Map look great! On the demo video, which plugin are they using, is it Arena from k1lly0u?
Nuketown Arena
$9.99
Sold by: LoneCustom high-performance arena to use for event servers, based on a Call of Duty map!
- Description
- Reviews (2)
- Version History
- Discussions (1)
- Product Enquiry
Description
Description
Nuketown Arena
Nuketown is a famous Call of Duty arena map that I’ve recreated with in the game of Rust for the COD nostalgia players.
Nuketown is by far an iconic map, especially in the call of duty community. To introduce it to Rust it excites me to see what type of games/events people will make. I tried to get this map as close to COD as possible with some twists as I’m working with totally different items than COD map makers. This map does have somewhat of nighttime support since there are streetlights, headlights, and interior/exterior house lights so it can make a good game regardless of the world time.
Prefab Count: 3256 2696 2228 (April 2024)
Need help adding this to your map? Check this (How to place Monuments on Maps) video for an easy guide to walk you through it!
Additionally, join the ‘Grand’ Discord!
Check out more of my work here! https://lone.design/vendor/lone/
Reviews (2)
2 reviews for Nuketown Arena
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Version History
- Updated Massive prefab reduction of heavier prefabs to improve the arena's performance for players
- Removed Removed the firetruck
- Added A school buss, this buss is also enter-able to add for more dynamic pvp on this arena
- Updated Large visual update to a majority of the arena. Backdrops are more solid to improve visibility for pvp inclined players, grass was removed (similar to barren) and overall removed a bunch of half-ass stone floors and stuff with newer prefabs we have access to now.
- Updated Improved the pvp dynamics a bit in various ways such as windows that are see-thru, the school buss in the center, and adjusted some elements of the arena to better fit to the accuracy of the original call of duty map.
- Updated Large visual update on prefabs that were looking bad over time due to misc fixes/updates which now some look quite better with new prefabs. And a large prefab reduction to help increase player FPS
- Updated All sorts of small improvements. Reduced prefab count. Replaced some prefabs that were previously deployables with static prefabs. Fixed some walls that had super short render distance which would allow players to see through a building if in a specific spot. And other misc improvements. Not a required update, but recommended for improved gameplay for players.
- Updated Quite a few visuals such as clipping prefabs or prefabs that got purged without me noticing such as the side tables inside the houses
- Added Fireplace in the living room of the yellow house
- Added Collider on the top of the arena preventing anyone with flyhacks to escape or leave the arena
- Added Firetruck as a replacement to the bus. The Bus was honestly looking more and more skuffed after all the updates that have happened since the creation. It's now in a better place..
- Added A bit more foliage around the houses like they are in the actual COD games
- Added Better visuals such as driveway and patio curbs so it blends with the environment a bit better and more realistic
- Updated Adjusted a few windows and interior prefabs to either save on performance (less poly count) or to correct visuals
- Updated Prepared and patched for the May 6th forcewipe for HDRP (only add this to your maps if you have the HDRP bundles open with Rustedit, otherwise wait until after May 6th)
- Updated Reduced overall prefab count from 3256 down to 2954
rbryan79 (verified owner) –
COD fans freak when they find this! This town is tp in and tp out so set town to this location if you have teleporting mod installed. This prefab works great with the “Arena” plugin. Instead of doing a team death match at water treatment why not do it at NukeTown lol.
Liam Presto (verified owner) –
I’ve seen a couple of different nuketowns out there, but this is by far the best one.
Perfect for an Arena