Is there a way to disable all turret damage to the NPC?
- Description
- Reviews (49)
- Version History
- Discussions (30)
- Setup
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Description
Description
Experience the Thrilling Convoy Rust Plugin
Set your server apart with a roaming mobile event that has nearly endless configuration options! Configure the loot truck as well as the Convoy of protection vehicles ranging from sedans, module cars, Bradley tanks, motorbikes, vendor trucks, to a patrol helicopter! The plugin runs on custom and procedural generated maps, can use custom routes or let the plugin find a random route based on your configuration.
You can make yours an aggressive or a peaceful Convoy, who shoots first? You can set all kinds of parameters regarding the many pieces of the event, how to beat it, whether destroying the loot truck destroys the loot or not for example. There are many compatible plugins like TruePVE, GUIAnnouncements, Notify, DiscordMessages, and RustCord to name a few. The plugin has a built in UI that will give you important information about the event as you are inside it’s zone. Check the map to see the location of the event as a marker and even see the timer on the event! All of the ground vehicles are driven and filled with NPCs. Every vehicle, the NPCs, and the loot as well as all timers can be configured to suit your server. A PvP zone can be created within the event area for those of you who use TruePVE to control damage on your servers. The limits are nearly endless!
If you have some players on your server that you want to really send everything you have at, this is the plugin for you. Watch players crap their pants when they first encounter a full Convoy with multiple tanks and a Patrol Heli all attacking at once. Sit back and delight in their fear as all of the vehicles empty their occupants and NPCs swarm them mercilessly!
Required Dependencies
- NpcSpawn – available in the included ReadMe
Optional Dependencies
- True PVE
- PveMode
- GUI Announcements
- Notify
- DiscordMessages
- AlphaLoot
- CustomLoot
- Economics
- Server Rewards
- IQEconomic
Chat commands (admin only)
- /convoystart – launches the event using a random preset based on your configuration
- /convoystart PresetName – add the name of a preset from the configuration to launch a specific preset
- /convoystop – stops the event
- /convoyroadblock – the event will not be held on the road where you are standing (clear the Blocked roads section of config when you change maps)
- /convoyrootstart – stand at starting point and enter command to start recording a custom route
- /convoyrootsave RoutePresetName – to save a custom route (enter anything you’d like in place of RoutePresetName)
- multiple routes can be added to one route preset, one will be selected at random in this case
- /convoyrootstop – to reset the route
Console commands (RCON only)
- convoystart – launches the event using a random preset based on your configuration
- convoystart PresetName – add the name of a preset from the configuration to launch a specific preset
- convoystop – stops the event
Plugin Config
API
- bool IsConvoyVehicle(BaseEntity entity)
- bool IsConvoyCrate(HackableLockedCrate crate)
- bool IsConvoyHeli(BaseHelicopter baseHelicopter)
Hooks
- void OnConvoyStart() – сalled when a convoy appears
- void OnConvoyStop() – сalled when a convoy disappears
- void OnPlayerEnterConvoy(BasePlayer player) – сalled when a player enters the event area
- void OnPlayerExitConvoy(BasePlayer player) – сalled when the player leaves the event area
- void OnConvoyEventWin(ulong userId) – called at the end of the event and informs about its winner
- void OnConvoyStartMoving(Vector3 convoyPosition)
- void OnConvoyStopMoving(Vector3 convoyPosition)
Check out the rest of my work: Adem’s Library
You can reach out to me in Discord: Adem’s Discord Profile
Thanks to Jbird for writing, translation, & support: Jbird’s Discord Profile
Join the Mad Mappers Discord!
Reviews (49)
49 reviews for Convoy Reforged
Only logged in customers who have purchased this product may leave a review.
Version History
- Fixed /convoypathstart did not work
- Fixed the traveling vendor flipped over the convoy
- Fixed Fixed: /convoypathstart did not work the traveling vendor flipped over the convoy PveMode spammed the player in the chat that he is not the owner of the event
- Fixed Compilation error after game update
- Fixed Compilation error after game update on January 2nd
- Fixed Compilation error after the game on December 2nd
- Fixed Spam Calling hook CanEntityTakeDamage resulted in a conflict
- Added hook void OnConvoyStartMoving(Vector3 convoyPosition)
- Added hook void OnConvoyStopMoving(Vector3 convoyPosition)
- Fixed Warning in the console Settings linear velocity of a kinematic body is not supported
- Fixed NRE in ConvoyPathVehicle.SetNextTargetPoint
- Fixed All the skinned rocket launchers have been replaced with regular ones. Because the NPCs didn't shoot them well
- Fixed NPCs didn't take damage from players' turrets under certain TruePve settings
- Added The mechanics of making sharp turns
- Added Removal of New Year's portals in front of the convoy
- Updated Do not update the plugin until the Rust server is updated!
- Fixed Compilation error after December 5th game update
- Fixed Fixed: The Notify plugin did not work
- Fixed The IQTurret plugin spawned switches on turrets
- Fixed The cache of experimental routes was not cleared when the plugin was restarted
- Fixed The player rarely received time messages in Russian
- Fixed Players could stop the convoy by throwing c4 with frequency onto the road, then the convoy would get stuck on the rails if it clung to it
- Fixed The modules of the modular car were destroyed when C4 was attached to them
- Fixed NRE (Exception while calling NextTick callback DisplayClass OnCorpsePopulate)
- Fixed The parameter from the config did not work ("When the car is destroyed, loot falls to the ground [true/false]")
- Fixed Spawn the switch on turrets with the IQTurret plugin
- Added Parameter "Player turrets will attack NPCs if the convoy is stopped (false - They won't attack at all) [true/false]"
- Fixed The convoy could crash into Radtown on some custom maps
- Fixed NRE in TravellingVendor.FindClosestNode when a Vendor passes through Radtown
- Fixed NRE in OnExplosiveThrown
- Fixed In some cases, Bradley could run over the car in front and roll over
- Fixed When the driver of a modular car or motorcycle was destroyed by a non-player, the vehicle continued to move erratically and strayed from the route.
- Fixed Collisions with backpacks left after the death of the NPCs prevented the cars from moving
- Fixed The convoy destroyed the wagons of the caravan
- Fixed When using Pve Mode, the convoy blocked bradley's crates from other events
- Added The ability to use certain presets from AlphaLoot in boxes and NPC
- Fixed The turret could fire at Bradley in some situations
- Fixed Bradley could attack NPCs in some situations
- Fixed When the player's car was removed, the fuel did not fall to the ground
- Added The convoy can pass through Radtown
- Fixed The nightmarish preset couldn't spawn and there were NPCs on the road
- Fixed When using the standard route type, the convoy used only one road before restarting the plugin
- Fixed Server FPS drop when using a large number of turrets in a convoy
- Fixed /convoyroadblock command did not work
- Fixed gametip notifications did not work
- Added helicopter skin changed to 755446 (for developers)
- Added hook void OnPlayerEnterConvoy(BasePlayer player)
- Added hook void OnPlayerExitConvoy(BasePlayer player)
- Fixed NRE in Oxide.Plugins.Convoy+ConvoyPathVehicle.UpdatePath
- Fixed Spam errors if you destroy all vehicles except the helicopter
- Updated Update Instruction from version 2.5.2 or earlier: 1. Create a backup copy of the config! 2. Move the Images folder to the oxide/data folder 3. The setting "Which loot table should the plugin use?" was removed of all the loot table settings! In order for your custom loot tables to work, you need to enable the "Enable spawn of items from the list" parameter for each loot table!
- Fixed The NPCs did not fire smoke grenades from the grenade launcher
- Fixed The ability to loot missiles from SamSite
- Fixed The ability to open the fuel tank of a modular car
- Fixed The opportunity to get into the sedan of the convoy
- Fixed The ability to open an empty container of the modular car
- Fixed Rails have been spawned on the sedan, even if there are no boxes on it
- Fixed The turrets could not find the target when switching from non-aggressive to aggressive mode
- Fixed It was impossible to disable the spawn of additional seats on vehicles
- Added Option "Maximum range for damage to Heli when the convoy is stopped"
- Added The convoy will strive to go where it has not been yet
- Added ArmoredTrain and Convoy behave correctly when they collide with each other
- Fixed - The damage did not pass to some convoy vehicles under certain TruePVE settings
- Fixed - The convoy destroyed the vendor during the collision
- Fixed - The turrets of the players fired at the NPCs during the movement of the convoy
- Added Reforged Update ‼️Update Instruction from version 2.5.2 or earlier Create a backup copy of the config!!! Move the Images folder to the oxide/data folder The setting "Which loot table should the plugin use?" was removed of all the loot table settings! In order for your custom loot tables to work, you need to enable the "Enable spawn of items from the list" parameter for each loot table! 2.5.3 is the biggest update in the history of this plugin. The plugin is completely re-written. All new event presets that you can see in the video will be automatically added to your config with auto-start turned off.
- Fixed Fixed The console commands did not work
- Updated Reforged Update ‼️Update Instruction from version 2.5.2 or earlier Create a backup copy of the config!!! Move the Images folder to the oxide/data folder The setting "Which loot table should the plugin use?" was removed of all the loot table settings! In order for your custom loot tables to work, you need to enable the "Enable spawn of items from the list" parameter for each loot table! 2.5.3 is the biggest update in the history of this plugin. The plugin is completely re-written. All new event presets that you can see in the video will be automatically added to your config with auto-start turned off.
- Added Motorcycles
- Added Vendors' Trucks
- Added Turrets
- Added SamSites
- Added A route system that combines all the roads on the map
- Added Additional locations of NPCs on transport
- Added New loot system with prefabs
- Fixed Errors after the latest game update
- Fixed Spam in FixedUpdate
- Fixed Compilation error after game update
- Fixed Spawn NPCs by Bradley after the game update
- Fixed Spawn NPCs from Bradley after the game update
- Added The old map marker has been returned
- Fixed The cars were constantly crashing into an invisible object
- Added It was impossible to disable the vending marker without disabling the circular marker
- Fixed Fixed the display of markers on the map after the last Rust update
- Updated Updated for the latest version of PveMode (be sure to update the PveMode plugin)
- Added Compatibility with my new Caravan plugin
- Added Update for the new version of PveMode
- Fixed NRE in IsConvoyVehicle
- Fixed The name of the event owner was displayed on the map even when the option was disabled
- Fixed After the convoy was stopped, the first owner was the one who attacked it at the previous stop
- Fixed The convoy could remove the players' car in front of them under certain circumstances
- Fixed The players kicked when the explosive amo was fired at the convoy car
- Fixed The economy did not calculate the hacking of the locked crate
- Fixed NRE in ConvoyController.OnConvoyAttacked
- Added Calling hook OnCustomNpcTarget resulted in a conflict between the following plugins: Convoy - False (Boolean), GasStationEvent (True (Boolean))
- Added French lang file
- Added Added a parameter to the config "The turrets of the players who attacked the convoy will shoot at the convoy? [true/false]"
- Fixed OnEntityTakeDamage on plugin PveMode
- Fixed Kick the player When the player deals damage to the NPC that is in the car
- Fixed Turrets fired at the moving convoy
- Fixed immortal Bradley when using the TruePve plugin
- Fixed Immortal NPCs
- Fixed Bradley behaved incorrectly if he followed another Bradley
- Fixed The convoy could remove the players' car if barrier removal is enabled
- Fixed The convoy started moving even if the players were attacking at that time
- Fixed The number of NPCs in modular cars when it was moving was greater than when it was stopped
- Fixed NRE in ConvoyVehicle.CreateRoamNpc
- Fixed Improved helicopter AI
- Fixed Damage passed through the helicopter's propellers even if the player is further than the maximum distance
- Added OnConvoyStartMoving(Vector 3 convoyPosition)
- Added OnConvoyStopMoving(Vector 3 convoyPosition)
- Fixed Compilation error after updating the game
- Fixed Incorrect behavior on the ring road
- Fixed Sometimes the Pve Mode dome did not disappear after the end of the event.
- Fixed Vehicles stopped moving sometimes
- Fixed ArgumentOutOfRangeException error
- Fixed The "Maximum distance for dealing damage to the convoy" parameter did not work for the helicopter
- Added The convoy starts moving at a random point on a non-circular route
- Added The ability to easily change the number of NPCs in the vehicles
- Fixed Bradley's inappropriate behavior that caused the convoy crashes
- Fixed Behavior of modular cars
- Fixed Insufficient route length! error
- Updated The system of building a route along a circular road has been improved. The convoy will go around places where the road overlaps with itself
- Added The ability to log the start and end of the event
- Added The ability to adjust the distance to the vehicle in front for each vehicle
- Added The convoy will not stop in safe zones
- Added Changing the color of the marker in the presence/absence of the event owner (when using the PveMode plugin)
- Added The ability to display the nickname of the event owner on the marker (when using the PveMode plugin)
- Fixed Changed the collision type for rigid Body. This could cause a spam in the console like: Kinematicbody only supports Speculative Continuous collision detection
- Fixed The "Damage multiplier from Bradley to buildings" parameter did not work for Bradley turrets
- Added The ability to disable the store marker and the circular marker on the map separately
- Added The ability to prohibit the use of the RestoreUponDeath plugin in the event zone
- Fixed Conflict with the ArmoredTrain plugin (OnCustomNpcTarget)
- Fixed The "Maximum distance for dealing damage to the convoy" parameter worked incorrectly for bradley
- Added Before installing the update, you need to update NpcSpawn!!! Added support for the latest version of NpcSpawn
- Fixed NRE in CanHelicopterTarget
- Fixed ArgumentOutOfRangeException in GetConvoyPosition
- Fixed The parameter "Can the non-owner of the event deal damage to the NPC?" didn't work
- Fixed The plugin changes the ownerId of vehicles
- Fixed Compilation error after last Rust update
- Fixed Bradley can attack players in the safe zone
- Fixed The event was held on roads, most of which are located in a safe zone
- Fixed NRE in OnEntityDeath
- Fixed The NPCs of the convoy did not receive damage from the turrets
- Fixed Some cars of the convoy did not spawn on some custom maps
- Updated Attention! The following parameters will be reset after installing the update: "Order of vehicles" "The convoy attacks first [true/false]" "Damage multiplier from Bradley to buildings (0 - do not change)"
- Added Ability to add any number of trucks to the convoy
- Added Ability to change the order of vehicles
- Added Ability to change the speed of the convoy
- Added Ability not to destroy the crate when destroying the truck
- Added The convoy can move along the ring road in two directions
- Added Ability not to stop the event if there is a player in the zone
- Added Ability to send a message about the imminent end of the event several times
- Added Ability not to change the opening time of the crate
- Fixed The plugin was reloaded at the end of the event
- Fixed The convoy could not find the way on some maps
- Fixed The ruins of Bradley and the helicopter were being destroyed
- Fixed NPCs attacked when the convoy should not attack first
- Fixed NPCs threw grenades while sitting in the car
- Fixed When throwing C4 at a convoy vehicle, the convoy did not become aggressive
- Fixed "Maximum distance for dealing damage to the convoy" did not work for npcs
- Fixed The convoy started moving if its vehicles did not receive damage for a certain time. Now taking NPC damage is also taken into account
- Added Support for the new version of PveMode (Added the ability to control the helicopter)
- Fixed The convoy did not work correctly when the helicopter was turned on
- Fixed It is impossible to save a custom route
- Fixed When destroying cars, engine parts were dropped from cars
- Updated Improved plugin performance
- Added New Year's portal added to the list of obstacles
- Fixed NRE in IsConvoyVehicle
- Fixed It is impossible to create a custom route if there are no roads on the map. The plugin is being unloaded
- Fixed NRE in IsConvoyCrate()
- Fixed When using the Pve Mode plugin, non-event owners could destroy the modular car
- Fixed ArgumentOutOfRangeException in ConvoyModular.FixedUpdate
- Fixed NullReferenceException in CanEntityTakeDamage
- Fixed NullReferenceException in OnEntityKill
- Fixed NullReferenceException in OnExplosiveThrown
- Fixed A problem at the end of the event when using the TruePve plugin
- Fixed InvalidOperationException: The sequence does not contain elements
- Fixed The plugin caused the server to die with certain settings in the config
- Added Hook OnConvoyEventWin(ulong userId)
- Added New locomotives and wagons were added to the list of deleted objects
- Updated Before installing the update, make sure that you have the latest version of Rust and Oxide installed!
- Fixed The sedan was too easily destroyed
- Added Support for the new version of NPCSpawn. When updating the convoy, UPDATE the NPCSpawn
- Fixed The function of deleting objects in front of the convoy did not work correctly
- Fixed The dome did not disappear when using the PveMod plugin
- Fixed NRE on CanEntityTakeDamage
- Fixed NRE on OnEntityDeath
- Fixed NRE on CanHackCrate
- Fixed The disappearance of the crate
- Updated The standard crate marker is not updated and may disappear! I recommend enabling custom marker in the plugin settings!
- Fixed Blinking the map
- Fixed Crate was making opening sounds
- Fixed Loot in the NPC
- Added The parameter "minimum number of points of the winner for the execution of commands" for the economy
- Added Support for the BetterNpc plugin
- Fixed The car with the crate appeared in zero coordinates
- Fixed After killing Bradley and the helicopter, NPCs from the BetterNpc plugin spawned
- Fixed If the convoy is passive, Bradley could easily be killed by C4
- Added Maximum distance for convoy damage
- Fixed Disabling the automatic event
- Fixed When the maximum number of items is set to 0, a standard loot appears in the NPC
- Fixed Turrets Attacked NPCs in cars
- Fixed Modular cars didn't take damage when using TruePve
- Fixed Helicopter behavior
- Fixed NRE when using the PveMod plugin
- Fixed The plugin did not allow the server to start with some maps
- Fixed Modular cars got stuck
- Added Displaying the name of the convoy on a custom marker
- Added Visual display of damage to modular cars
- Fixed NRE in CanEntityTakeDamage
- Fixed A message about the balance was displayed when the economy was disabled
- Fixed The convoy started moving at one point of the ring road
- Fixed Concoy did not allow some servers to start
- Added Minutes, seconds and hours added to lang
- Fixed The hp of the helicopter's propellers did not change
- Fixed Engine parts were falling out of the car
- Fixed Problem with loot in Npc when using CustomLoot
- Fixed Cars got stuck on bumps
- Fixed The message at which the time was specified in seconds
- Added PveMod plugin support
- Added Support for economy plugins
- Added The ability to remove trees before the convoy
- Added All vehicles have their headlights on
- Added If cars lag behind, the rest of the convoy will be waiting for them
- Updated It is necessary to edit the Lang files "PreStart", "PreFinish", "GUI" and remove "sec" or "s" from them. Or just delete the files. Because the time will be displayed in hours and minutes
- Fixed Own loot table in Npc
- Fixed The Convoy Attacked message didn't work
- Added Ability to change the number of modules in the modular cars
- Added "OnConvoyStart" hook
- Added "OnConvoyStop" hook
- Added "IsConvoyVehicle", "IsConvoyCrate", "IsConvoyHeli" Api
- Fixed Bradley was spinning in one place or driving off the road
- Updated Before installing the new version, be sure to update the NpcSpawn plugin and delete the old configuration file!!!
- Fixed Bradley was spinning in one place or driving off the road
- Fixed The helicopter hovered over the convoy
- Fixed It was impossible to add more than 12 items to the locked crate
- Fixed Bradley or the helicopter could have killed the Npc with an explosion
- Fixed Kits didn't work
- Fixed The convoy attacked the sleepers
- Fixed NRE when unloading the plugin while the event is running
- Added Ability to configure NPCs separately for each vehicle
- Added Possibility to add modular vehicles to the convoy
- Added NPCs Can Raid houses
- Added Parameter "It is necessary to stop the convoy to open the crate""
- Added Parameter "It is necessary to kill all vehicles to open the crate"
- Added Parameter "It is necessary to kill all NPC to open the crate"
- Added Ability to change the size of the PvP zone
- Removed The ability to configure loot in the NPC using Alphalot and CustomLoot
- Updated Before installing the new version delete the old configuration file!!!
- Fixed The convoy cars were flying away
- Fixed Error:ArgumentOutOfRangeException: Index was out of range
- Fixed NRE at the end of the event
- Fixed NPCs died when the transport was destroyed
- Added The ability to add modules for weapons for NPCs
- Added Ability to delete objects in front of the car while driving
- Added Ability to disable the event on certain roads
- Added The ability to change the health of the truck
- Added Set the probability of a convoy preset
- Added DiscordMessages plugin support
- Added CustonLoot plugin support
- Added NPCs may not be able to sleep together after the murder at the next stop of the convoy
- Added The crate can be opened immediately after the start of the event
- Added Added support for the new version of NpcSpawn
- Updated Before installing the new version, be sure to update the NpcSpawn plugin and delete the old configuration file!!!
- Fixed The truck was lagging behind when moving
- Fixed The movement of the convoy uphill
- Fixed Helicopter Hp
- Updated Delete the config!
- Updated Update the NpcSpawn plugin!
- Added Support for the new version of NpcSpawn
- Fixed English config
- Updated Update the NpcSpawn plugin!!!
- Added Ability to adjust the speed of the NPC
- Added Ability to adjust the accuracy of the NPC
- Fixed Compilation error after update
- Added Ability to disable chat messages
- Added Support for the GUI Announcements plugin
- Added Support for the Notify plugin
- Fixed NPCs could not appear in tunnels and on bridges
- Fixed Too low damage from HV-Rocket on the sedan
- Fixed Duplicate message at the end of the event
- Fixed NRE at the end of the event
- Added The ability to use a custom rout
- Added New marker on the map
- Fixed The convoy attacked the outpost
- Fixed Conflict with the NPCSpawn plugin
- Added The ability to change the minimum length of the road on which the event can take place
- Added The ability to disable the attack of the convoy if it moves
- Added The possibility of using non-ring roads
- Fixed Health of NPC
- Fixed Error loading the plugin on maps without a ring road
- Fixed Damage to sedans with the TruePve plugin
- Fixed Bradley kills an NPC
- Fixed The plugin does not work on some custom maps
- Fixed Very high damage to the truck
- Fixed Event time display in gui
- Fixed Console command
- Added The distance between the vehicles during spawn has been added to the config.
- Fixed Killing a truck at spawn
- Fixed Lang messages
Discussions (30)
30 thoughts on "Convoy Reforged"
Leave a reply
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Convoy v2.4.2: Failed to call hook IsConvoyVehicle(BaseEntity):
System.NullReferenceException: Object reference not set to an instance of an object.
at Oxide.Plugins.Convoy.IsConvoyVehicle (BaseEntity entity) [0x00019] in :0
at Oxide.Plugins.Convoy.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00100] in :0
at Oxide.Plugins.OxidePerfCounter+main.HookPerformance (Oxide.Core.Plugins.HookMethod method, System.Object[] args, Oxide.Plugins.CSharpPlugin __instance, System.Object& __result) [0x0009c] in :0 -
Hello,
I bought Convoy and ArmoredTrain plugin this week. Can you please advise me how to add my own loot to a locked crate?Thank you
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Hi. Is there a way to make the bosses spawn only on certain parameters? For exampl:
Only enable Spawn when server pop is less than 30 players
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no way to run this plugin https://www.youtube.com/watch?v=wKgVksLuyjo&t
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on the version history you have “Version 2.47 | Updated March 9, 2024″” and I think it should be “2.4.7”. Its causing the plugin UpdateChecker to keep saying the plugin needs updating :)
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Hello,
is the Convoy.cs 2.4.9 also available in English?
the downloaded update file in the “ru” folder changes my Convoy.cfg to cyrillic and the plugin no longer works.
best regards -
Is it normal for it to attack me a second time after respawning, in a walled in area (1 floor, no roof), from half a grid away? Feels wrong.
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New update is throwing NRE messages.
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Good afternoon.
The plugin is constantly returning this problem:
“… Setting linear velocity of a kinematic body is not supported. Setting linear velocity of a kinematic body is not supported. Setting linear velocity of a kinematic body is not supported. Setting linear velocity of a Setting linear velocity of a kinematic body is not supported. …”
The problem only stops when reloading the plugin.
I already tried everything, thank you for your help, tks. -
iv setup convoy on my server but in the console its saying the plugin is not up to date
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Is this going to get updated? It doesnt work
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I think there are a couple type-o’s in 2.5.5
“The turrets of the Ñonvoy will drop loot after destruction? [true/false]”: false,
“Destroy the Ñonvoy after opening all the crates [true/false]”: true,
“Time to destroy the Ñonvoy after opening all the crates [sec]”: 300 -
Ñonvoy the C is broken in the config.
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Convoy Reforged is causing our server to drop to 7fps, after testing every single one of our 144 mods/events/plugins it was the culprit. We didnt have this issue before the updated Reforged. I and the players absolutely love it but I had no choice but to disable it even after reading all the suggestions from Adem, putting Naightmarish back to enabled false. We have many events but could it be when I have Convoy, Sputnik and Caravan running on the server could that be why its running low fps? Would buying more memory from my host help? Cheers
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Convoy is not attacking anyone, the npcs just walk around but dont target anything, bradleys dont target anyone but the machine gun does, and the heli is being passive too, after being stopped on the road.
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hello, since I changed the map to a custom map, the convoy no longer stops when I shoot, the NPCs get off the vehicles but the convoy goes in all directions without stopping.. is this normal? thank you.
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none of chat chat commands work, I am the server owner and nothing works sadly.
I have downloaded and installed EN version as well as the required NPC plugin and the event is simply not triggering
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We keep getting the error
[Convoy] Image Tab_Adem was not found. Maybe you didnt upload it do the …/oxide/data/images folder
We have and still nothing is happening any suggestions?
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Hi could we get some help?
We keep getting the error[Convoy] Image Tab_Adem was not found. Maybe you didnt upload it do the …/oxide/data/images folder
We have and still nothing is happening any suggestions?
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Plugin does not have a setting in the config for disabling/enabling turrets targeting NPCs since being updated to “cOnVoY rEfOrGeD”
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Update commands
/convoystart – launches the event using a random preset based on your configuration
/convoystart PresetName – add the name of a preset from the configuration to launch a specific preset
/convoystop – stops the event
/convoyroadblock – the event will not be held on the road where you are standing (clear the Blocked roads section of config when you change maps)
/convoypathstart – stand at starting point and enter command to start recording a custom route
/convoypathsave RoutePresetName – to save a custom route (enter anything you’d like in place of RoutePresetName)
multiple routes can be added to one route preset, one will be selected at random in this case
/convoypathcancel – to reset the route -
is there a way to stop the convoy using the road blocked roads? they seem to spawn on them a lot
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No previous version to rollback plugin: Convoy
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can I change the loot from thnpcs in the convoy ? Ill getting really bad and same loot from all npcs in the convoy
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How do I fix this?
Error while compiling Convoy: A using clause must precede all other elements defined in the namespace except extern alias declarations | Line: 13665, Pos: 2
01/03 10:00:48 | Error while compiling Convoy: -
hello, I have a problem with the convoy mod it always tells me in the console Could not load plugin ‘convoy’ (no plugin found with that file name) although everything is actually in the right folder please help
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hello, I have a problem with the convoy mod it always tells me in the console Could not load plugin ‘convoy’ (no plugin found with that file name) although everything is actually in the right folder please help.
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works my bad :)
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With new update I have this error:
Error while compiling Convoy: ‘Convoy.MovableBaseMountable.GetDismountPosition(BasePlayer, out Vector3)’: no suitable method found to override | Line: 3221, Pos: 34Any updates on that? or when be fixed
Setup
Plugin FAQ – How do I use this .zip/.7z file I just purchased on my server?
• First, you want to unzip the file. You can do so by just double-clicking it to open, then drag the contents to the desired location (you may need to install an external unzipping software if you don’t already have one such as 7zip or winrar)
• Next you will find either a structure of folders or just the .cs file itself (it’s the actual plugin file itself).
• After that just install the .cs (plugin file) into your …/oxide/plugins/ folder where you will install plugins you ever need to.
Additionally, here’s a great video that easily covers adding a plugin to your server if you need! https://youtu.be/yWC_p97FhQA
• Installation is not included with any products on the site, however, if needed we may assist if you reach out to our support.
Currently all products on Lone.Design will be contained within a zipped file which is the .7z or .zip that you see. I believe windows 10 and up can unzip on its own without 3rd party tools, but in that case, if you’re unfamiliar with zipped files here are 2 programs I recommend to easily unzip zipped files.
Video On How to Zip and Unzip: https://youtu.be/Ep-L3PjBPCk (TechInsider Youtube Channel)
Zipping/Unzipping Tools
Winrar https://www.rarlab.com (I used to use for years, but works great!)
7zip https://www.7-zip.org/a/7z2107-x64.exe (the one I use currently)
Mayken Play (verified owner) –
Cool plugin! Finally, one of the developers taught the NPC how to drive cars!
Doom (verified owner) –
Have many paid plugins, this one will set your server apart from others. Well done and creator is very responsive.
strand (verified owner) –
Easily the most enlightened and fun plugin on the market. This convoy of soldiers is absolutely awesome. Brilliant work Adem. And what a friendly and fast responder to any questions. Really great support thank you so much. I will be watching all of your work.
timparsons1972 (verified owner) –
awesome plugin, the players like it a lot.
Adem –
If the players liked the plugin, why didn’t you give it 5 stars?) Did you find some flaw?
kirillkartaev (verified owner) –
Классный плагин! Разработчики плагина очень отзывчивые.
rusticorust (verified owner) –
An unbeatable event on the road, personally something that was missing for a long time with so many roads available and close to your bases. You can place c4 on the routes to detonate as this convoy passes or by designing a nearby base to defend yourself and attack unexpectedly.
Multiple configuration options and easy to apply for maps with good road designs.
I loved this plugin overall exceeding my expectations and several others like it.
Doom (verified owner) –
Now with custom routes this deserves 8 stars!!!!!! Everyone loves this event. The custom routes work flawless on custom maps…..
danhimanez (verified owner) –
Awesome event, easy to configure in several different difficulties!
posteingang (verified owner) –
Great plugin!
The players on the server have fun with it and become really creative fighting the convoy. As an admin it is very entertaining to watch the players fight the convoy.
After the last Rust update I had a problem and wrote to Adem. I received very quick a helpful answer. The configuration of the plugin is also very clear and simple.
Adem –
you need to update oxide and the plugin will work
mrsnake777 (verified owner) –
The players really liked the event, the roads became more dangerous. Responsive plugin developer
Stefan (verified owner) –
very good plugin for every kind of server because the setting options leave nothing to be desired
seanwillett (verified owner) –
Top Notch plugin for what i think is very seldom to see on rust for plugins. The Developer was kind and helped me with difficulty settings. Would buy from again.!
Synster (verified owner) –
This is an amazing plugin, my players favorite event and encourages grouping (well my set up does very very hard but great custom drops). The amount of customizing you can do is great and easy via the config files. Also lets you set up custom loot tables for the event within the config. You can also customize all of the settings for NPC, Brad, Sedan, Truck, Heli. Support is amazing as well. Set it on hard and watch your players build structures just for this event.
Joker (verified owner) –
The idea is great! Works great! The setup is simple! Performance optimization is within the normal range for such a plugin.
Mbesailor (verified owner) –
Great Feature, my players love it. I love the fact it wont always appear on the same road once you get it set up. Adem is one patience DEV in helping.
Nova Legion (verified owner) –
Well made, loads of customization, developer fixed all my problems quickly and professionally.
Adem –
Please contact me at discord Adem#9554
Gints Romanovskis (verified owner) –
Resolved!
Adem –
Please remove your previous review
HilalEAhmer (verified owner) –
I have no words how great the plugin is. The fascinating thing is you taught NPC to drive the vehicle :D
lurenmu (verified owner) –
Top man, like this plugin very much :) Thanks Adem
undertow (verified owner) –
Great plugin, and even better support (amazingly fast responses and fixes)! It just keeps getting better with each update, which have been regular.
Aside from the great and well executed concept, the thing I like the most about it is how customizable it is. You can configure pretty much as many different convoy types and NPC / loot setups as you can imagine, giving this plugin a huge value. Adem has really done incredible work to make this fun and interesting, and keeps improving upon it and offering more options with updates. I really feel like I keep getting more for the money spent, and it’s so very appreciated to see passion projects like this. Thank you Adem!
Southern Gaming 2X (verified owner) –
So far Convoy has been running a few weeks now on 2 of my servers with no problem at all. support was helpful only time I need it. Keep up the good work
Adem –
Thank you for your feedback. I will make edits in the next update.
Adem –
Please write to me in the discord. I want to clarify a few details Adem#9554
Robert Young (verified owner) –
Love this mod, the players on my server love it as well. However after the 4/1/22 update.. it has quit working all together. Not sure what happened
Adem –
Write to me in discord. I will help you solve this problem Adem#9554
Marek Hynek (verified owner) –
I had some issues with plugin at first when I set it up on my server, but Adem (dev) is very helpful – he listened to my concerns and released updates that fixed most issues and fullfiled my wishes :) Can’t wait for more updates!
nashslash (verified owner) –
A must-have plug-in for any modded server. This plug-in definitely rates in the top 3 plug-ins you should be running. Players love it. Easily configurable with great support from Adem. 100% Recommended AAA+++
PopGP (verified owner) –
Отличный плагин! Вам он однозначно понравится, а вашим игрокам еще больше!
Полностью настраиваемый лут, великолепная поддержка, сумасшедшая реализация!
Это однозначно 10 голых жоп из 10.
Просто невероятно что это все можно было реализовать.
p.s. Тоже по началу относился скептически, но когда поставил просто ***. Большое спасибо за вашу работу!
Flynnado Gaming (verified owner) –
I know this will be a great plugin once I get it to work… Not sure if it’s even running. Already added you on discord. “Flynnado”
Flynnado Gaming (verified owner) –
Figured it out, can’t wait for it to start! Thanks for making an awesome plugin.
Creed (verified owner) –
Awesome mod and one that every server should have. Simple to install and easy to customize.
Paul Minnaar (verified owner) –
Awesome plugin and pop builder, Config is easy to understand for dummies like myself.
Iancov m (verified owner) –
I payd 30$ for something that does not look cool because nps are floating or passing thru objects. very npc stilish fight. Not much work for what i paid. I think If Facepuch will make it so it wil be amazing. I paid for this shit because i wanted to use record.demo but my records looks so crap due to bugs and unfinished job.
IDDOSI (verified owner) –
Отличный плагин! Автор всегда на связи и готов помочь!
obiecintron (verified owner) –
A 10 star plugin hands down! Thank you for this AWESOME plugin!!!!
Stefan (verified owner) –
conoy and armored train are very similar in terms of settings, but it’s still worth buying both. you have the possibility to adapt the plugin to any kind of server. It comes with 3 pre-built stages but that shouldn’t stop you from customizing everything to your type of server and creating more if you want :)
rustedmaster.eu (verified owner) –
Suitable for both PVE and PVP servers. Players fight fiercely for the convoy and come up with strategies, build bases along its route to get good loot!
Adem –
You just need to delete the config, because there is some kind of mistake in it
salientKill (verified owner) –
Changing my review to 5-star since this is what it deserves :) Plugin started working again after I removed the old config as suggested by Mr. Adem.
Thanks
Adem –
Thanks!
Dead Nasty (verified owner) –
Awesome plugin that players love, only giving 3 star rating because dev never answered my issue with server rewards. 10/10 plugin. 1/10 customer service.
Adem –
Hi. I answered you as soon as I could. It took about a day from your message to my response. Yes, I understand that it’s not fast, but when you sent message, it was already midnight for me and I was asleep.
Adem –
I check the messages in the channels of the disco once a day. If you need urgent help, then create tickets please
Nenad 1989 (verified owner) –
Great plugin and an even better developer. Had some questions about the mod, and got all answers via DM on discord. Very nice and polite dev.
Chris C. (verified owner) –
I let players vote on a few events and this was the #1 most voted for. Now that I’m using it I can see why. Very neat event with great configuration and the plugin itself seems stout.
richard.tester (verified owner) –
Neat plugin from a great developer!
Funky Nugget (verified owner) –
can only give 5 stars for this, great event to have, can make as much tiers as you want. all his plugins are topnotch imo. hope he will consider adding support for more vehicles
NeoJoJo (verified owner) –
As much as I love Rust, the lack of PvE options made it hard for me to play with friends that just wanted something to do together. The standard vanilla raids of oil rig and military bases are fine, but they get very boring and the AI gets predictable very quickly. Then I watch some videos on the world of plugins, and I get recommended Adem’s plugins, and the game has opened up tremendously. I’ve purchased Armored Train, Convoy, and Shipwreck and me and my players have had so much fun with these new events. Don’t forget to install the “NPC Spawn,” plugin that is linked with your purchase so that the plugin works and adds actually challenging NPCs for these events! The spawn rate is consistent, and can be changed along with a ton of other settings. Having a PvE event that takes you along the road is a nice change of pace and adds much needed variety to any server.
LUDĚK (verified owner) –
Great plugin, I give five stars. I bought Convoy, Armored Train and Sputnik for Christmas. All plugins are great and I can only recommend them.
Ping Chun Chang (verified owner) –
Bro, please rename the version to 2.4.7 instead of 2.47
brendavincentartists (verified owner) –
Loved the original ! and this new version is phenomenal !! Our server is addicted. Literally one of the best plugins out there. If you want to liven up your PvE server this is worth it 100%. 100 stars from me aka Killswitch Zero