - String OnChatReferenceTags, which allows adding an additional tag to the player.
Version 2.46.23 | Updated December 14, 2023
  • Fixed - Fix team chat
Version 2.46.21 | Updated December 14, 2023
  • Added - Added translation using TranslationAPI in card chat.
  • Added - Modified the logic of priority translation (if you only need a single language)
Version 2.45.20 | Updated December 13, 2023
  • Updated Caching has been implemented for working with the TranslationAPI plugin (to reduce the number of requests).
  • Updated Added a check to send a request to TranslationAPI only when necessary, avoiding unnecessary requests if the sender's message language is the same as the recipient's language.
Version 2.43.19 | Updated December 12, 2023
  • Added Added support for the TranslationAPI plugin, allowing players to communicate in their own languages and see messages in their respective languages. Even if your primary language is Russian, a player with a game client set to Chinese will see all messages from other players in Chinese!
  • Added Added support for XPrison; messages are no longer duplicated.
  • Added Added the console command "mutefull" (it allows muting both voice and chat simultaneously. This command is a hidden mute and will not send a notification to the chat).
  • Updated Reuploaded images from Imgur for Discord logs to another host (due to possible issues with Imgur).
  • Updated Unlinked ImageLibrary support; now images will be loaded directly from the server (install them in the /data/IQSystem/IQChat/Images directory).
Version 2.39.17 | Updated November 11, 2023
  • Fixed - Fixed ArgumentNullException error
  • Updated - Improved the filter's response to bad words and automut.
Version 2.39.15 | Updated November 10, 2023
  • Added - Added chat command [ICODE]unmutevoice Steam64ID[/ICODE]
  • Added - Added console command [ICODE]unmutevoice Steam64ID[/ICODE]
  • Added - Player nickname is now included in messages when mentioned with @ (if you need this feature, adjust the language file key - IQCHAT_FUNCED_ALERT_TITLE, add {0} - it will display the player's nickname)
  • Added - Added support for the new IQFakeActive 2.0
  • Added - Added API - Int32 API_GET_DEFAULT_SIZE_MESSAGE() - returns the default message size
  • Added - Added API - Int32 API_GET_DEFAULT_SIZE_NICK() - returns the default nickname size
  • Added - Commands and imitation of using chat commands - ignore/mute on fake players have been implemented
  • Updated - Replaced all references and structure to accommodate the IQFakeActive 2.0 update
  • Updated - Improved interaction and synchronization with IQFakeActive
  • Updated - Changed API - void API_SEND_PLAYER_CONNECTED(String DisplayName, String country, String userID)
  • Updated - Changed API - void API_SEND_PLAYER_DISCONNECTED(String DisplayName, String reason, String userID)
  • Updated - Changed API - void API_SEND_PLAYER_PM(BasePlayer player, string DisplayName, String userID, string Message)
Version 2.32.10 | Updated October 23, 2023
  • Updated -> Adjusted the methods for automatically assigning prefixes/nickname colors or messages after acquiring permissions.
  • Updated -> Added checks for the content of Discord webhooks for logging.
  • Updated -> Added checks for language messages from the configuration (in case you forgot or didn't fill in the key list during setup).
  • Updated -> Added a timeout for the request to send logs to Discord (in case Discord experiences issues or the request fails).
  • Updated -> Modified the method for detecting bad nicknames to prevent the word placeholder from being duplicated.
  • Added -> Added support for the short format /online command (it will display only the number of people, without names).
  • Added -> Added compact logging of global and team chats in Discord.
  • Added -> Added the ability to specify message sizes based on privileges.
  • Added -> Added the ability to specify nickname sizes based on privileges.
  • Fixed -> Fixed the consideration of message size from the configuration; it is now properly taken into account.
Version 2.25.7 | Updated August 15, 2023
  • Fixed - Fixed FormatException error after the last update (due to my fault - I made a typo in the logging arguments)
  • Removed - Removed duplicate team chat prefix
Version 2.25.68 | Updated August 5, 2023
  • Fixed - Correction after updating the game client with emojis: now text color and size are supported with emojis.
  • Updated - Work has been done on the multilingualism of player connection/disconnection/notification messages.
Version 2.25.66 | Updated August 5, 2023
  • Fixed - Now in F1 the nicknames of those who write are again displayed
  • Fixed - Fixed display of messages from other plugins
  • Updated - Added Clan channel tag for future update and adjustment of Team display
Version 2.25.62 | Updated August 5, 2023
  • Added - Added support for emoticons after updating the game, the setting is displayed in the configuration, according to the standard it is disabled (false). If you enable support for emoticons, the size and color of the message cannot be changed (alas - emoticons go crazy because of this). If you turn off support for emoticons - the size and color of messages will work, emoticons will be removed from the text
  • Added - Added a new variation to the UI, if support for emoticons is enabled - the ability to change the color of the message in the chat for the player will be disabled
  • Fixed - Other fixes in commands and chat messages after the introduction of emoticons in the game
Version 2.24.62 | Updated May 28, 2023
  • Updated - Modified the method for removing multi-prefixes.
  • Fixed - Fixed the ArgumentNullException error when opening the menu after a player's prefixes are reset.
Version 2.23.61 | Updated May 11, 2023
  • Added Added the ability to disable the (/)online command (configurable in the configuration)
  • Added Added the ability to close the interface by clicking anywhere on the screen
  • Added Added support for the entire prefix with settings from XLevels
  • Updated Added escaping in a regular expression
Version 1.19.61 | Updated February 23, 2023
  • Added - Added the ability to disable the selection and display of prefix/nickname color/message color in the UI
  • Added - Added the ability to disable the display of the clan tag by the plugin (for cases if your clan plugin already does this)
  • Added - Added a plugin hook - void OnPlayerMuted(BasePlayer Target, BasePlayer Moderator, Int32 MuteTime, String Reason); - called after the muta issued to the player
  • Added - Added a plugin hook - void OnPlayerSendBadWords(BasePlayer player, String Message); - called when player c uses a forbidden word
  • Added - Added a plugin hook - void OnModeratorSendBadWords(BasePlayer Moderator, String Message); - called when a player with moderation rights uses a forbidden word
  • Updated - The method of sending data to IQPersonal about muta has been removed (in the future IQPersonal will be updated and will use a different method)
  • Updated - The method of sending data to IQPersonal about the use of prohibited words has been removed (IQPersonal will be updated in the future and will use a different method)
  • Updated - Now if the player has a muted - when spam (duplicates), a repeated mutation will not be issued
  • Fixed - Fixed the reset of the prefix/chat color/nickname color if any of this was disabled by the player (interrupted the method)
  • Fixed - Fixed a duplicate prefix after the end and subsequent issuance of this prefix (if the multi-prefix mode is enabled)
Version 2.14.56 | Updated January 18, 2023
  • Updated - Adjustment of the search for "Bad words"
  • Fixed - Fixed NRE in unmute command
Version 2.14.54 | Updated November 29, 2022
  • Updated - Changed the processing of the clan tag (now if the player does not have a clan, the text from the language file will not be used
  • Updated - Removed an extra function call (old nickname processing)
  • Updated - Implemented the function "Transfer muta to the team chat" (existed in the CFG - but was not active)
  • Fixed - Fixed the regular expression to search for prohibited nicknames if a quantifier was used in the list of prohibited words
Version 2.11.53 | Updated November 25, 2022
  • Updated - Changed the search function for forbidden words/nicknames
  • Updated - Changed the use of the replacement function in the nickname of forbidden words
  • Updated - Changed the method of receiving the latest messages after blocking the player's chat
  • Updated - Now the automatic mutation on forbidden words is ignored in the team chat
  • Added - Added a list of allowed links in the nickname
  • Added - When filtering the nickname - it now changes everywhere (not only in the chat, but also in other plugins)
  • Added - Added the ability to issue an offline chat lock to a player using the commands (/)mute | (/)hmute
  • Added - Added the ability to remove the offline chat block to the player using the commands (/)unmute | (/)hunmute
  • Added - Added support for XLevels (The display can be changed in the language file)
  • Added - For the "Dropbox" mode, the option to disable the prefix by pressing it again has been added in the prefix selection
  • Added - Added support for Clans
  • Added - Added support for Spanish in the language file (Thanks for the translation provided by roger93)
  • Added - Added the ability to specify multilingualism in automatic messages from the plugin
  • Added - Added the ability to specify several variations for the answering machine

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  1. Hello just got this plugin ! How can I add more colors to the argument ? “#ffff99″,”#ff9999″,”#ffce99″,”#ffff99″,”#bbff99″,”#99ffb8″,”#99fdff”,”#99b4ff”,”#ff99f0″,”#ff99cc”
    This is what I tried

Plugin FAQ – How do I use this .zip/.7z file I just purchased on my server?

• First, you want to unzip the file. You can do so by just double-clicking it to open, then drag the contents to the desired location (you may need to install an external unzipping software if you don’t already have one such as 7zip or winrar)
• Next you will find either a structure of folders or just the .cs file itself (it’s the actual plugin file itself).
• After that just install the .cs (plugin file) into your …/oxide/plugins/ folder where you will install plugins you ever need to.

Additionally, here’s a great video that easily covers adding a plugin to your server if you need! https://youtu.be/yWC_p97FhQA

• Installation is not included with any products on the site, however, if needed we may assist if you reach out to our support.

Currently all products on Lone.Design will be contained within a zipped file which is the .7z or .zip that you see. I believe windows 10 and up can unzip on its own without 3rd party tools, but in that case, if you’re unfamiliar with zipped files here are 2 programs I recommend to easily unzip zipped files.

Video On How to Zip and Unzip: https://youtu.be/Ep-L3PjBPCk (TechInsider Youtube Channel)

Zipping/Unzipping Tools
Winrar https://www.rarlab.com (I used to use for years, but works great!)
7zip https://www.7-zip.org/a/7z2107-x64.exe (the one I use currently)

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