Cobalt Office
FREE
Sold by: WheatleyMFMedium-size PVP-oriented monument.
Cobalt Office is a medium-size custom monument focused on PVP. Contains tons of regular and military crates, which makes this monument a good place to gain lots of resources and some basic weapons.
Requires following dependencies installed on your server to make puzzles functional: Oxide, RustEdit Oxide extension
Prefab Count: 1.8k prefabs
Prefab Modifiers: Height Mask, Splat Mask, Topology Mask, Alpha Mask
Military Crates: 7
Regular Crates: 20
Loot Barrels: 5
Oil Barrels: 5
Diesel Barrels: 1
- Description
- Reviews (1)
- Version History
- Discussions (0)
- Product Enquiry
Description
Description
Welcome to Cobalt Office!
A free and unique monument to add to your awesome server! This custom Rust monument will surely bring a cool area to any custom map!
This monument is easy to drag and drop anywhere on your map using the one of a kind Rustedit map making tool which can be found here: https://www.rustedit.io/
View my other creations by visiting my store page!
Reviews (1)
1 review for Cobalt Office
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Version History
- Added Added height modifier fade for easier placement
- Added Added a splat modifier mask which will blend the monument with the rest of map environment better from the start (better splat instead of a circle)
- Updated Some improvements to doors to avoid NPC walking and shooting through them (there are no NPCs, but should be convenient for those who plan to add them manually)
- Fixed Removed a few broken prefabs that made server crash, should no longer be a problem
- Updated Slightly reduced some lighting since Rust handles it a bit better than it did back in 2019
- Updated Some prefab swaps to tiled cubes since it's both better visually and reduces the prefab count
- Updated HDRP Backport update: splat overhaul
- Updated Minor improvements to decor, mostly to outer office part and helipad storage, although it still sucks. It's been 2 years and I STILL can't make it look nice, what is wrong with you Wheatley
- Updated Some lighting tweaks, remove unnecessary proxy light sources since fill light prefabs exists now :o
- Updated Removed bandit camp fog from sewers and replaced it with a simpler fog. You will notice that it will look more denser than before, perhaps will make dark spots easier to navigate especially at night
- Removed Got rid of a huge portion of custom grass prefabs - it was unnecessary given the fact HDRP backport does a great job on dense procedural grass
- Updated Replaced some sedans with new car models, VEHICLES VARIETY!
- Updated Added some rocks for more cover at car parking
- Removed Dumb underground tunnel entrance is gone, say hello to a proper railway end with broken workcart. It was the very first thing I've added to this monument on December 30th 2018 and honestly I still can't figure out what exactly made me think "hmm yes, it surely looks good"
Discussions (0)
Discussions
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klapproth.martin (verified owner) –
Pretty cool thing. We only encountered some invisible walls, that seems to be opened doors. Besides this, we will use this prefab on our next map :)