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Description
Description
How To
The config comes preset with 7 fireworks.
Viewing the examples you can see how positions, can be tweaked to create a custom build on your specified firework, with certain skins.
Base path, is the Main firework you set.
Additions, spawn after main is set.
Auto ignite is toggleable.
Delay is settable for initial and each part you add.
PERMISSION
fireworkbuilder.admin
COMMANDS
/GFW – GIVES ADMIN ALL FIREWORK BUILDS
/STARTSHOW FIREWORKNAME X Y Z OPTIONALROTATION – THIS WORKS THROUGH RCON OR IN GAME – BE SURE TO ESCAPE QUOTES WHEN USING IN GAME AND TO INCLUDE QOUTES WHEN USING RCON IF MULTI WORD
XYZ IS REQUIRED WHEN USING RCON
Find Usable Firework Prefabs Here
Video
Config
{
“Firework Builds”: [
{
“Firework Name”: “Red Y Boomer”,
“Firework SkinID”: 3376839515,
“Firework BasePath”: “assets/prefabs/deployable/fireworks/mortarred.prefab”,
“Auto Ignite”: true,
“Ignite Delay”: 0,
“Additions”: [
{
“Firework Path”: “assets/prefabs/deployable/fireworks/mortarred.prefab”,
“Ignite Delay”: 0,
“Position”: {
“x”: 0,
“y”: 0.18,
“z”: 0
},
“Rotation”: {
“x”: 30,
“y”: 90,
“z”: 0
}
},
{
“Firework Path”: “assets/prefabs/deployable/fireworks/mortarred.prefab”,
“Ignite Delay”: 0,
“Position”: {
“x”: 0,
“y”: 0.18,
“z”: 0
},
“Rotation”: {
“x”: -30,
“y”: 90,
“z”: 0
}
},
{
“Firework Path”: “assets/prefabs/deployable/fireworks/romancandle.prefab”,
“Ignite Delay”: 0,
“Position”: {
“x”: 0,
“y”: 0,
“z”: 0
},
“Rotation”: {
“x”: 0,
“y”: 0,
“z”: 0
}
},
{
“Firework Path”: “assets/prefabs/deployable/fireworks/romancandle.prefab”,
“Ignite Delay”: 0,
“Position”: {
“x”: 0,
“y”: 0.18,
“z”: 0
},
“Rotation”: {
“x”: 30,
“y”: 90,
“z”: 0
}
},
{
“Firework Path”: “assets/prefabs/deployable/fireworks/romancandle.prefab”,
“Ignite Delay”: 0,
“Position”: {
“x”: 0,
“y”: 0.18,
“z”: 0
},
“Rotation”: {
“x”: -30,
“y”: 90,
“z”: 0
}
}
]
},
{
“Firework Name”: “Blue Y Boomer”,
“Firework SkinID”: 3376857049,
“Firework BasePath”: “assets/prefabs/deployable/fireworks/mortarblue.prefab”,
“Auto Ignite”: true,
“Ignite Delay”: 0,
“Additions”: [
{
“Firework Path”: “assets/prefabs/deployable/fireworks/mortarblue.prefab”,
“Ignite Delay”: 0,
“Position”: {
“x”: 0,
“y”: 0.18,
“z”: 0
},
“Rotation”: {
“x”: 30,
“y”: 90,
“z”: 0
}
},
{
“Firework Path”: “assets/prefabs/deployable/fireworks/mortarblue.prefab”,
“Ignite Delay”: 0,
“Position”: {
“x”: 0,
“y”: 0.18,
“z”: 0
},
“Rotation”: {
“x”: -30,
“y”: 90,
“z”: 0
}
},
{
“Firework Path”: “assets/prefabs/deployable/fireworks/romancandleblue.prefab”,
“Ignite Delay”: 0,
“Position”: {
“x”: 0,
“y”: 0,
“z”: 0
},
“Rotation”: {
“x”: 0,
“y”: 0,
“z”: 0
}
},
{
“Firework Path”: “assets/prefabs/deployable/fireworks/romancandleblue.prefab”,
“Ignite Delay”: 0,
“Position”: {
“x”: 0,
“y”: 0.18,
“z”: 0
},
“Rotation”: {
“x”: 30,
“y”: 90,
“z”: 0
}
},
{
“Firework Path”: “assets/prefabs/deployable/fireworks/romancandleblue.prefab”,
“Ignite Delay”: 0,
“Position”: {
“x”: 0,
“y”: 0.18,
“z”: 0
},
“Rotation”: {
“x”: -30,
“y”: 90,
“z”: 0
}
}
]
},
{
“Firework Name”: “Green Y Boomer”,
“Firework SkinID”: 3376856584,
“Firework BasePath”: “assets/prefabs/deployable/fireworks/mortargreen.prefab”,
“Auto Ignite”: true,
“Ignite Delay”: 0,
“Additions”: [
{
“Firework Path”: “assets/prefabs/deployable/fireworks/mortargreen.prefab”,
“Ignite Delay”: 0,
“Position”: {
“x”: 0,
“y”: 0.18,
“z”: 0
},
“Rotation”: {
“x”: 30,
“y”: 90,
“z”: 0
}
},
{
“Firework Path”: “assets/prefabs/deployable/fireworks/mortargreen.prefab”,
“Ignite Delay”: 0,
“Position”: {
“x”: 0,
“y”: 0.18,
“z”: 0
},
“Rotation”: {
“x”: -30,
“y”: 90,
“z”: 0
}
},
{
“Firework Path”: “assets/prefabs/deployable/fireworks/romancandlegreen.prefab”,
“Ignite Delay”: 0,
“Position”: {
“x”: 0,
“y”: 0,
“z”: 0
},
“Rotation”: {
“x”: 0,
“y”: 0,
“z”: 0
}
},
{
“Firework Path”: “assets/prefabs/deployable/fireworks/romancandlegreen.prefab”,
“Ignite Delay”: 0,
“Position”: {
“x”: 0,
“y”: 0.18,
“z”: 0
},
“Rotation”: {
“x”: 30,
“y”: 90,
“z”: 0
}
},
{
“Firework Path”: “assets/prefabs/deployable/fireworks/romancandlegreen.prefab”,
“Ignite Delay”: 0,
“Position”: {
“x”: 0,
“y”: 0.18,
“z”: 0
},
“Rotation”: {
“x”: -30,
“y”: 90,
“z”: 0
}
}
]
},
{
“Firework Name”: “Violet Y Boomer”,
“Firework SkinID”: 3376856830,
“Firework BasePath”: “assets/prefabs/deployable/fireworks/mortarviolet.prefab”,
“Auto Ignite”: true,
“Ignite Delay”: 0,
“Additions”: [
{
“Firework Path”: “assets/prefabs/deployable/fireworks/mortarviolet.prefab”,
“Ignite Delay”: 0,
“Position”: {
“x”: 0,
“y”: 0.18,
“z”: 0
},
“Rotation”: {
“x”: 30,
“y”: 90,
“z”: 0
}
},
{
“Firework Path”: “assets/prefabs/deployable/fireworks/mortarviolet.prefab”,
“Ignite Delay”: 0,
“Position”: {
“x”: 0,
“y”: 0.18,
“z”: 0
},
“Rotation”: {
“x”: -30,
“y”: 90,
“z”: 0
}
},
{
“Firework Path”: “assets/prefabs/deployable/fireworks/romancandleviolet.prefab”,
“Ignite Delay”: 0,
“Position”: {
“x”: 0,
“y”: 0,
“z”: 0
},
“Rotation”: {
“x”: 0,
“y”: 0,
“z”: 0
}
},
{
“Firework Path”: “assets/prefabs/deployable/fireworks/romancandleviolet.prefab”,
“Ignite Delay”: 0,
“Position”: {
“x”: 0,
“y”: 0.18,
“z”: 0
},
“Rotation”: {
“x”: 30,
“y”: 90,
“z”: 0
}
},
{
“Firework Path”: “assets/prefabs/deployable/fireworks/romancandleviolet.prefab”,
“Ignite Delay”: 0,
“Position”: {
“x”: 0,
“y”: 0.18,
“z”: 0
},
“Rotation”: {
“x”: -30,
“y”: 90,
“z”: 0
}
}
]
},
{
“Firework Name”: “Orange Y Boomer”,
“Firework SkinID”: 3376857264,
“Firework BasePath”: “assets/prefabs/deployable/fireworks/mortarorange.prefab”,
“Auto Ignite”: true,
“Ignite Delay”: 0,
“Additions”: [
{
“Firework Path”: “assets/prefabs/deployable/fireworks/mortarorange.prefab”,
“Ignite Delay”: 0,
“Position”: {
“x”: 0,
“y”: 0.18,
“z”: 0
},
“Rotation”: {
“x”: 30,
“y”: 90,
“z”: 0
}
},
{
“Firework Path”: “assets/prefabs/deployable/fireworks/mortarorange.prefab”,
“Ignite Delay”: 0,
“Position”: {
“x”: 0,
“y”: 0.18,
“z”: 0
},
“Rotation”: {
“x”: -30,
“y”: 90,
“z”: 0
}
},
{
“Firework Path”: “assets/prefabs/deployable/fireworks/romancandle.prefab”,
“Ignite Delay”: 0,
“Position”: {
“x”: 0,
“y”: 0,
“z”: 0
},
“Rotation”: {
“x”: 0,
“y”: 0,
“z”: 0
}
},
{
“Firework Path”: “assets/prefabs/deployable/fireworks/romancandle.prefab”,
“Ignite Delay”: 0,
“Position”: {
“x”: 0,
“y”: 0.18,
“z”: 0
},
“Rotation”: {
“x”: 30,
“y”: 90,
“z”: 0
}
},
{
“Firework Path”: “assets/prefabs/deployable/fireworks/romancandle.prefab”,
“Ignite Delay”: 0,
“Position”: {
“x”: 0,
“y”: 0.18,
“z”: 0
},
“Rotation”: {
“x”: -30,
“y”: 90,
“z”: 0
}
}
]
},
{
“Firework Name”: “Champagne Y Boomer”,
“Firework SkinID”: 3376857610,
“Firework BasePath”: “assets/prefabs/deployable/fireworks/mortarchampagne.prefab”,
“Auto Ignite”: true,
“Ignite Delay”: 0,
“Additions”: [
{
“Firework Path”: “assets/prefabs/deployable/fireworks/mortarchampagne.prefab”,
“Ignite Delay”: 0,
“Position”: {
“x”: 0,
“y”: 0.18,
“z”: 0
},
“Rotation”: {
“x”: 30,
“y”: 90,
“z”: 0
}
},
{
“Firework Path”: “assets/prefabs/deployable/fireworks/mortarchampagne.prefab”,
“Ignite Delay”: 0,
“Position”: {
“x”: 0,
“y”: 0.18,
“z”: 0
},
“Rotation”: {
“x”: -30,
“y”: 90,
“z”: 0
}
},
{
“Firework Path”: “assets/prefabs/deployable/fireworks/romancandle.prefab”,
“Ignite Delay”: 0,
“Position”: {
“x”: 0,
“y”: 0,
“z”: 0
},
“Rotation”: {
“x”: 0,
“y”: 0,
“z”: 0
}
},
{
“Firework Path”: “assets/prefabs/deployable/fireworks/romancandle.prefab”,
“Ignite Delay”: 0,
“Position”: {
“x”: 0,
“y”: 0.18,
“z”: 0
},
“Rotation”: {
“x”: 30,
“y”: 90,
“z”: 0
}
},
{
“Firework Path”: “assets/prefabs/deployable/fireworks/romancandle.prefab”,
“Ignite Delay”: 0,
“Position”: {
“x”: 0,
“y”: 0.18,
“z”: 0
},
“Rotation”: {
“x”: -30,
“y”: 90,
“z”: 0
}
}
]
},
{
“Firework Name”: “Wrecks 2025 Boomer”,
“Firework SkinID”: 3379519345,
“Firework BasePath”: “assets/prefabs/deployable/fireworks/mortarchampagne.prefab”,
“Auto Ignite”: true,
“Ignite Delay”: 0,
“Additions”: [
{
“Firework Path”: “assets/prefabs/deployable/fireworks/mortarred.prefab”,
“Ignite Delay”: 0,
“Position”: {
“x”: 0,
“y”: 0,
“z”: 0
},
“Rotation”: {
“x”: 0,
“y”: 0,
“z”: 0
}
},
{
“Firework Path”: “assets/prefabs/deployable/fireworks/volcanofirework.prefab”,
“Ignite Delay”: 0,
“Position”: {
“x”: 0,
“y”: 0,
“z”: 0
},
“Rotation”: {
“x”: 0,
“y”: 0,
“z”: 0
}
},
{
“Firework Path”: “assets/prefabs/deployable/fireworks/mortarred.prefab”,
“Ignite Delay”: 0,
“Position”: {
“x”: 0,
“y”: 0.18,
“z”: 0
},
“Rotation”: {
“x”: 30,
“y”: 90,
“z”: 0
}
},
{
“Firework Path”: “assets/prefabs/deployable/fireworks/volcanofirework.prefab”,
“Ignite Delay”: 0,
“Position”: {
“x”: 0,
“y”: 0.18,
“z”: 0
},
“Rotation”: {
“x”: 30,
“y”: 90,
“z”: 0
}
},
{
“Firework Path”: “assets/prefabs/deployable/fireworks/mortarorange.prefab”,
“Ignite Delay”: 0,
“Position”: {
“x”: 0,
“y”: 0.14,
“z”: 0
},
“Rotation”: {
“x”: 45,
“y”: 90,
“z”: 0
}
},
{
“Firework Path”: “assets/prefabs/deployable/fireworks/volcanofirework.prefab”,
“Ignite Delay”: 0,
“Position”: {
“x”: 0,
“y”: 0.14,
“z”: 0
},
“Rotation”: {
“x”: 45,
“y”: 90,
“z”: 0
}
},
{
“Firework Path”: “assets/prefabs/deployable/fireworks/mortarred.prefab”,
“Ignite Delay”: 0,
“Position”: {
“x”: 0,
“y”: 0.18,
“z”: 0
},
“Rotation”: {
“x”: -30,
“y”: 90,
“z”: 0
}
},
{
“Firework Path”: “assets/prefabs/deployable/fireworks/mortarorange.prefab”,
“Ignite Delay”: 0,
“Position”: {
“x”: 0,
“y”: 0.14,
“z”: 0
},
“Rotation”: {
“x”: -45,
“y”: 90,
“z”: 0
}
},
{
“Firework Path”: “assets/prefabs/deployable/fireworks/volcanofirework.prefab”,
“Ignite Delay”: 0,
“Position”: {
“x”: 0,
“y”: 0.18,
“z”: 0
},
“Rotation”: {
“x”: -30,
“y”: 90,
“z”: 0
}
},
{
“Firework Path”: “assets/prefabs/deployable/fireworks/volcanofirework.prefab”,
“Ignite Delay”: 0,
“Position”: {
“x”: 0,
“y”: 0.14,
“z”: 0
},
“Rotation”: {
“x”: -45,
“y”: 90,
“z”: 0
}
},
{
“Firework Path”: “assets/prefabs/deployable/fireworks/romancandle.prefab”,
“Ignite Delay”: 0,
“Position”: {
“x”: 0,
“y”: 0,
“z”: 0
},
“Rotation”: {
“x”: 0,
“y”: 0,
“z”: 0
}
},
{
“Firework Path”: “assets/prefabs/deployable/fireworks/romancandle.prefab”,
“Ignite Delay”: 0,
“Position”: {
“x”: 0,
“y”: 0.18,
“z”: 0
},
“Rotation”: {
“x”: 30,
“y”: 90,
“z”: 0
}
},
{
“Firework Path”: “assets/prefabs/deployable/fireworks/romancandle.prefab”,
“Ignite Delay”: 0,
“Position”: {
“x”: 0,
“y”: 0.18,
“z”: 0
},
“Rotation”: {
“x”: -30,
“y”: 90,
“z”: 0
}
},
{
“Firework Path”: “assets/prefabs/deployable/fireworks/romancandle.prefab”,
“Ignite Delay”: 0,
“Position”: {
“x”: 0,
“y”: 0.14,
“z”: 0
},
“Rotation”: {
“x”: 45,
“y”: 90,
“z”: 0
}
},
{
“Firework Path”: “assets/prefabs/deployable/fireworks/romancandle.prefab”,
“Ignite Delay”: 0,
“Position”: {
“x”: 0,
“y”: 0.18,
“z”: 0
},
“Rotation”: {
“x”: -30,
“y”: 90,
“z”: 0
}
},
{
“Firework Path”: “assets/prefabs/deployable/fireworks/romancandle.prefab”,
“Ignite Delay”: 0,
“Position”: {
“x”: 0,
“y”: 0.14,
“z”: 0
},
“Rotation”: {
“x”: -45,
“y”: 90,
“z”: 0
}
}
]
}
]
}
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Version History
- Added ADDED ADMIN PERMISSION TO GIVE FIREWORK BUILDS AND TO SPAWN FIREWORK SHOWS WHILE IN GAME ADDED CONSOLE COMMAND STARTSHOW FIREWORKNAME X Y Z OPTIONALROTATION - XYZ IS REQUIRED WHEN USING RCON ADDED CHAT COMMAND FOR ADMIN PERMISSION HOLDERS, /STARTSHOW FIREWORKNAME X Y Z OPTIONALROTATION IF /STARTSHOW FIREWORKNAME IS USED WITHOUT POSITION ARGS, IT WILL SPAWN IN FRONT OF YOUR POSITION BE SURE TO ESCAPE QUOTES WHEN USING IN GAME AND TO INCLUDE QOUTES WHEN USING RCON IF MULTI WORD NAMES
- Updated Carbon Patch
- Added Initial
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Setup
Plugin FAQ – How do I use this .zip/.7z file I just purchased on my server?
• First, you want to unzip the file. You can do so by just double-clicking it to open, then drag the contents to the desired location (you may need to install an external unzipping software if you don’t already have one such as 7zip or winrar)
• Next you will find either a structure of folders or just the .cs file itself (it’s the actual plugin file itself).
• After that just install the .cs (plugin file) into your …/oxide/plugins/ folder where you will install plugins you ever need to.
Additionally, here’s a great video that easily covers adding a plugin to your server if you need! https://youtu.be/yWC_p97FhQA
• Installation is not included with any products on the site, however, if needed we may assist if you reach out to our support.
Currently all products on Lone.Design will be contained within a zipped file which is the .7z or .zip that you see. I believe windows 10 and up can unzip on its own without 3rd party tools, but in that case, if you’re unfamiliar with zipped files here are 2 programs I recommend to easily unzip zipped files.
Video On How to Zip and Unzip: https://youtu.be/Ep-L3PjBPCk (TechInsider Youtube Channel)
Zipping/Unzipping Tools
Winrar https://www.rarlab.com (I used to use for years, but works great!)
7zip https://www.7-zip.org/a/7z2107-x64.exe (the one I use currently)
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