- Description
- Reviews (12)
- Version History
- Discussions (0)
- Setup
- Product Enquiry
Description
Description
Power Plant Event
It’s an Event in the Power Plant location
Video
Description
The event begins with a chat warning: soon CH47 will get new crates with items for scientists to the Power Plant location.
When the time is up, the NPCs guarding this location will appear in the Power Plant zone. Then a water barrel will appear on the top of the central building. A CH47 will fly to this location to get new crates with items.
When the CH47 arrives in the Event zone, it will fail to control and crash in a cooling tower of the power plant. All the crates from the CH47 will be on the top of the cooling tower. But they will be in the fire. You need put out the fire to get access to the crates.
It is necessary to activate a fire system to put out the fire. A fire system is on the top of the central building. So a Workcart will arrive to the Event area to bring a barrel of water. You need move this water from the Workcart to the empty barrel on the top of the central building. As soon as you do this, you will be able to start the fire system by pressing a button.
When the fire system has activated, the fire in the cooling tower will be out. You will be able to access the crates in the cooling tower.
There is a camera in the location for viewing the event.
When an event appears, a marker will display on the map (it can set up in the configuration file).
All players in the event area have a timer with countdown to the end of the event
Dependencies Required
Dependencies (optional, not required)
- True PVE
- PveMode
- GUI Announcements
- Notify
- Discord Messages
- AlphaLoot
- CustomLoot
- NTeleportation
- Economics
- Server Rewards
- IQEconomic
- Kits
Chat commands (only for administrators)
/ppstart – start the event
/ppstop – end the event
/pppos – determining the position and rotation coordinates for changing the location of NPCs and crates. It should write in the configuration (Attention! The event must be started, the current position of the administrator in relation to the Power Plant is read)
Console commands (RCON only)
ppstart – start the event
ppstop – end the event
Plugin Config
Hooks
void OnPowerPlantEventStart() – called when the event starts
void OnPowerPlantEventEnd() – called when the event ends
void OnPowerPlantEventWinner(ulong winnerId) – called at the end of the event, where the winnerId is the player who did more actions to complete the event
My Discord: KpucTaJl#8923
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Reviews (12)
12 reviews for Power Plant Event
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Version History
- Fixed Fixed NRE
- Updated Updating the plugin compilation for the December Rust update. Do not update the plugin until the Rust server is updated!
- Fixed Fixed the display of GameTip messages
- Fixed Fixed a bug with decay locked crate
- Added Added a hook that is triggered when a player enters the event area - OnPlayerEnterPowerPlantEvent
- Added Added a hook that is triggered when the player leaves the event area - OnPlayerExitPowerPlantEvent
- Updated The plugin has been updated to update the Pool
- Fixed Fixed the path to the prefab - damage_effect_debris
- Fixed Fixed a warning with locked crates
- Updated Updated for the July Rust update
- Fixed Fixed the behavior of CH47 after the last Rust update
- Added Added old markers on the map
- Fixed Fixed interaction with the Notify plugin
- Added Added the distance parameter from the event to the player for global alerts
- Fixed Fixed the position of the button
- Fixed Fixed the display of markers on the map after the last Rust update
- Updated Updated for the latest version of PveMode (be sure to update the PveMode plugin)
- Fixed Fixed a bug where when using the NTeleportation plugin, the player could teleport out of the event area and the event still believed that the player was inside the event area
- Updated Large code optimization for new markers on the map
- Added If you are using PveMode and want to start an event with a specific owner. Now, you can use the console command of the server to launch the event by adding the SteamID of the player to the arguments
- Added Added a chat message when you use the PveMode plugin and someone becomes the owner of an event
- Updated The algorithm for analyzing loot tables has been redesigned so that more cases of configuration errors are identified during plugin loading
- Added Added checking the plugin version on the server with the current version of the plugin on the site during the launch of the event. If the version is not the latest, then the plugin will talk about it in the console and provide a link to the plugin
- Updated Improved plugin performance
- Added Added a new parameter in the GUI, the number of event crates. Don't forget to upload a new image with the name Crate_KpucTaJl on your server, if you don't have it from other plugins yet
- Fixed Fixed a compilation error after the last update
- Added Added the use of GameTip
- Added Added support for the XPerience plugin
- Added Added a new marker on the map (you need to set up a new marker in the configuration, the standard configuration will appear by default when loading a new version of the plugin)
- Added When using the PveMode plugin, an entry in the marker on the map has been added, who is the owner of the event
- Updated Chat messages now indicate not the number of seconds, but the number of minutes and seconds (you need to edit chat messages accordingly, delete the text of seconds)
- Fixed Fixed a problem when prefab lists were cleared after the last plugin update
- Updated For everyone who has installed the plugin version 2.1.1, it is necessary to generate a new configuration file
- Updated IMPORTANT it is absolutely necessary to update NpcSpawn to version 2.5.7 or higher!
- Added ADDED support for MonumentOwner plugin
- Added ADDED visual points on player screen during events to show players where to go next. There are two point types, main and additional, both points can be customized in the configuration
- Updated UPDATED did some optimizing while updating
- Updated Update for the new version of NpcSpawn - 2.5.4
- Added Updated for May Rust update
- Added The event zone radius parameter has been added to the plugin configuration
- Added The marker on the map now shows the time in minutes and seconds
- Fixed Fixed if you are inside the event area, you could not move the map
- Added The number of event NPCs has been added to the GUI (don't forget to move a new image from the archive for this parameter to the data/Images/ folder if you didn't have this image from other events before)
- Added Added that if you loot all the event crates, the event will end earlier
- Added added support for the new version of PveMode (1.0.6)
- Updated loot mechanics using prefab works better, now you can use the same prefabs
- Updated event coordinates and the radius of the event zone have been added to the API
- Added a list of commands that will be blocked inside the event zone has been added to the plugin configuration
- Added Added support for Loot Table & Stacksize GUI plugin for crates (loot table = 6)
- Fixed Fixed the name of the train after the update
- Fixed Fixed a bug with the August Rust update
- Fixed Fixed a bug in notifications when there was an empty prefix and all spaces in the message were removed
- Fixed Fixed a bug when you don't use economy plugins, but a message is sent that you have received several economy points
- Added Added a beautiful GUI of the amount of time until the end of the event
- Added In the configuration of the weapon, the Npc has a new parameter - the type of ammo
- Updated NpcSpawn has been updated, it is necessary to update the plugin
- Added Added a new hook OnPowerPlantEventWinner(ulong winnerId), where winnerId is the SteamID of the player who performed the most actions to complete the event. Called when the event ends
- Added The plugin does not reload after the event is over
- Updated Update for the new version of NpcSpawn and the new DefendableBases plugin (will be available on the website within a few hours)
- Fixed Fixed support for Raidable Bases
- Added Added support for the new PveMode plugin (https://lone.design/product/pvemode). Adds a PVE mode, configurable in a configuration with many restrictions and parameter
- Added A huge optimization of the plugin has been carried out
- Added Added hooks during the start (OnPowerPlantEventStart) and stop (OnPowerPlantEventEnd) of the event
- Added Added the ability to create multiple NPC presets
- Added Added a great default configuration for the plugin (thanks to Jtedal)
- Added Added the ability to install a list of plugins with the economy, where you need to transfer points for participation in the event
- Added Added the ability to execute a list of commands at the end of the event (where you can use the SteamID of the player who collected the most points in the economy, even if the economy is disabled in the plugin). With this, you can now create leaderboards or keep a count of how many times a player has completed an event
- Added Added more detailed loot settings in crates and NPCs (added several methods for specifying loot in containers)
- Added Added a parameter in the configuration that disables the standard event start timer
- Added Added a parameter that disables the appearance of Sam Site at the event
- Updated Before updating, you must delete the old plugin configuration!!! I think this is the latest update that requires such actions. All the major updates that I planned have been completed. Most likely, further updates will not require these conditions
- Added Added support for the Economics, ServerRewards, IQEconomic plugins
- Added Added several parameters to the configuration to configure interaction with plugins (You don't need to create a new configuration file, the plugin will do everything for you)
- Added Added support for the new version of NpcSpawn (it is necessary to update the NpcSpawn plugin!)
- Added Added the ability to install modules on weapons
- Added Added support for the Kits plugin
- Added Added a new parameter for Npc - Target memory duration
- Added Added a new parameter for Npcs - Disable walkie-talkie effects?
- Added Added the ability to disable the removal of Npc corpses
- Added Added support for a grenade launcher and a snowball machine for NPCs
- Added Added support for rocket launcher as a secondary weapon. Now if an Npc has a rocket launcher and the target is in the house, then the Npc raids the house
- Added Loot in Npc can now be set via Rust objects
- Added Added the ability to specify several items in the item table with the same ShortName, but with different probability
- Fixed Fixed a bug where NPCs could run out of their pursuit radius and not shoot at the target
- Updated Optimization of the plugin
- Added Added support for the new BetterNpc plugin (will be on sale today during the day)
- Updated Be sure to delete the old configuration file and update the NpcSpawn plugin!!!
- Added Support for the new version of NpcSpawn
- Fixed Fixed a bug that occurred when there was less than the required number of items in the loot table
- Fixed Completely reworked the NpcSpawn plugin for the December update of the game
- Fixed Fixed support with CustomLoot plugin
- Fixed Fixed a bug when the maximum number of items in the boss loot was 24
- Fixed Now there will be no more repetitions in the loot of crates and NPCs
- Added Added a new parameter to the configuration that allows you to change the target detection radius for NPC (Sense Range)
- Added Added a new parameter to the configuration that allows you to change the spread of weapons for NPC (Aim Cone Scale)
- Added Added a new parameter to the configuration that allows you to find a target in a certain viewing angle of the NPC (Vision Cone)
- Added Added a new parameter to the configuration that allows you to change the speed of the NPC (Speed)
- Added Added Discord support
- Fixed Fixed a bug "GUIDToPath: guid is empty". You need to update the NpcSpawn plugin
- Fixed NPCs now don't shoot at sleepers
- Added The event start system has been redesigned, there should be a performance boost
- Added Now in the configuration, you can disable the addition of time when you start hacking a locked crate
- Updated Before installing a new version of the plugin, you need to install a new version of the NpcSpawn plugin and delete the old configuration file!!!
- Fixed Fixed the problem of infinite NPC spawn
- Fixed Fixed "Failed to call hook 'CanMountEntity'"
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Setup
Plugin FAQ – How do I use this .zip/.7z file I just purchased on my server?
• First, you want to unzip the file. You can do so by just double-clicking it to open, then drag the contents to the desired location (you may need to install an external unzipping software if you don’t already have one such as 7zip or winrar)
• Next you will find either a structure of folders or just the .cs file itself (it’s the actual plugin file itself).
• After that just install the .cs (plugin file) into your …/oxide/plugins/ folder where you will install plugins you ever need to.
Additionally, here’s a great video that easily covers adding a plugin to your server if you need! https://youtu.be/yWC_p97FhQA
• Installation is not included with any products on the site, however, if needed we may assist if you reach out to our support.
Currently all products on Lone.Design will be contained within a zipped file which is the .7z or .zip that you see. I believe windows 10 and up can unzip on its own without 3rd party tools, but in that case, if you’re unfamiliar with zipped files here are 2 programs I recommend to easily unzip zipped files.
Video On How to Zip and Unzip: https://youtu.be/Ep-L3PjBPCk (TechInsider Youtube Channel)
Zipping/Unzipping Tools
Winrar https://www.rarlab.com (I used to use for years, but works great!)
7zip https://www.7-zip.org/a/7z2107-x64.exe (the one I use currently)
Stefan (verified owner) –
this guy has the best event plugins, for sure.
Александр Жигин (verified owner) –
Самые лучшие плагины, простота в настройке и идеальная производительность. Разработчик всегда поможет и реагирует на вопросы мгновенно!!! Очень нравится его работа!!!
Mbesailor (verified owner) –
Love the feature where you have to think before you dive in. Allows players to truly work as a team.
oskars belokurovs (verified owner) –
Thank you! 10/10
mrsnake777 (verified owner) –
The necessary plugin for the PVE server
Wrecks (verified owner) –
A must have if you have a power plant monument on your map.
Kimmi999 (verified owner) –
<3. Without a doubt, this is the most enlightened and fun plugin on the market, a friendly and quick responder to any questions. Really great support, thank you very much. I will be watching all your work.
Jbird (verified owner) –
✯✯✯✯✯
Xacku Mapping (verified owner) –
I don’t understand how you come up with such amazing ideas. work as always at the highest level ♥
rustedmaster.eu (verified owner) –
Nice event for Power Plant! Adds a special desire to visit this monument :) Must have!
Seezure (verified owner) –
This developer is awesome! I had an issue with my Monument Bradley hitting the water cart that spawns for the event and KpucTaJl walked me through moving the cart to another rail. All his event plugins are Amazing!
EVIL (verified owner) –
Power Plant event is UNIQUE from a lot of other events! Not only is it a fun event, it’s also got a nice mini puzzle feel that comes with it. This one will definitely bring some action to power plant!! Great for PVE or PVP servers, tried it on both!!