IQGradeRemove
$14.99
Sold by: MercuryTwo-in-one plugin for upgrading and removing structures or objects for your players.
Extensive customization options are available, including the ability to specify separate permissions, offering excellent monetization options for this plugin on your server.
All of these settings are configurable in the configuration file!
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Description
Description
IQGradeRemove – a two-in-one plugin for upgrading and removing structures or objects for your players.
Extensive customization options are available, including the ability to specify separate permissions, offering excellent monetization options for this plugin on your server. All of these settings are configurable in the configuration file!
How to Install Images?
Go to the folder `/data/IQSystem/IQGradeRemove` and transfer the Images folder from the archive there.
Then reload the plugin. You can also download the images from a link – click to open the link.
Interface:
– The ability to fully replace the interface to your liking; I provide all the images along with the plugin.
Variable /remove:
– Use options to return items to players, return the item fully with applied durability damage, or the resources it is crafted from (the percentage of returned resources will depend on the item’s durability).
– Completely prohibit the removal of an object after N time.
– Temporarily prohibit the removal of an object after its placement.
– Set your own percentage of resource return for object removal, regardless of its durability.
Advanced /upgrade:
– Require to restore the durability level of the structure before upgrading, or allow upgrading regardless of durability.
– Support for NoEscape, Friends, and Clans plugins for interacting with teammates.
– Support for XBuildingSkinMenu for upgrading an object and immediately applying a skin to it.
– The ability to roll back a building upgrade with or without resource return.
Commands:
– Modify/remove or add an unlimited number of commands for the use of upgrading or removing functions.
Cooldowns:
– The ability to specify a cooldown for `/remove` | `/upgrade` usage.
Chat Commands:
/up - Enables upgrade mode followed by level increase, and if the upgrade level is maximum, it switches to remove mode for convenience. /up [1-4] - Enables upgrade mode with a specific upgrade level. /remove - Enables building removal mode.
You can fully customize the commands in the configuration or add new ones.
Permissions :
iqgraderemove.distancefunc - Permission for remote upgrading (no need to hit the structure with a tool, just waving it near the object is enough) (Enabled and configured in the configuration) iqgraderemove.allobjects - Permission to upgrade all objects at once, tied to the cupboard iqgraderemove.allobjectsremove - Permission to remove all objects at once, tied to the cupboard iqgraderemove.grusenorecource - Permission to upgrade without resource costs
Permissions for each plugin feature separately
(Enable support for this functionality in the configuration)
iqgraderemove.upwood - wood iqgraderemove.upstones - stone iqgraderemove.upmetal - metal iqgraderemove.uphmetal - hqm iqgraderemove.removeuse - remove
API:
API_GET_GRADE_LEVEL_PLAYER(player) - returns the grade level and its status, where: 0 - off, 1 - wood, 2 - stone, 3 - metal, 4 - HQM, 5 - remove. API_GET_GRADE_TIME_PLAYER(player) - returns the active time for grade or removal
Configuration :
{
"Upgrade settings": {
"Require the structure to be repaired before upgrading it if it does not have full durability": true,
"Disable upgrade during raid block": true,
"Allow rolling back upgrade-level (Example : stone to wood)": false,
"Cooldown settings before upgrade a new object": {
"Use cooldown before action": false,
"Time in seconds": 30.0
}
},
"Remove settings": {
"Disable remove during raid block": true,
"Only friends can remove structures (otherwise, anyone who has access to the cupboard)": false,
"Items that cannot be removed (Shortname)": [
"shortname.example"
],
"Cooldown settings before removing a new object": {
"Use cooldown before action": false,
"Time in seconds": 30.0
},
"Temporary construction removal restriction (Exapmle : After placing the object, it won't be possible to remove it for a certain amount of time)": {
"Use lock function": false,
"Time in seconds": 600,
"Privilege-based configuration [iqgraderemove.name = time (in seconds)]": {
"iqgraderemove.elite": 100,
"iqgraderemove.vip": 300
}
},
"Complete prohibition of object removal (For example: After 3 hours of placing the object, it cannot be removed at all)": {
"Use lock function": false,
"Time in seconds": 600,
"Privilege-based configuration [iqgraderemove.name = time (in seconds)]": {
"iqgraderemove.elite": 1500,
"iqgraderemove.vip": 1000
}
},
"Resource and item return settings after deletion": {
"Resource return settings for building deletion": {
"Enable resource return for building deletion": true,
"Use return percentage based on building durability (disregards 'Resource return percentage for building deletion')": true,
"Resource return percentage for building deletion (regardless of building durability)": 100
},
"Resource/item return settings for item deletion": {
"Return items after deletion, otherwise return % of item's resources (if craftable)": true,
"Use return percentage based on item durability (disregards 'Resource return percentage for item deletion')": true,
"Resource return percentage for item deletion (if percentage return is enabled)": 100,
"Reduce item condition upon return": true,
"Items to be ignored after deletion - they will simply be deleted without any return of items or resources (Shortname)": [
"shortname.example"
]
}
}
},
"Allow remote upgrade/remove (just hit with a mallet next to the object) (grant rights)": false,
"Setting Commands for functions": {
"List of commands to upgrade": [
"up",
"upgrade",
"grade",
"bgrade"
],
"List of commands to remove": [
"remove",
"rem"
]
},
"Remove the UI when the player has passed all stages of improvement - or will be looped (there will be no looping if the player does not have rights to a particular element with the support of rights to elements enabled)": true,
"Enable support for rights for each element separately (rights are issued separately for each variation)": false,
"Duration of the selected element (improvement/removal) in seconds": 60
}
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Version History
- Updated - FIXED AFTER UPDATE GAME
- Updated - The principle of operation has been changed from "Blocking temporary deletion" and "Blocking complete deletion", now data will be processed only from the moment the item is enabled in the configuration
- Updated - The method of saving data on buildings has been changed
- Updated - Improved cleaning of data on blocked buildings, which increases optimization
- Updated - Changed the saving of building data (for functionality with temporary deletion)
- Updated - Added cleaning of data files with data about buildings (when the server is wiped)
- Added - Added intermediate saving of data files with information about blocking buildings for deletion
- Added - Changed the result of returning the value of the OnStructureUpgrade hook during the block raid
- Fixed - Fix after game update (Upload to the server after the RUST update is released, once the server is updated)
- Fixed - Fixed handling of old pools
- Updated - Additional optimization
- Fixed - Fix instruction message
- Added - Added the ability to enable the button to close the UI interface (do not forget to add a photo from the archive for this button)
- Updated - Changed the method of determining the player's raid block (RaidBlock, NoEscape)
- Fixed - Fixed a possible conflict in hooks with raidblock
- Added - Added a delay when improving objects remotely
- Fixed - Fix after update game
- Added - Added the ability to enable forced cupboard check when upgrading (e.g., to prevent upgrading building parts until a cupboard is placed)
- Added - Added the return of attached items to the removed object (e.g., when a door is removed, the lock and/or Christmas wreath will be returned)
- Added - Minor changes
- Added - Added a link to the images
- Added - Added the ability to untie plugin functions from the radial RUST menu
- Added - Added permission - iqgraderemove.removeadmin, which allows you to delete objects ignoring restrictions (be careful, you can delete server objects that cannot be crafted (for example: processors, machines, copters))
- Fixed - Fixed the return of the wooden barricade prefab after updating the game
- Fixed - Fixed conflict with Auto Base Upgrade
- Updated - Changed the work with XBuildingSkinMenu
- Updated - Optimization
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Setup
Plugin FAQ – How do I use this .zip/.7z file I just purchased on my server?
• First, you want to unzip the file. You can do so by just double-clicking it to open, then drag the contents to the desired location (you may need to install an external unzipping software if you don’t already have one such as 7zip or winrar)
• Next you will find either a structure of folders or just the .cs file itself (it’s the actual plugin file itself).
• After that just install the .cs (plugin file) into your …/oxide/plugins/ folder where you will install plugins you ever need to.
Additionally, here’s a great video that easily covers adding a plugin to your server if you need! https://youtu.be/yWC_p97FhQA
• Installation is not included with any products on the site, however, if needed we may assist if you reach out to our support.
Currently all products on Lone.Design will be contained within a zipped file which is the .7z or .zip that you see. I believe windows 10 and up can unzip on its own without 3rd party tools, but in that case, if you’re unfamiliar with zipped files here are 2 programs I recommend to easily unzip zipped files.
Video On How to Zip and Unzip: https://youtu.be/Ep-L3PjBPCk (TechInsider Youtube Channel)
Zipping/Unzipping Tools
Winrar https://www.rarlab.com (I used to use for years, but works great!)
7zip https://www.7-zip.org/a/7z2107-x64.exe (the one I use currently)
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