Armored Train

$29.99

Sold by: Adem

The armored train is on its way!

View cart

Description

New Year Update

The New Year is coming and I have prepared for you a new preset customization for the train!After installing the update, customization will be automatically applied to all cars in the configuration of the armored train. To disable this, make the “Customization preset” parameter empty in the config.
You can also disable the customization of certain wagons or change the customization of the NPCs in the file oxide/data/ArmoredTrain/NewYear

Description

This plugin will add an armored train to your server, which can travel both in the subway and by rail.
It can consist of any number of wagons. A helicopter can accompany it.
Bradley, npc, turrets, simsites can be installed on the train.
The plugin allows you to create any number of train presets, for which the order of wagons, the helicopter preset, the probability of spawn and the duration of patrolling can be specified.
Each wagon or locomotive can be configured separately. Any speed can be set by the locomotive.
If there is no spawn of trains on the surface on your custom map, read the section “Custom spawn points”

Caboose

By default, one of the presets of the train is a locomotive and a caboose. This train does not attack players first and there is no loot on it. It is intended only for players to travel around the map.
You can add a caboose wagon to any other train, or create your own galley train with any number and any set of wagons.

Armored Train Halloween Update

Have you already prepared your server for Halloween?
On the eve of the Halloween Rust update, I prepared for the customization of all armored train cars.
After installing the update, customization will be automatically applied to all cars in the configuration of the armored train. To disable this, make the “Customization preset” parameter empty in the config.

Custom spawn points

If you are using a custom map in which there are no spawn trains on the surface, but there is a railway, then for the train to work on the surface, you need to add custom spawn points of the train.
Instruction:

  1. Stand at the point where you want the train to spawn
  2. Enter the command /atrainpoint
  3. If you receive a message that a point has been created, enable “Use custom spawn coordinates [true/false]” in config

For correct operation, it is recommended to create several spawn points of the train

Dependencies (optional, not required)

Chat commands (only for administrators)

  • /atrainstart– launches the event in a random configuration
  • /atrainstartunderground – forcibly launches an event underground
  • /atrainstartaboveground – forcibly launches an event aboveground
  • /atrainstart <trainPresetName> –  launches the event in the <trainPresetName> configuration
  • /atrainstartunderground <trainPresetName>
  • /atrainstartaboveground <trainPresetName>
  • /atrainstop– stops the event
  • /atrainpoint– creates a custom spawn point of the train in your position

Console commands (RCON only)

  • atrainstart– launches the event in a random configuration
  • atrainstartunderground – forcibly launches an event underground
  • atrainstartaboveground – forcibly launches an event aboveground
  • atrainstart <trainPresetName> –  launches the event in the <trainPresetName> configuration
  • atrainstartunderground <trainPresetName>
  • atrainstartaboveground <trainPresetName>
  • atrainstop – stops the event

Config

  • en   – example of plugin configuration in English
  • ru – example of plugin configuration in Russian

Api

  • bool IsArmoredTrainActive()
  • bool StopArmoredTrain()
  • bool StartArmoredTrainEvent()
  • bool EndArmoredTrainEvent()

Hooks

  • OnArmoredTrainEventStart
  • OnArmoredTrainEventStop

Contact me in Discord: Adem#9554

17 reviews for Armored Train

  1. 5 out of 5

    PerfectAngel01 (verified owner)

    Players already love this event!!

  2. 5 out of 5

    dan owen (verified owner)

    this is what i have been waiting for! less gooo!

  3. 5 out of 5

    mrsnake777 (verified owner)

    Another great event, the developer responds very quickly to messages and is ready to make the event better. Flexible setup, great functionality. I will wait for new plugins from this developer

  4. 5 out of 5

    hc4stillo (verified owner)

    Ey Adem eres un crack, este trabajo tampoco me lo podia perder, lo añadi en mi coleccion y sin duda no me defraudo excelente plugin, vale cada puto centavo.

    Hey Adem, you’re a crack, I couldn’t miss this work either, I added it to my collection and without a doubt it didn’t disappoint me, excellent plugin, it’s worth every fucking penny.

    Привет, Адем, молодец, я тоже не мог пропустить эту работу, я добавил ее в свою коллекцию, и она определенно не разочаровала, отличное дополнение, стоящее каждой копейки.

  5. 5 out of 5

    jk-ft (verified owner)

    Great event. Players are pleased that the event has several types of train difficulty. The developer is always ready to help with any problem.

  6. 5 out of 5

    Lextronic (verified owner)

    The Server loves this plugin its like Convoys Twin Sister A+ Plugins from Adem like always. :)

  7. 5 out of 5

    Creed (verified owner)

    Another amazing mod from Adem. This and the convoy are a lot of fun to play, easy to set up and start playing immediately. Thank you!

  8. 5 out of 5

    IDDOSI (verified owner)

    Плагин топ! Автору респект

  9. 5 out of 5

    Stefan (verified owner)

    conoy and armored train are very similar in terms of settings, but it’s still worth buying both.
    you have the possibility to adapt the plugin to any kind of server. It comes with 3 pre-built stages but that shouldn’t stop you from customizing everything to your type of server and creating more if you want :)

  10. 5 out of 5

    Yastreb Biker (verified owner)

    Офигенный плагин! Мне очень понравился. Сам проходил несколько раз. Одно удовольствие!

  11. 5 out of 5

    adminwickedninjagames (verified owner)

    Great plugin. Players will love this event. Worked well out of the box, and config is self-explanatory. Great work!

  12. 5 out of 5

    jncwinner1 (verified owner)

    Amazing plugin, Adem has to be one of the best plugin maker I’ve experienced. This plugin works very well with Adem constantly updating it every time there is an issue after an update and my players love it!

  13. 5 out of 5

    Chris C. (verified owner)

    Awesome event and great plugin!

  14. 1 out of 5

    Reflex1 (verified owner)

    The plug-in would be great… if it worked. :l

  15. 5 out of 5

    Reflex1 (verified owner)

    The plug-in is nice. Just make sure you download NPCSpawn so it works. ;-;

  16. 5 out of 5

    NeoJoJo (verified owner)

    As much as I love Rust, the lack of PvE options made it hard for me to play with friends that just wanted something to do together. The standard vanilla raids of oil rig and military bases are fine, but they get very boring and the AI gets predictable very quickly. Then I watch some videos on the world of plugins, and I get recommended Adem’s plugins, and the game has opened up tremendously. I’ve purchased Armored Train, Convoy, and Shipwreck and me and my players have had so much fun with these new events. Don’t forget to install the “NPC Spawn,” plugin that is linked with your purchase so that the plugin works and adds actually challenging NPCs for these events! I definitely plan on buying the rest of the plugins Adem has to offer, and cannot recommend them enough. The different types of trains and vehicles that can spawn in keep this event fresh and different every time it goes live.

  17. 5 out of 5

    LUDĚK (verified owner)

    This plugin is great. I give five stars. I switched from a competitor where I owned the TrainHeist plugin. Unfortunately, the plugin never worked and the creator is not doing anything about it. Armored Train is great, works as it should and can be customized in many ways. Plus there are the New Year Update and Halloween Update skins.


Only logged in customers who have purchased this product may leave a review.

Version 1.8.1 | Updated March 7, 2025
  • Fixed An error at the end of the event caused spam in the console and kick players
Version 1.8.0 | Updated February 15, 2025
  • Fixed Wagons were not destroyed at the end of the event
Version 1.7.9 | Updated February 14, 2025
  • Fixed ​​​​​​​The boxes were moved outside the carriage
Version 1.7.8 | Updated February 9, 2025
  • Fixed Bradley didn't take damage with certain TruePVE settings.
  • Fixed The "Allow the Loot Table Stack size GUI plugin to spawn items in this crate" option did not work for crates
Version 1.7.7 | Updated February 1, 2025
  • Fixed It was impossible to disable train driver damage
  • Fixed NRE in TriggerBase.OnEntityEnter
Version 1.7.6 | Updated February 1, 2025
  • Added The train will always be aggressive if the driver is killed
  • Added The ability to adjust the time until the helicopter crates are destroyed
  • Fixed It was impossible to join the train from behind if the kill cars in front of the train option was enabled
Version 1.7.5 | Updated December 13, 2024
  • Added Parameter in the PveMode config: "Allow administrators to loot crates and cause damage? [true/false]"
Version 1.7.4 | Updated December 13, 2024
  • Added NPCs could dismount inside the stone when the train stopped
Version 1.7.2 | Updated December 5, 2024
  • Updated Do not update the plugin until the Rust server is updated!
  • Added The ability to change the number of crates for bradley
  • Fixed Compilation error after December 5th game update
Version 1.7.1 | Updated November 26, 2024
  • Updated 🎅The Christmas is coming and I have prepared for you a preset customization for the train! To enable customization set the parametr "Customization preset" "NewYear". To disable this, make the "Customization preset" parameter empty in the config. You can also disable the customization of certain wagons or change the customization of the NPCs in the file oxide/data/ArmoredTrain/NewYear Don't forget to move the new data files to the data/ArmoredTrain folder
  • Added Christmas customization is enabled by default
  • Added Fireworks 2025 (date files need to be replaced)
  • Fixed If a sleeping player was run over by a train, then the player could no longer move
  • Fixed A locked crate or Supply Drop sometimes became invisible
  • Fixed NRE in OnCorpsePopulate
Version 1.7.0 | Updated October 26, 2024
  • Fixed Spam Failed to call hook 'CanBradleyApcTarget'
Version 1.6.9 | Updated October 26, 2024
  • Fixed Bradley and turrets could fire at sleepers or at players in a safe area
  • Added The ability to use certain presets from AlphaLoot in crates and NPC
  • Added Turrets are optimized. Reduced FPS drop when using a large number of turrets
Version 1.6.8 | Updated September 29, 2024
  • Fixed gametip notifications did not work
  • Fixed Halloween customization didn't work correctly
  • Added hook void OnPlayerExitArmoredTrain(BasePlayer player)
  • Added hook void OnPlayerExitArmoredTrain(BasePlayer player)
Version 1.6.7 | Updated July 6, 2024
  • Fixed Errors after the latest game update
Version 1.6.6 | Updated July 4, 2024
  • Fixed Compilation error after game update
Version 1.6.5 | Updated June 6, 2024
  • Fixed Compilation error after the last update
  • Added Parameter for the PveMode config: "Allow only the owner or his teammates to loot crates? [true/false]"
Version 1.6.4 | Updated May 23, 2024
  • Added Parameter "If a player has a cooldown and the event has NO OWNERS, then he will not be able to interact with the event? [true/false]"
  • Added Parameter "If a player has a cooldown, and the event HAS AN OWNER, then he will not be able to interact with the event, even if he is on a team with the owner? [true/false]"
  • Fixed The player could stop the train by killing the driver if it was forbidden to the player with a cooldown
  • Removed Parameter "If the player has a cooldown, he will not be able to stop the train? [true/false]"
Version 1.6.3 | Updated May 23, 2024
  • Fixed Turrets and bradleys stopped being targeted under certain conditions
  • Fixed The train could have been pushed out of the event area by another train
  • Added Bradley's skin on the train has been changed from 0 to 755447
  • Added Parameter "The owner of the event will be the one who stopped the train? [true/false]"
  • Added Parameter "If the player has a cooldown, he will not be able to stop the train? [true/false]"
Version 1.6.2 | Updated May 4, 2024
  • Fixed The ability to authorize in turrets
  • Fixed The ability to switch the SamSite mod
  • Fixed The ability to loot the Turret/SamSite
  • Added The train will be aggressive if stopped
Version 1.6.1 | Updated April 26, 2024
  • Fixed Errors when using Unloadable wagons in Halloween and New Year's Presses
  • Fixed NRE in AboveGroundPositionFinder
  • Fixed Transparent carriage on the New Year's train
  • Added The ability to adjust the damage multiplier from the players' turrets by NPCs
  • Added The ability to create a colored border around the event
Version 1.6.0 | Updated April 12, 2024
  • Fixed "Use the dome? [true/false]" did not work
  • Fixed NRE in OnLootEntity()
  • Added The ability to allow Npc spawn from BetterNpc when destroying a sputnik helicopter
  • Added The turrets turn off when the train is not aggressive, instead of switching to Peacekeeper mode
  • Added Reduced the time between marker updates on the map
  • Added Parameter "The event will not end if there are players in the event zone [true/false]"
  • Added NPCs did not use C4 and rocket launchers
Version 1.5.9 | Updated April 10, 2024
  • Fixed Turrets did not deal damage to the player with some TruePve settings.
  • Fixed Sam Site did not target players with some TruePve settings
  • Fixed Pve Mode was not working
  • Added The event time increases when the crate is hacked, if the event time is not enough to loot the crate
Version 1.5.8 | Updated April 8, 2024
  • Added The ability to change the loot in the helicopter's crates
  • Added Parameter in the config "It is necessary to kill all the NPCs to loot the crates [true/false]"
  • Added Parameter in the config "It is necessary to kill all the Bradleys to loot the crates [true/false]"
  • Added Parameter in the config "It is necessary to kill all the Turrets to loot the crates [true/false]"
  • Added Parameter in the config "It is necessary to kill the Heli to loot the crates [true/false]"
  • Fixed StackOverflowException in OnEntityKill
  • Fixed It was impossible to edit the time messages in Lang
  • Fixed The turrets did not fire under certain TruePve settings
Version 1.5.7 | Updated April 7, 2024
  • Fixed The player could drive the train
  • Fixed Compilation error on some hosting
  • Fixed The wreckage of Bradley has been spawned
  • Fixed The train did not spawn underground automatically if there was no railway on the surface
  • Fixed The train did not spawn if the low speed for the locomotive is set in the config
  • Fixed Switch locations
  • Fixed The train stop did not work correctly when the driver was killed
Version 1.5.6 | Updated April 5, 2024
  • Fixed The event did not start with certain settings in the config
Version 1.5.5 | Updated April 5, 2024
  • Fixed Spawn NPCs by Bradley after the game update
Version 1.5.4 | Updated April 4, 2024
  • Fixed Spawn NPCs from Bradley after the game update
  • Fixed The parameters of the PveMode for the turret and Bradley did not work
  • Added The old map marker has been returned
Version 1.5.3 | Updated April 4, 2024
  • Updated Update Instruction from version 1.5.1 or earlier 1.Create a backup copy of the config 2.Move the Images folder to the oxide/data folder 3.The setting "Which loot table should the plugin use?" was removed of all the loot table settings! In order for your custom loot tables to work, you need to enable the "Enable spawn of items from the list" parameter for each loot table! 4.Custom spawn points will be cleared. Create them again if necessary Fixed:
  • Added The Bradleys on the trains didn't take damage
  • Added The problem is in the default config, which did not allow the event to start
Version 1.5.2 | Updated April 3, 2024
  • Updated Update Instruction from version 1.3.1 or earlier: 1. Create a backup copy of the config 2. Move the Images folder to the oxide/data folder 3. The setting "Which loot table should the plugin use?" was removed of all the loot table settings! In order for your custom loot tables to work, you need to enable the "Enable spawn of items from the list" parameter for each loot table! 4. Custom spawn points will be cleared. Create them again if necessary
  • Added The ability to enable NPC jumping off the train at a stop and patrolling
  • Added A new gui that displays the number of NPCs and unlooted crates
  • Added Notification system using in-game GameTip notifications
  • Added A new loot table system that allows you to use loot from in-game entities
  • Added The ability to determine the time after the wipe, at which a certain preset of the event may be spawned
  • Added The ability to change the radius of the zone for each preset of the event separately
  • Added The ability to set the maximum distance to attack the train
  • Added The ability to prohibit/allow connection to the train from the front or rear separately
  • Added The ability to allow players to resume the movement of the train using a emergency brake
  • Added Screens next to the emergency brake displaying the train stop time and the time until the end of the event
  • Added The ability to change the location or disable the spawn of emergency brake
  • Added The direction of movement of the train when using custom spawn points will correspond to the direction of view when creating this point.
  • Fixed DynamicPVP created pvp zones around the helicopter and tank
  • Fixed Armored train killed trains spawned by TrainHomes plugin
  • Fixed High RAM consumption
Version 1.5.1 | Updated March 8, 2024
  • Fixed Fixed the display of markers on the map after the last Rust update
  • Updated Updated for the latest version of PveMode (be sure to update the PveMode plugin)
Version 1.5.0 | Updated December 12, 2023
  • Added hook OnArmoredTrainStopMoving(Vector3 locomotivePosition)
  • Fixed No damage was done to the train driver when using small locomotives with New Year's customization
Version 1.4.9 | Updated December 12, 2023
  • Updated Update for the new version of PveMode
Version 1.4.8 | Updated December 7, 2023
  • Added The New Year is coming and I have prepared for you a new preset customization for the train! After installing the update, customization will be automatically applied to all cars in the configuration of the armored train. To disable this, make the "Customization preset" parameter empty in the config. You can also disable the customization of certain wagons or change the customization of the NPCs in the file oxide/data/ArmoredTrain/NewYear Don't forget to move the new date files to the data/ArmoredTrain folder
  • Fixed The dome of the PVE mod did not disappear after the end of the event
  • Fixed The train was destroying wagons on adjacent rails
Version 1.4.7 | Updated November 20, 2023
  • Fixed The train could disappear during the event under certain circumstances
  • Fixed The dome from the PveMode plugin remained after the end of the event
  • Added Improved system of destruction of cars in front of the train, which does not allow the forced car to block the movement of the train.
Version 1.4.6 | Updated November 13, 2023
  • Added The ability to disable glowing entities during the day
  • Added Improved performance when using customized locomotives
  • Added Halloween customization is disabled in the default config. If you want to disable it in your config, set : "Customization preset (Empty - use standard wagons)": ""
  • Added The ability to restore the stop time when the train receives damage / loot crates
  • Added Players will not kick by flyhack when they hope on a train
  • Fixed Messages in the console that the customization file was not found with an empty customization preset
Version 1.4.5 | Updated October 28, 2023
  • Fixed customization didn't work in some cases
  • Fixed When using the PVE mod plugin, when attacking a train, another person could become the owner of the event.
  • Fixed NRE in StopTrain
  • Fixed the train driver had too much hp
Version 1.4.4 | Updated October 15, 2023
  • Added The ability to turn on/off electric furnaces/fires/boilers. Use this when there is insufficient performance
Version 1.4.3 | Updated October 14, 2023
  • Fixed Unable to loot crates in the "halloween_wagon"
Version 1.4.2 | Updated October 11, 2023
  • Updated On the eve of the Halloween Rust update, I have prepared for customization of all armored train cars. After installing the update, customization will be automatically applied to all cars in the configuration of the armored train. To disable this, make the "Customization preset" parameter empty in the config.
Version 1.4.1 | Updated September 14, 2023
  • Fixed The helicopter leaves the train
Version 1.4.0 | Updated September 7, 2023
  • Fixed Compilation error after updating the game
Version 1.3.9 | Updated September 3, 2023
  • Fixed The time before opening the locked crate was incorrect
Version 1.3.8 | Updated August 27, 2023
  • Fixed The helicopter disappeared after a certain time
  • Added The ability to adjust the damage multiplier from turrets by NPCs
  • Added Parameter "The turrets of the train will drop loot after destruction? [true/false]"
Version 1.3.7 | Updated August 19, 2023
  • Fixed Incorrect helicopter behavior
  • Fixed If the driver was killed during the spawn of the train, then the event stopped
  • Fixed PlayerSamSitesIgnorePlayers from true pve influenced the train
Version 1.3.6 | Updated August 5, 2023
  • Fixed The train sometimes could not spawn
  • Fixed Changed the collision type for rigid Body. This could cause a spam in the console like: Kinematicbody only supports Speculative Continuous collision detection
  • Fixed NRE in OnEntitySpawned(HelicopterDebris entity)
  • Added The ability to use a vending marker and a ring marker separately
  • Added The ability to log the start and end of the event
  • Added Changing the color of the marker in the presence/absence of the event owner (when using the PveMode plugin)
  • Added The player becomes the owner of the event when the stop tap is pressed (when using the PveMode plugin)
Version 1.3.5 | Updated June 17, 2023
  • Fixed NullReferenceException in UnityEngine.Component.get_transform
Version 1.3.4 | Updated June 3, 2023
  • Fixed It was impossible to create a train without wagons
Version 1.3.3 | Updated June 3, 2023
  • Fixed NPCs attacked players in passive train mode
Version 1.3.2 | Updated May 27, 2023
  • Added Before installing the update, you need to update NpcSpawn!!! Added support for the latest version of NpcSpawn
Version 1.3.1 | Updated May 18, 2023
  • Added The ability to change the target detection distance and the target loss distance for the turrets
Version 1.3.0 | Updated May 5, 2023
  • Fixed The sound of a collision from Bradley
Version 1.2.9 | Updated May 4, 2023
  • Fixed Compilation error after last Rust update
Version 1.2.8 | Updated April 28, 2023
  • Fixed When adding Trumpet to the turret, an error occurred
  • Fixed Failed to call hook can populate loot
  • Added The ability to stop the train when receiving damage
Version 1.2.7 | Updated April 7, 2023
  • Fixed Train could not find rails on certain maps
  • Fixed The player could open the crates from under the wagon
  • Fixed When using economy plugins, players received an incorrect message
Version 1.2.6 | Updated March 11, 2023
  • Fixed Some messages were not sent to discord
  • Fixed The event could have ended during the hacking of the crate
Version 1.2.5 | Updated March 3, 2023
  • Added Train self-destruct effects
  • Fixed Fixed loot system. Now the same item cannot spawn twice 
Version 1.2.4 | Updated January 22, 2023
  • Added Support for the new version of PveMode (Added the ability to control the helicopter)
Version 1.2.3 | Updated January 3, 2023
  • Fixed SamSites did not shoot or did not cause damage under certain settings of the TruePve
  • Added bool IsTrainBradley(uint netID) API
  • Added bool IsTrainHeli(uint netID) API
  • Added bool IsTrainCrate(uint netID) API
  • Added bool IsTrainSamSite(uint netID) API
  • Added bool IsTrainWagon(uint netID) API
  • Added bool IsTrainTurret(uint netID) API
Version 1.2.2 | Updated December 23, 2022
  • Fixed "Failed to call hook 'OnEntityTakeDamage' on plugin 'ArmoredTrain' at Oxide.Plugins.ArmoredTrain+ATrainHeliHeli.SetTarget"
Version 1.2.1 | Updated December 6, 2022
  • Fixed Very rarely a train could spawn underground when this is disabled
  • Fixed The train did not attack the players if the player is flying a non-hostile train
Version 1.2.0 | Updated November 5, 2022
  • Added A caboose preset has been added to the config, on which players can travel around the map and play. There is no loot on this train car
Version 1.1.9 | Updated November 3, 2022
  • Fixed The names of prefabs of wagons and locomotives have been updated
  • Added Added the command "atrainstartaboveground"
  • Added Added the command "atrainstartunderground"
  • Fixed a bug with incorrect work of the underground spawn train chance
Version 1.1.8 | Updated October 14, 2022
  • Fixed NRE in DefineSpawnPosition (Because of this, the event might not start automatically)
  • Added ​​​​​​​The event timer stopped and the event did not end
Version 1.1.7 | Updated September 28, 2022
  • Fixed Calling hook CanEntityTakeDamage resulted in a conflict between the following plugins: NpcSpawn - False (Boolean), ArmoredTrain (True (Boolean))
Version 1.1.6 | Updated September 15, 2022
  • Fixed The train did not spawn in some situations
  • Fixed Failed to call hook 'OnCustomLootContainer'
  • Fixed Failed to call hook 'OnEntitySpawned'
Version 1.1.5 | Updated August 21, 2022
  • Fixed The helicopter was recovering after death
Version 1.1.4 | Updated August 11, 2022
  • Fixed it is not possible to use a new locomotive
Version 1.1.3 | Updated August 4, 2022
  • Fixed The train did not spawn
Version 1.1.2 | Updated August 4, 2022
  • Fixed For the latest update
Version 1.1.0 | Updated July 15, 2022
  • Fixed When using the True Pve plugin, turrets did not cause damage to players
Version 1.0.9 | Updated July 9, 2022
  • Added Hook void OnArmoredTrainEventWin(ulong userid)
  • Added Ability to delete various objects ahead of the train
Version 1.0.8 | Updated July 7, 2022
  • Added Fix for the BradleyGuards plugin
  • Added Turret damage multiplier for NPCs
Version 1.0.7 | Updated July 5, 2022
  • Fixed SameSite could not be destroyed
  • Added Ability to change the number of ammos in
Version 1.0.6 | Updated June 19, 2022
  • Added The ability to allow the connection of other wagons to the train
  • Added The ability to change the clothes of the train driver
  • Added The ability to stop the train by killing the driver (optional)
  • Added The probability of holding an event underground
  • Fixed It is impossible to set a custom spawn point of the train underground
Version 1.0.5 | Updated June 8, 2022
  • Fixed NRE in OnEntityDeath
  • Fixed Dropping items from turrets
Version 1.0.4 | Updated June 3, 2022
  • Added Support for the new version of NPCSpawn. When updating the plugin, UPDATE the NPCSpawn
  • Added The player can no longer join the train on his own locomotive
Version 1.0.3 | Updated June 2, 2022
  • Fixed "PreStartTrain" message was not sent to discord
Version 1.0.2 | Updated May 30, 2022
  • Fixed Error: Server Exception: Mountable Cycle
  • Added Ability to create train spawn points (useful for old custom maps that don't have trains on the surface)
Version 1.0.1 | Updated May 29, 2022
  • Fixed Turrets did not attack players when using the TruePve plugin
  • Fixed It was possible to spawn a helicopter for an underground train
  • Fixed NRE in CanBradleyApcTarget

11 thoughts on "Armored Train"

Leave a reply

Your email address will not be published. Required fields are marked *

  1. I occasionally get this error spamming my console for a brief period. Is this an issue that needs to be resolved?

    Calling hook OnTurretTarget resulted in a conflict between the following plugins: RoamingNPCVendors – False (Boolean), ArmoredTrain (True (Boolean))

  2. Failed to call hook ‘Unload’ on plugin ‘ArmoredTrain v1.4.7’ (NullReferenceException: Object reference not set to an instance of an object)
    at Oxide.Plugins.ArmoredTrain.Unload () [0x00007] in :0
    at Oxide.Plugins.ArmoredTrain.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x01fee] in :0
    at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0
    at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0
    at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0

    ERROR AFTER DEC UPDATE

  3. First time I ran into this problem but when i install the plugin it doesn’t create an ArmoredTrain.json file in the config section. I uninstalled it then reinstalled it just to make sure there wasn’t a glitch. The second time gave the same result.. there was no json file created for it upon installation

  4. Hi. Is there a way to make the bosses spawn only on certain parameters? For exampl:

    Only enable Spawn when server pop is less than 30 players

  5. Since the 4/12 update, I have been getting this error. I have not been able to fit it. I tried to uninstall and reinstall.

    Failed to call hook ‘ChatStartCommand’ on plugin ‘ArmoredTrain v1.6.0’ (NullReferenceException: Object reference not set to an instance of an object)
    at Oxide.Plugins.ArmoredTrain+EventLauncher.DelayStartEvent (System.Boolean isAutoActivated, BasePlayer activator, System.String presetName, System.Single overrideUndergroundChance) [0x0004c] in :0
    at Oxide.Plugins.ArmoredTrain.ChatStartCommand (BasePlayer player, System.String command, System.String[] arg) [0x00010] in :0
    at Oxide.Plugins.ArmoredTrain.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x02054] in :0
    at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0
    at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in :0
    at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in :0

    Thanks for any help you could provide in helping me fix this.

  6. i have a question. i bought the plugin and i got everything to work except the bradlys wont target anyone and wont shoot and im not sure why because i havent touched that part of the plugin

Plugin FAQ – How do I use this .zip/.7z file I just purchased on my server?

• First, you want to unzip the file. You can do so by just double-clicking it to open, then drag the contents to the desired location (you may need to install an external unzipping software if you don’t already have one such as 7zip or winrar)
• Next you will find either a structure of folders or just the .cs file itself (it’s the actual plugin file itself).
• After that just install the .cs (plugin file) into your …/oxide/plugins/ folder where you will install plugins you ever need to.

Additionally, here’s a great video that easily covers adding a plugin to your server if you need! https://youtu.be/yWC_p97FhQA

• Installation is not included with any products on the site, however, if needed we may assist if you reach out to our support.

Currently all products on Lone.Design will be contained within a zipped file which is the .7z or .zip that you see. I believe windows 10 and up can unzip on its own without 3rd party tools, but in that case, if you’re unfamiliar with zipped files here are 2 programs I recommend to easily unzip zipped files.

Video On How to Zip and Unzip: https://youtu.be/Ep-L3PjBPCk (TechInsider Youtube Channel)

Zipping/Unzipping Tools
Winrar https://www.rarlab.com (I used to use for years, but works great!)
7zip https://www.7-zip.org/a/7z2107-x64.exe (the one I use currently)

Product Enquiry

Please Login to make enquiry about this product