Rocket Strike

$22.00

Sold by: Wolfurr

Rocket Strike – the ultimate event that allows you to create missile strikes anywhere on the map, in any quantity, any radius and with all possible settings. A unique feature is the creation of nuclear charges that create radiation zones after the explosion.

The following types of rockets are supported: regular, fire, high-speed, MLRS.

Description

Rocket Strike – the ultimate event that allows you to create missile strikes anywhere on the map, in any quantity, any radius and with all possible settings. A unique feature is the creation of nuclear charges that create radiation zones after the explosion.

The following types of rockets are supported: regular, fire, high-speed, MLRS.

Video on YouTube:
https://www.youtube.com/watch?v=7kwXS2JdqZg

The configuration file allows you to manage all aspects of the event:

– projectile type for a missile strike
– random projectiles
– explosion radius
– number of missiles in launch
– nuclear charge
– nuclear charge strength
– radius and duration of the radiation zone
– event frequency
– markers on map
– marker on map after explosion (different color)
– sound siren
– notifications in chat (for all or for nearby players)
– damage multipliers
– loot after explosion

Manual in Google Docs:
https://docs.google.com/document/d/1Y2gcs8cHl3SRdXGeKseaAIq0nlP8LPaNUWwixJDzbwU

 

Permissions

Requires: rocketstrike.rs

 

Chat commands

/rs call (/rs – alias) – takes your position as the center point for launching rockets and using the “Default” preset
/rs onme takes your position as the center point for launching rockets and using the “OnMe” preset
/rs start – event start (the rocket strike will not start immediately, it will be scheduled according to the configuration settings)
/rs stop – stops the event if it was started and scheduled


Configuration

 

Event settings

“EventSettings”: {

   “autoStart”: false, // automatically schedule an event to run after the plugin is installed
   “startAtRandomTime”: true,
   “randomTimeRangeFrom”: 120, // minutes
   “randomTimeRangeUpTo”: 180, // minutes
   “repeatTimeInterval”: 45, // minutes
   “rocketsLaunchPreset”: “Default”, // selected launch preset
   “randomRocketsLaunchPresets”: false

 }

 

Presets

 

“LaunchPresets”: {

   “Default”: {

     “soundAlarm”: true, // play sound alarm on launch start
     “soundAlarmDuration”: 11, // seconds
     “chatNotifications”: true, // notify players
     “chatNotificationsForNeardbyPlayersOnly”: false, // notify only nearby players
     “showMapMarker”: true, // show markers on the map (both: red and orange)
     “mapMarkerLootingStageDuration”: 10, // duration in minutes for the orange marker
     “noDamage”: false, // turns damage off
     “dropLoot”: true, // allows to control loot drop
     “dropLootMultiplier”: 1.0, // multiplier for the loot amount dropped by each projectile
     “maxRadius”: 350, // rocket launch zone max radius
     “minRadius”: 250, // rocket launch zone min radius
     “maxRocketsAmount”: 12, // max 12 rockets in one launch
     “minRocketsAmount”: 7, // min 7 rockets in one launch
     “maxDuration”: 120, // seconds
     “minDuration”: 60, // seconds
     “damageMultiplier”: 1.0, // global damage multiplier that affects each projectile

     “projectiles”: [

       “NuclearMLRSRocket” // projectile type

     ]

   } }

 

“Projectiles”: {

“NuclearMLRSRocket”: { // name used in a launch presset

     “damageMultiplier”: 3.0,  // projectile damage multiplier for each damage type
     “explosionRadius”: 45, // meters
     “minExplosionRadius”: 25, // meters, minimum radius
     “gravityModifier”: 0, // affects projectile velocity
     “velocity”: 35, // projectile velocity
     “nuclearCharge”: true,  // if “true” a nuclear charge will be added to the projectile
     “nuclearZoneRadius”: 50, // meters, radiation zone radius after the explosion
     “nuclearZoneRadiationAmount”: 55, // radiation damage in the zone per second
     “nuclearZoneDuration”: 5, // minutes
     “prefab”: “ammo.rocket.mlrs”, // game object used for this projectile

     “additionalDamageTypes”: [ // additional damage type
       {

         “type”: “Radiation”, // types list is available in the plugin file
         “damage”: 1000

       }

     ],

     “itemOnLootDropSpot”: “assets/content/structures/excavator/prefabs/diesel_collectable.prefab”, // spawns this item on each explosion spot

     “dropLootList”: [ // list of loot to spawn

       {

         “item”: “metal.fragments”,
         “min”: 500,
         “max”: 1000

       },

       {

         “item”: “sulfur”,
         “min”: 300,
         “max”: 1000

       },

       {

         “item”: “lowgradefuel”,
         “min”: 250,
         “max”: 500

       },

       {

         “item”: “charcoal”,
         “min”: 500,
         “max”: 1000

       },

       {

         “item”: “explosives”,
         “min”: 3,
         “max”: 12

       }

     ]

   }}

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Version 1.0.0
  • Added Initial release

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  1. We are a pve server that loves action! I’d like to check if the Rocket Strikes damage player bases. If not, then this would be fantastic. Perhaps I could see this on a server? Cheers (Killswitch Zero)

Plugin FAQ – How do I use this .zip/.7z file I just purchased on my server?

• First, you want to unzip the file. You can do so by just double-clicking it to open, then drag the contents to the desired location (you may need to install an external unzipping software if you don’t already have one such as 7zip or winrar)
• Next you will find either a structure of folders or just the .cs file itself (it’s the actual plugin file itself).
• After that just install the .cs (plugin file) into your …/oxide/plugins/ folder where you will install plugins you ever need to.

Additionally, here’s a great video that easily covers adding a plugin to your server if you need! https://youtu.be/yWC_p97FhQA

• Installation is not included with any products on the site, however, if needed we may assist if you reach out to our support.

Currently all products on Lone.Design will be contained within a zipped file which is the .7z or .zip that you see. I believe windows 10 and up can unzip on its own without 3rd party tools, but in that case, if you’re unfamiliar with zipped files here are 2 programs I recommend to easily unzip zipped files.

Video On How to Zip and Unzip: https://youtu.be/Ep-L3PjBPCk (TechInsider Youtube Channel)

Zipping/Unzipping Tools
Winrar https://www.rarlab.com (I used to use for years, but works great!)
7zip https://www.7-zip.org/a/7z2107-x64.exe (the one I use currently)

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