Let your players shop from the safety of their own bases. Give them the ability to place & pickup their own drone Marketplaces, plus they look cool! With all the necessary configurable options, players will love this on any type of server, PvP or PvE.
To add Marketplaces to server shops, I recommend adding the item rather than the command. You can do this with the following:
- Shortname: box.wooden.large
- SkinID: 2859284352
Features.
- Support for Friends, Clans, Teams
- Works with rewards shops like Server Rewards, Economics etc.
- Force on foundation (optional)
- Pickup with hammer or chat command
- Allow multiple marketplaces (optional)
- Allow players to craft (optional)
- Configurable crafting cost
- More control with optional permissions
- Drop item if building underneath destroyed (optional)
- Lose condition on pickup (optional)
- Checks for space before placing (prevents clipping through structures)
- Config option to add vending machines to Marketplaces
- Option to block damage to attached vending machines
Important Note: Rotate attached vending machines by hitting with a hammer.
In-Game Commands (Remove / Prefix in F1 Console).
- /marketplace.give (give to self)
- /marketplace.give <PlayerName> or <SteamID> (give to player)
- /marketplace.craft
- /marketplace.pickup (Or hit with hammer)
- /marketplace.clear (Clear ALL stored marketplace data)
- /marketplace.clear <SteamID> (Remove marketplace data for player)
Console/RCON Command.
- marketplace.give <PlayerName> or <SteamID> (give to player)
- marketplace.clear (Clear ALL stored marketplace data)
- marketplace.clear <SteamID> (Remove marketplace data for player)
(Use console command in reward shops or give custom skinned item)
Permissions (Optional).
- personalmarketplace.admin (Required for give & clear commands)
- personalmarketplace.deploy
- personalmarketplace.pickup
- personalmarketplace.craft
How to Place.
As there is no deployable marketplace item in Rust, the plugin uses the large wooden box planner to help guide and align the Marketplace where you want to place it. Keep in mind the marketplace is a very large item, so it is only a guide to help align it. Make sure to place it far away from where you stand and from buildings, if there is not enough room you will not be able to place and you will get a chat message to tell you this. If you don’t get the position right first time, no worries, just pick it up and try again until happy with the placement. Use caution if marketplace condition is enabled, picking up the marketplace too many times will cause it to break and it is NOT repairable!
Marketplaces are better placed in the middle of a 3×4 or larger foundation for best placement, but can be placed on open terrain or floors if allowed as such in the config.
Other Developers:
Plugin devs can prevent conflict with this plugin by utilizing the following hook:
object MarketplaceCheck(ulong skinId)
Call directly without referencing the plugin:
if (Interface.CallHook("MarketplaceCheck", skinID) != null)
return true; // IsMarketplaceEntity
Or reference the plugin and call like this:
[PluginReference]
Plugin PersonalMarketplace;
if (BradleyDrops.CallHook("MarketplaceCheck", skinID) != null)
return true; // IsMarketplaceEntity
Returns true if the given entity’s skinID matches an item used by this plugin (deployable wooden box item, or Marketplace entity) or null if it is not.
brianwrym1979 (verified owner) –
Fantastic Option for players to be able to not have to run across the map to buy anything. I cannot recommend this enough as it allows any player level access to otherwise inaccessible items and helps keep your player base engaged as you can have the option of vending machines attached to the sides which is a value add in my opinion as the users can now create their own servers stores saving the admins time! Bravo!
Brianwrym
ZEODE –
Thanks for the review, I am glad you like the plugin. :)