The Woodsman

$13.00

Sold by: Wrecks

The Woodsman – Grab an Axe or Chainsaw, Collect Custom Items, Profit & Survive.

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Description

The Woodsman Rust Plugin – A new lane of economics for your Rust server!

Works with Kits & Marker Manager.

Requires Economics or Server Rewards to handle sales.

Players Require the Use Permission to obtain these items, and trade with The Woodsman.

With “The Woodsman” you open yet another lane of Economic gameplay for your server.

Setup a custom Loot table for players to either, “Crack Open”, “Consume”, or even make them sellable, You can also make regular items that are neither consumable and crackable. For example HQ Wood.

With items that are crackable, you can create any type of items you like, Say you want players to find a Birds nest or Amber, and pull another loot table of items from that item on crack, with a chance of failure as well.

Set drop rates on all of your Custom Woodsman Items, Sell to the Woodsman with Economics or Server Rewards.

Output all Sales to Discord to track your Economy and make Adjustments as needed to The Woodsman NPCS “Bonus Buy” & “Discount Buy” as needed to suit your taste.

Trades Can be logged to Discord.

Commands

/spawnwoodsman– Requires Admin Permission – Will spawn a Woodsman NPC in your Position.

/removewoodsman– Requires Admin Permission – Will remove the Woodsman NPC you are looking at.

/gwood – Requires Admin Permission – Spawns all Custom Woodsman Items into your inventory – Good for testing item trade values.

 

Video Demo

https://www.youtube.com/watch?v=-g77g2xETNA

 

Config

{
“Chat Icon”: 0,
“NPC Positioning If using Bandit Spawn”: {
“x”: 9.82,
“y”: 1.75,
“z”: -13.26
},
“Rotation Correction of The NPC”: 90,
“Dynamic (Bandit) Spawn Of The NPC Building and NPC Enabled?(CopyPaste Req. MarkerManager & Zone Manager Recommended)”: false,
“Discord Webhook URL”: “INSERT_WEBHOOK_URL”,
“Enable Harvest Message?”: true,
“Tool Blacklist”: [
“axe.salvaged”
],
“Ability To Harvest With Chainsaw?”: true,
“Maximum Amount of Like Wood Items Traded at a Time”: 3,
“NPC Interaction Cooldown (seconds)”: 3,
“Economy Plugin – 1 Economics – 2 Server Rewards”: 1,
“Enable Marker Manager from UMOD, To Mark Woodsman Location?”: true,
“Enable NPC Kit”: false,
“NPC Kit Name”: “”,
“Sales to NPC Enabled?”: true,
“Wood Item Types”: [
{
“Wood Item Name”: “Fossilized Amber”,
“Wood Item SkinID”: 3166341059,
“Wood Item Harvest Probability – 100 = 100%”: 5,
“Consumable?”: false,
“Is Marketable?”: true,
“Sale Price?”: 100,
“Max Discount Buy Variation in %? (Negative Values) (To Simulate Supply & Demand)”: 0.5,
“Maximum Bonus Variation in %? (Positive Values) (To Simulate Supply & Demand)”: 0.5,
“Hydration Value (Negative Values Reduce)”: 0,
“Caloric Value (Negative Values Reduce)”: 0,
“Healing Value (Negative Values Reduce)”: 0,
“Is this item Crackable?”: true,
“Woodsman Item Loot Table on Crack”: [
{
“Shortname”: “sticks”,
“Skin”: 3166344232,
“Custom Name”: “T1 Specimen Extraction”,
“Amount Min”: 1,
“Amount Max”: 1,
“Chance to be given this Item upon Cracking (1.0 = 100%)”: 0.7
},
{
“Shortname”: “sticks”,
“Skin”: 3166344849,
“Custom Name”: “T2 Specimen Extraction”,
“Amount Min”: 1,
“Amount Max”: 1,
“Chance to be given this Item upon Cracking (1.0 = 100%)”: 0.3
},
{
“Shortname”: “sticks”,
“Skin”: 3166345016,
“Custom Name”: “T3 Specimen Extraction”,
“Amount Min”: 1,
“Amount Max”: 1,
“Chance to be given this Item upon Cracking (1.0 = 100%)”: 0.1
}
]
},
{
“Wood Item Name”: “Sap”,
“Wood Item SkinID”: 3166340255,
“Wood Item Harvest Probability – 100 = 100%”: 5,
“Consumable?”: false,
“Is Marketable?”: true,
“Sale Price?”: 100,
“Max Discount Buy Variation in %? (Negative Values) (To Simulate Supply & Demand)”: 0.5,
“Maximum Bonus Variation in %? (Positive Values) (To Simulate Supply & Demand)”: 0.5,
“Hydration Value (Negative Values Reduce)”: 0,
“Caloric Value (Negative Values Reduce)”: 0,
“Healing Value (Negative Values Reduce)”: 0,
“Is this item Crackable?”: false,
“Woodsman Item Loot Table on Crack”: [
{
“Shortname”: “scrap”,
“Skin”: 0,
“Custom Name”: “”,
“Amount Min”: 10,
“Amount Max”: 20,
“Chance to be given this Item upon Cracking (1.0 = 100%)”: 0.5
},
{
“Shortname”: “metal.fragments”,
“Skin”: 0,
“Custom Name”: “”,
“Amount Min”: 6,
“Amount Max”: 15,
“Chance to be given this Item upon Cracking (1.0 = 100%)”: 0.5
}
]
},
{
“Wood Item Name”: “Morel”,
“Wood Item SkinID”: 3166390029,
“Wood Item Harvest Probability – 100 = 100%”: 3,
“Consumable?”: true,
“Is Marketable?”: true,
“Sale Price?”: 100,
“Max Discount Buy Variation in %? (Negative Values) (To Simulate Supply & Demand)”: 0.5,
“Maximum Bonus Variation in %? (Positive Values) (To Simulate Supply & Demand)”: 0.5,
“Hydration Value (Negative Values Reduce)”: 25,
“Caloric Value (Negative Values Reduce)”: 50,
“Healing Value (Negative Values Reduce)”: 20,
“Is this item Crackable?”: false,
“Woodsman Item Loot Table on Crack”: [
{
“Shortname”: “lowgradefuel”,
“Skin”: 0,
“Custom Name”: “”,
“Amount Min”: 10,
“Amount Max”: 20,
“Chance to be given this Item upon Cracking (1.0 = 100%)”: 0.5
},
{
“Shortname”: “hq.metal.ore”,
“Skin”: 0,
“Custom Name”: “”,
“Amount Min”: 4,
“Amount Max”: 12,
“Chance to be given this Item upon Cracking (1.0 = 100%)”: 0.5
}
]
},
{
“Wood Item Name”: “Chanterelle”,
“Wood Item SkinID”: 3166395636,
“Wood Item Harvest Probability – 100 = 100%”: 5,
“Consumable?”: true,
“Is Marketable?”: true,
“Sale Price?”: 100,
“Max Discount Buy Variation in %? (Negative Values) (To Simulate Supply & Demand)”: 0.5,
“Maximum Bonus Variation in %? (Positive Values) (To Simulate Supply & Demand)”: 0.5,
“Hydration Value (Negative Values Reduce)”: 40,
“Caloric Value (Negative Values Reduce)”: 30,
“Healing Value (Negative Values Reduce)”: 35,
“Is this item Crackable?”: false,
“Woodsman Item Loot Table on Crack”: [
{
“Shortname”: “lowgradefuel”,
“Skin”: 0,
“Custom Name”: “”,
“Amount Min”: 10,
“Amount Max”: 20,
“Chance to be given this Item upon Cracking (1.0 = 100%)”: 0.5
},
{
“Shortname”: “hq.metal.ore”,
“Skin”: 0,
“Custom Name”: “”,
“Amount Min”: 4,
“Amount Max”: 12,
“Chance to be given this Item upon Cracking (1.0 = 100%)”: 0.5
}
]
}
],
“NPC Clothing Options”: [
{
“Shortname”: “pants”,
“Skin”: 969289969
},
{
“Shortname”: “hoodie”,
“Skin”: 959900137
},
{
“Shortname”: “shoes.boots”,
“Skin”: 2090776132
},
{
“Shortname”: “gloweyes”,
“Skin”: 0
},
{
“Shortname”: “metal.facemask”,
“Skin”: 3166404810
},
{
“Shortname”: “tactical.gloves”,
“Skin”: 0
},
{
“Shortname”: “metal.plate.torso”,
“Skin”: 3166394735
}
]
}

 

Lang

{
“WoodsmanCooldownMessage”: “[<color=#25591f>The Woodsman</color>] Give me <color=#818c3c>{0}</color> seconds, Let me put this Chainsaw down…”,
“EmptyAmberMessage”: “[<color=#25591f>The Woodsman</color>] Your <color=#818c3c>{0}</color> was empty!”,
“NoPerms”: “[<color=#25591f>The Woodsman</color>] You don’t have permission to run this command!”,
“NoGoods”: “[<color=#25591f>The Woodsman</color>] :nervous: nnYou have no <color=#818c3c>Items</color> Im looking for.nn Come back soon! nn:happy:”,
“EconomicsMessage”: “[<color=#25591f>The Woodsman</color>] :eyes: nn Best I can do is <color=#85bb65>$</color><color=yellow>{0}</color> for your <color=orange>{1}x</color> <color=green>{2}</color>(s).”,
“SrMessage”: “[<color=#25591f>The Woodsman</color>] :eyes: nn Best I can do is <color=orange>{0}</color> <color=#cd5c5c>RP</color> for your <color=yellow>{1}x</color> <color=green>{2}</color>(s).”,
“WoodItemHarvestMessage”: “[<color=#25591f>The Woodsman</color>] <color=#818c3c>{0}</color> Harvested!”,
“SaleDisabled”: “[<color=#25591f>The Woodsman</color>] <color=orange>Sales</color> are Disabled in the Config, Enable and Try again.”
}

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Version 1.0.9 | Updated March 11, 2025
  • Updated Added a config option, only issue Woodsman items on Bonus Hit.
Version 1.0.8 | Updated February 1, 2025
  • Updated Adds Min Max Entries for Loot. Adds SkillTree (support) by imthenewguy, via Config Option for Woodcutting Yield bonus.
Version 1.0.7 | Updated October 5, 2024
  • Fixed * - Woodsman Damage Fix * - Null Check Added to Vanilla Marker Remover.
Version 1.0.6 | Updated October 4, 2024
  • Fixed Woodsman Damage Fix
Version 1.0.5 | Updated September 4, 2024
  • Added UPDATE FOR 9/5 POOLING CHANGES DO NOT UPDATE BEFORE
Version 1.0.4 | Updated August 15, 2024
  • Updated Refactoring
Version 1.0.3 | Updated May 26, 2024
  • Fixed Removal of New Mission provider marker, with help from imthenewguy
Version 1.0.2 | Updated May 21, 2024
  • Fixed Null Item Name Patch for Crackable Items.
Version 1.0.1 | Updated May 3, 2024
  • Fixed Consumption / Backpack Fix
Version | Updated February 28, 2024
  • Added Release.

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Plugin FAQ – How do I use this .zip/.7z file I just purchased on my server?

• First, you want to unzip the file. You can do so by just double-clicking it to open, then drag the contents to the desired location (you may need to install an external unzipping software if you don’t already have one such as 7zip or winrar)
• Next you will find either a structure of folders or just the .cs file itself (it’s the actual plugin file itself).
• After that just install the .cs (plugin file) into your …/oxide/plugins/ folder where you will install plugins you ever need to.

Additionally, here’s a great video that easily covers adding a plugin to your server if you need! https://youtu.be/yWC_p97FhQA

• Installation is not included with any products on the site, however, if needed we may assist if you reach out to our support.

Currently all products on Lone.Design will be contained within a zipped file which is the .7z or .zip that you see. I believe windows 10 and up can unzip on its own without 3rd party tools, but in that case, if you’re unfamiliar with zipped files here are 2 programs I recommend to easily unzip zipped files.

Video On How to Zip and Unzip: https://youtu.be/Ep-L3PjBPCk (TechInsider Youtube Channel)

Zipping/Unzipping Tools
Winrar https://www.rarlab.com (I used to use for years, but works great!)
7zip https://www.7-zip.org/a/7z2107-x64.exe (the one I use currently)

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