The Archipelago
$20.00
Sold by: Neigh's WorkshopA strong water map for your arsenal, The Archipelago makes use of dozens of water based themes into one solid design for all types of players. Featuring a volcano, underwater ice trench, giant swamp biome, and a unique boating/railroad – You won’t want to pass up your chance to explore this one! We’ve taken the time to run this one through the community filter not once, but TWICE with our players, and had an amazing response. Water Based Gameplay is encouraged with extra boat, jet ski(snowmobile) and Tugboat spawns, as well as additional underwater diving spots and other unique hidden goodies to explore.
- Description
- Reviews (2)
- Version History
- Discussions (0)
- Setup
- Product Enquiry
Description
Description
Official Trailer:
https://youtu.be/h9bl4I5qXFo
Racetrack Trailer:
https://youtu.be/CtA4aJICmwI
Racetrack Gameplay:
https://youtu.be/IBwR_l98Da8
Size: 4000
Prefabs: 57k
Map Designed to Encourage More Water Based Gameplay
Extreme Biome Ranges
Supports Bank Heist, BetterNpc, Drone Event, Zombie Horde, Jet Ski
We plan to continue adding to this map every rotation, if there are any bugs or flaws we will correct them with a report.
Custom Monuments:
Water Raceway – A monument with a full track dedicated to water based racing – Players must complete the circuit to gain access to the loot cache
Sinkhole – A freshwater sinkhole with underwater entrances
Quarry Settlements – All three quarries in one spot, loaded with abandoned houses on stilts
Abandoned Barges – A forgotten pile of barges now adopted by a tribe of cannibals
Volcanic Island – An active volcanic island patrolled by angry drones
Abandoned Lighthouse – Same lighthouse, but on top of a huge cliff with a built in hermit settlement
Old Bridge – A damaged two way highway bridge with railways and abandoned cars
Fish Market – A small market which appears to have sold fish mostly
Pirate Plateaus – A group of pirates have settled in some high sea rocks and wait for you to steal their loot
Cargo Wreck – An overturned Cargo Ship with a locked vault on board
Arctic Trench – An underwater mining trench, drones still mine deep in the water aimlessly
Bradley Road – Passes through both Arctic Research and Missile Silo Monuments
Double Oil – Both small and large oil rigs with underwater labs
Facepunch Monuments:
Airfield
Missile Silo
Junkyard
Oxum’s Gas Station
Bandit Camp
Large Barn
Large Fishing Village
Fishing Village
Small Fishing Village
Outpost
Ferry Terminal
Large Harbor
Satellite Dish
Train Station
Arctic Research Base
Sulfur Quarry – Integrated into Quarry Settlement Monument
Stone Quarry – Integrated into Quarry Settlement Monument
HQM Quarry – Integrated into Quarry Settlement Monument
Large Oil Rig – Part of Double Oil
Small Oil Rig – Part of Double Oil
Underwater Labs – Part of Double Oil
Reviews (2)
2 reviews for The Archipelago
Only logged in customers who have purchased this product may leave a review.
Version History
- Added Fixed Floating Assets Added another pass to ocean topo to resolve any pixel holes.
- Fixed Fixed M14 terrain trigger by train tracks Fixed P10 Terrain Trigger Fixed gap where players could get stuck at abandoned lighthouse
- Fixed Fixed X4/M14/M15/U6 terrain gaps Removed Flaoting body at lighthouse Fixed Floating Npcs at Pirate Plateaus
- Fixed Fixed gap in cliffs at b15 island Fixed ocean topo voids Fixed Airfield terrain mismatching monument
- Added Fixed K5 old cave terrain trigger still persisting and causing terrain clipping. Fixed Lighthouse platform causing flyhacks at the top of lighthouse - moved lower down on the lighthouse for functionality
- Fixed 1. The assets used at the base of the bridge have built in terrain triggers. I've covered the ground in that area with terrain cubes and rocks to prevent falling through. 2. Water tunnels were using terrain triggers, new world2.0 functionality changed the triggers and how they interact with water. I've cut into the terrain and preserved the tunnels, and removed the terrain triggers so they are functionally indifferent to the rest of the water on the map. 3. Areas underwater that were causing issues like this had ocean topology missing, I repainted the topo to resolve. 4. I also found areas X4 and B14 to have the same problems as issue
- Fixed Broke down custom prefabs for editing Fixed Abandoned Lighthouse Island mismatches Replaced arid cliffs at quarry settlement Removed 'tomohasnowmobile' prefabs as it appears these do not respawn, will look into a plugin for spawning racetrack vehicles in the future
- Added World Update 2.0 -Replaced all water surfaces(water rails do not have interactability now but will add this in the next update) -New Fog Effects -Changed land around lighthouse to better suit the new cliffs
- Updated V 1.3.1 -Fixed Colored naming on Old Bridge -Added Static Buildings in place of Train Tunnel Entrances V 1.3.0 NEW LAND TRAILER https://youtu.be/t4AakeZpFvM FIX: Removed Airdrops from map spawn - Didn't work as intended Made even more room near Harbor for CargoShip pathing Removed Trees From Railroads and roads Replaced broken LakeV2 - Broke due to new prefab pathings Ore Nodes replaced with Ore Spawners Removed 7000 swamp trees to improve performance More Temperate Forest Topology QOL: All Underwater formations converted to custom formations Better Volcano FX Better Cannibal Camp Dwellings Added FX to Sinkhole Moved Double Oil/Underwater Labs to NE Corner More Underwater Terrain in Arctic Region Better Arctic Shore Terrain More Ice Sheets in Arctic Biome Better Iceberg placements Aurora Lights fx added to Arctic Biome More details added to Arctic Trench Better T0/1/2 Topo for loot spawns More Bridge details - Suspension lines and bracing Improved Sinkhole details with new custom rock formations Fire FX added to Wrecked Cargo Ship More water surface plants in the Swamp Added Sandstorm elements in Quarry Settlements Swapped Desert Cliffs to Arid Style Improved Swamp Splat details More strict build radius around all monuments ADDED: Airfield in SE corner of map Added Jagged Rocks to NE Corner/Sinkhole Oceansides 2 Floating Iceberg caves - AA17 - X23 New Arctic Islands More Plateus between Sat Dish and Pirate Plateaus Monuments More Swamp Roads New Desert Formations New Inhabitable Islands off West Coast More Junkyard Mounds on Bandit Camp-side - Decreases chances of hostility issues Underwater Canyon - G25 Several Roadside Crashes/Stops/Market/Stations Several new Dirt Trails/Roads on all islands Water Raceway Monument - Players must complete the race circuit to gain access to loot cache
- Updated FIX: Removed Airdrops from map spawn - Didn't work as intended Made even more room near Harbor for CargoShip pathing Removed Trees From Railroads and roads Replaced broken LakeV2 - Broke due to new prefab pathings Ore Nodes replaced with Ore Spawners Removed 7000 swamp trees to improve performance More Temperate Forest Topology QOL: All Underwater formations converted to custom formations Better Volcano FX Better Cannibal Camp Dwellings Added FX to Sinkhole Moved Double Oil/Underwater Labs to NE Corner More Underwater Terrain in Arctic Region Better Arctic Shore Terrain More Ice Sheets in Arctic Biome Better Iceberg placements Aurora Lights fx added to Arctic Biome More details added to Arctic Trench Better T0/1/2 Topo for loot spawns More Bridge details - Suspension lines and bracing Improved Sinkhole details with new custom rock formations Fire FX added to Wrecked Cargo Ship More water surface plants in the Swamp Added Sandstorm elements in Quarry Settlements Swapped Desert Cliffs to Arid Style Improved Swamp Splat details More strict build radius around all monuments ADDED: Airfield in SE corner of map Added Jagged Rocks to NE Corner/Sinkhole Oceansides 2 Floating Iceberg caves - AA17 - X23 New Arctic Islands More Plateus between Sat Dish and Pirate Plateaus Monuments More Swamp Roads New Desert Formations New Inhabitable Islands off West Coast More Junkyard Mounds on Bandit Camp-side - Decreases chances of hostility issues Underwater Canyon - G25 Several Roadside Crashes/Stops/Market/Stations Several new Dirt Trails/Roads on all islands Water Raceway Monument - Players must complete the race circuit to gain access to loot cache
Discussions (0)
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Setup
Map FAQ – How do I host this .zip/.7z file I just purchased on my server?
• First, you want to unzip the file. You can do so by just double-clicking it to open, then drag the contents to the desired location (you may need to install an external unzipping software if you don’t already have one)
• Next you will find either a structure of folders or just the .map file itself (it’s the important one).
• Once the .map is uploaded to dropbox simply copy the share link attached to it.
• You will first start off by uploading the .map file to an online hosting provider, I’ll include dropbox since it’s easy to get started with.
• Once you’ve copied the link paste it into your server’s startup .bat (batch) file. (You can leave the worldsize/seed. Custom maps override proc gen parameters)
• Example “levelurl “https:// www dropbox dot com/s/sdfagbragae/testmapname.map?dl=1”
• Make SURE the dl=0 at the end is changed to dl=1 otherwise players won’t be able to join!
• Now just start your server and it’ll boot right up! Below I’ll attach a video that goes more in-depth on hosting custom maps vs proc gen maps since it’s a tad different
Additionally, here’s a great video that easily covers hosting a custom map for the first time if you need it! https://youtu.be/y9vNvOIPyVM
• Installation is not included with any products on the site, however, if needed we may assist if you reach out to our support.
• If the product contains a plugin file (.cs) it’s advised to have it installed prior to booting your server with the map you purchased
Currently all products on Lone.Design will be contained within a zipped file which is the .7z or .zip that you see. I believe windows 10 and up can unzip on its own without 3rd party tools, but in that case, if you’re unfamiliar with zipped files here are 2 programs I recommend to easily unzip zipped files.
Video On How to Zip and Unzip: https://youtu.be/Ep-L3PjBPCk (TechInsider Youtube Channel)
Zipping/Unzipping Tools
Winrar https://www.rarlab.com (I used to use for years, but works great!)
7zip https://www.7-zip.org/a/7z2107-x64.exe (the one I use currently)
brendavincentartists (verified owner) –
Absolutely fabulous! The map is super cool with lots of building options in and near water. Super cool custom monuments. Great map for our Server. Cheers
Neighigh –
Thank you! Lots more cool updates coming later this month for this one :-)
Vinzenz Bauer (verified owner) –
There is a lot of floating stuff close to the roads, especially on those small powerstations. And also there are Spots where Water is missing. The Map could use some more work.
Neighigh –
Thanks for the review! Be sure to check out the most recent update. Fixed the floating assets mentioned here. Not sure about the ocean water but I gave it another go just to be sure. Feel free to open a support ticket and have me look into any outstanding bugs, always happy to to some more work.