IQTurret
$12.99
Sold by: MercuryIQTurrets is a plugin that adds turrets to your server without electricity!
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- Version History
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- Setup
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Description
Description
IQTurret
IQTurrets is a plugin that adds turrets to your server without electricity!
There will be an additional “switch” on the turrets, which will start and turn it off without electricity.
It also supports the ability to connect electricity to the turret without electricity, the plugin is synchronized and everything will work according to the mechanics of the game
Opportunities :
– Support SAM-Site
– There are limits on the cabinet and specifically for the player
– It is possible to set limits on privileges
– IQChat support is available
– There are console and chat commands for controlling turrets with the ability to bind them
VIDEO – https://www.youtube.com/watch?v=sHd8RhAcIS4&ab_channel=Mercury
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Version History
- Fixed - Fixed possible button sticking on the turret when the server is restarted.
- Added - Added support for mods for weapons in turrets with automatic
- Fixed - Fixed the possible occurrence of the NRE error in OnEntityKill when restarting the server
- Added - Added a check on turrets from RaidableBases to eliminate possible appearance of switches on turrets
- Updated - Optimized work with building privileges when the player has a lot of turrets
- Updated - Changed language files, added emoticons to messages (for the changes to take effect - delete existing language files from the plugin)
- Updated - Easy code changes that improve performance
- Updated - Changed the processing of the /t limit command
- Fixed - Fixed blocking of switches not related to the plugin
- Updated - Slightly optimized logic for processing clicks on the turret switch
- Fixed - Added the ability to replace toggle switches with buttons (included in the configuration)
- Added - Updated work with electrical circuits (improved protection against circumvention of the turret limit)
- Added - Added support for IQDefenderSupply (coming soon...)
- Added - Added the ability for automatic refilling of gun traps with ammunition
- Added - Added the ability for automatic refilling of flame turrets with ammunition
- Added - Added the feature to ignore turrets without electricity in the "server's active turret limit (maxinterference)"; turrets WITHOUT electricity will ignore this limit
- Added - Added a hook to cancel the installation of a switch and the functionality for turrets to work without electricity
- Added Object OnSetupTurret(BaseEntity entityTurret) - return null to ignore and continue the installation, otherwise nothing will be installed on the turret
- Updated - The method of turning on turrets has been changed and improved
- Added - Additional adjustment to the IQGuardianDrone API
- Updated - Miscellaneous adjustments
- Added - Added support for IQDronePatrol.
- Updated - Fixed the position of the toggle switch for SamSite and AutoTurret after the game update.
- Fixed Fixed conflict with IQCraftSystem
- Added Added API - Boolean API_IS_TURRETLIST(AutoTurret turret)
- Updated - Changed API for working with IQGradeRemove
- Added - Added API processing in IQGuardianDrone
- Added - Added the ability to fill the Sam Site with ammo
- Added - Added the ability to block SamSite slots after filling ammo
- Added - Added disabling item drops if blocking slots in the turret is enabled
- Fixed - Fixed an error in the command (/)t.
- Added - Added slot blocking in turrets after automatic weapon addition (players won't even see what is in the turret). This will only affect new turrets after enabling this feature.
- Fixed - Corrected registration of permissions for weapons
- Updated -> Optimized the code and reviewed methods.
- Fixed -> Resolved the issue where turrets were clogging the skin loading queue.
- Added -> Added the ability to disable SamSite in the configuration.
- Added -> Added turret state memory, so they will now correctly use the last state when reloaded.
- Added -> Added a restriction on turning on the mode without electricity if a wire is plugged into the turret.
- Added -> Added a cooldown for using commands (/)t on | (/)t off, configurable in the configuration.
- Fixed - Fixed the removal of turrets due to IQCraftSystem
- Fixed - Fixed the limit on players when they could exceed it using someone else's turrets
- Updated - Adjustment of methods with limits
- Updated - Correction with SentryTurrets
- Added - Added support for RaidBlocs
- Added - Added the ability to prohibit the use of switches during a RaidBlock
- Updated - Minor changes in methods
- Added - Added support for SentryTurrets
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Setup
Plugin FAQ – How do I use this .zip/.7z file I just purchased on my server?
• First, you want to unzip the file. You can do so by just double-clicking it to open, then drag the contents to the desired location (you may need to install an external unzipping software if you don’t already have one such as 7zip or winrar)
• Next you will find either a structure of folders or just the .cs file itself (it’s the actual plugin file itself).
• After that just install the .cs (plugin file) into your …/oxide/plugins/ folder where you will install plugins you ever need to.
Additionally, here’s a great video that easily covers adding a plugin to your server if you need! https://youtu.be/yWC_p97FhQA
• Installation is not included with any products on the site, however, if needed we may assist if you reach out to our support.
Currently all products on Lone.Design will be contained within a zipped file which is the .7z or .zip that you see. I believe windows 10 and up can unzip on its own without 3rd party tools, but in that case, if you’re unfamiliar with zipped files here are 2 programs I recommend to easily unzip zipped files.
Video On How to Zip and Unzip: https://youtu.be/Ep-L3PjBPCk (TechInsider Youtube Channel)
Zipping/Unzipping Tools
Winrar https://www.rarlab.com (I used to use for years, but works great!)
7zip https://www.7-zip.org/a/7z2107-x64.exe (the one I use currently)
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