Satellite Dish Event
$30.00
Sold by: KpucTaJlSat Dish Event – It’s an Event in the Satellite Dish location
- Description
- Reviews (21)
- Version History
- Discussions (0)
- Setup
- Product Enquiry
Description
Description
Satellite Dish Event Rust Plugin
It’s an event in the Satellite Dish location
Video
Description
The event begins with a chat warning: a bioweapons deal will be in the Satellite Dish.
When the time is up, extra crates, NPCs guarding this location will appear in the Satellite Dish. Then a locked zombie’s cage will appear. A CH47 will fly to this location to make a transaction.
When the CH47 arrives, it will drop the locked crate as a payment for the biological weapon. Then it will land and zombies will begin boarding on the CH47. As soon as the CH47 has picked up all the remaining zombies, it will fly off the map.
If you kill at least one zombie, an alarm will start. The alarm can be ended by answering the phone on the Satellite Dish within 10 seconds.
If you don’t stop the alarm, reinforcements will arrive as Bradley to this location. It will parachute down from the aircraft.
All crates looting, NPCs, zombies, Bradley can be changed by configuration.
It is possible to change the configuration of all NPCs or use the BotSpawn plugin for NPCs.
There is a camera in the location for viewing the event and lighting for night events.
When an event appears, a marker will display on the map (configurable in the configuration file).
It is possible to set up in the configuration the PVP zone for those who use the TruePVE plugin.
All players in the event zone have a timer with countdown to the end of the event
It is possible to set up an automatic event appear on the map. All timers can be set up in the configuration.
Dependencies Required
Dependencies (optional, not required)
- True PVE
- PveMode
- GUI Announcements
- Notify
- Discord Messages
- AlphaLoot
- CustomLoot
- NTeleportation
- Economics
- Server Rewards
- IQEconomic
- Kits
Chat commands (only for administrators)
/satdishstart – start the event
/satdishstop – end the event
/satdishpos – determining the position and rotation coordinates for changing the location of NPCs and crates. It should write in the configuration (Attention! The event must be started, the current position of the administrator in relation to the Satellite Dish is read)
Console commands (RCON only)
satdishstart – start the event
satdishstop – end the event
Plugin Config
Hooks
void OnSatDishEventStart() – called when the event starts
void OnSatDishEventEnd() – called when the event ends
void OnSatDishEventWinner(ulong winnerId) – called at the end of the event, where the winnerId is the player who did more actions to complete the event
My Discord: KpucTaJl#8923
Join the Mad Mappers Discord here!
Check out more of my work here!
Join the Lone.Design Discord here!
Reviews (21)
21 reviews for Satellite Dish Event
Only logged in customers who have purchased this product may leave a review.
Version History
- Updated Updating the plugin compilation for the December Rust update. Do not update the plugin until the Rust server is updated!
- Fixed Fixed the display of GameTip messages
- Fixed Fixed a bug with decay locked crate
- Added Added a hook that is triggered when a player enters the event area - OnPlayerEnterSatDishEvent
- Added Added a hook that is triggered when the player leaves the event area - OnPlayerExitSatDishEvent
- Updated The plugin has been updated to update the Pool
- Fixed Fixed a bug where Bradley's crate was not added to PveMode
- Fixed fixed a bug where it was possible to pickup a flashing light with a hammer
- Fixed Fixed a warning with locked crates
- Fixed Fixed the behavior of CH47 after the last Rust update
- Added Added old markers on the map
- Added Added a parameter to the plugin configuration that sets the range of global alerts
- Fixed Fixed interaction with the Notify plugin
- Updated Updated for the April Rust update to prevent NPCs from appearing after Bradley's destruction
- Fixed Fixed the display of markers on the map after the last Rust update
- Updated Updated for the latest version of PveMode (be sure to update the PveMode plugin)
- Fixed Fixed a bug where when using the NTeleportation plugin, the player could teleport out of the event area and the event still believed that the player was inside the event area
- Updated Large code optimization for new markers on the map
- Added If you are using PveMode and want to start an event with a specific owner. Now, you can use the console command of the server to launch the event by adding the SteamID of the player to the arguments
- Added Added a chat message when you use the PveMode plugin and someone becomes the owner of an event
- Updated The algorithm for analyzing loot tables has been redesigned so that more cases of configuration errors are identified during plugin loading
- Added Added checking the plugin version on the server with the current version of the plugin on the site during the launch of the event. If the version is not the latest, then the plugin will talk about it in the console and provide a link to the plugin
- Updated Improved plugin performance
- Added Added a new parameter in the GUI, the number of event crates. Don't forget to upload a new image with the name Crate_KpucTaJl on your server, if you don't have it from other plugins yet
- Updated Improved image loading algorithms
- Added Added the use of GameTip
- Added Added support for the XPerience plugin
- Added Added a new marker on the map (you need to set up a new marker in the configuration, the standard configuration will appear by default when loading a new version of the plugin)
- Added When using the PveMode plugin, an entry in the marker on the map has been added, who is the owner of the event
- Updated Chat messages now indicate not the number of seconds, but the number of minutes and seconds (you need to edit chat messages accordingly, delete the text of seconds)
- Fixed Fixed a problem with the parachute
- Fixed Fixed a problem when prefab lists were cleared after the last plugin update
- Updated For everyone who has installed the plugin version 2.1.4, it is necessary to generate a new configuration file
- Updated IMPORTANT it is absolutely necessary to update NpcSpawn to version 2.5.7 or higher!
- Added ADDED support for MonumentOwner plugin
- Added ADDED visual points on player screen during events to show players where to go next. There are two point types, main and additional, both points can be customized in the configuration
- Updated UPDATED did some optimizing while updating
- Updated Update for the new version of NpcSpawn - 2.5.4
- Fixed Fixed NRE when Bradley appears
- Updated Updated for May Rust update
- Added The event zone radius parameter has been added to the plugin configuration
- Updated The marker on the map now shows the time in minutes and seconds
- Fixed Fixed if you are inside the event area, you could not move the map
- Added The number of event NPCs has been added to the GUI (don't forget to move a new image from the archive for this parameter to the data/Images/ folder if you didn't have this image from other events before)
- Updated Plugin update for global game update today
- Added added support for the new version of PveMode (1.0.6)
- Updated loot mechanics using prefab works better, now you can use the same prefabs
- Updated event coordinates and the radius of the event zone have been added to the API
- Added a list of commands that will be blocked inside the event zone has been added to the plugin configuration
- Updated Added support for the new version of BetterNpc
- Added Added support for Loot Table & Stacksize GUI plugin for crates (loot table = 6)
- Added Added support for the Bradley Tiers plugin, but for this the Bradley Tiers plugin requires an update. You can change it yourself using the patched-plugins channel on the discord Mad Mappers server
- Fixed Fixed a bug in notifications when there was an empty prefix and all spaces in the message were removed
- Fixed Fixed a bug when you don't use economy plugins, but a message is sent that you have received several economy points
- Added Added a beautiful GUI of the amount of time until the end of the event
- Added In the configuration of the weapon, the Npc has a new parameter - the type of ammo
- Updated NpcSpawn has been updated, it is necessary to update the plugin
- Fixed Fixed a bug when barricades were removed
- Added Added a new hook OnSatDishEventWinner(ulong winnerId), where winnerId is the SteamID of the player who performed the most actions to complete the event. Called when the event ends
- Added The plugin does not reload after the event is over
- Updated Update for the new version of NpcSpawn and the new DefendableBases plugin (will be available on the website within a few hours)
- Fixed Fixed support for Raidable Bases
- Added Optimizing the use of the CustomLoot plugin
- Fixed Fixed deleting a car near an additional Bradley
- Added Added support for the new PveMode plugin (https://lone.design/product/pvemode). Adds a PVE mode, configurable in a configuration with many restrictions and parameter
- Added A huge optimization of the plugin has been carried out
- Added Added hooks during the start (OnSatDishEventStart) and stop (OnSatDishEventEnd) of the event
- Added Added the ability to create multiple NPC presets
- Added Added a great default configuration for the plugin (thanks to Jtedal)
- Added Added the ability to install a list of plugins with the economy, where you need to transfer points for participation in the event
- Added Added the ability to execute a list of commands at the end of the event (where you can use the SteamID of the player who collected the most points in the economy, even if the economy is disabled in the plugin). With this, you can now create leaderboards or keep a count of how many times a player has completed an event
- Added Added more detailed loot settings in crates and NPCs (added several methods for specifying loot in containers)
- Added Added a parameter in the configuration that disables the standard event start timer
- Added Added a parameter that disables the appearance of Sam Site at the event
- Fixed Fixed a bug when zombie radio was working
- Updated Before updating, you must delete the old plugin configuration!!! I think this is the latest update that requires such actions. All the major updates that I planned have been completed. Most likely, further updates will not require these conditions
- Added Added support for the Economics, ServerRewards, IQEconomic plugins
- Added Added several parameters to the configuration to configure interaction with plugins (You don't need to create a new configuration file, the plugin will do everything for you)
- Added Added support for the new version of NpcSpawn (it is necessary to update the NpcSpawn plugin!)
- Added Added the ability to install modules on weapons
- Added Added support for the Kits plugin
- Added Added a new parameter for Npc - Target memory duration
- Added Added a new parameter for Npcs - Disable radio effects?
- Added Added the ability to disable the removal of Npc corpses
- Added Added support for a grenade launcher and a snowball machine for NPCs
- Added Added support for rocket launcher as a secondary weapon. Now if an Npc has a rocket launcher and the target is in the house, then the Npc raids the house
- Added Loot in Npc can now be set via Rust objects
- Added Added the ability to specify several items in the item table with the same ShortName, but with different probability
- Fixed Fixed a bug where NPCs could run out of their pursuit radius and not shoot at the target
- Updated Optimization of the plugin
- Added Added support for the new BetterNpc plugin (will be on sale today during the day)
- Updated Be sure to delete the old configuration file and update the NpcSpawn plugin!!!
- Added Support for the new version of NpcSpawn
- Fixed Completely reworked the NpcSpawn plugin for the December update of the game
- Fixed Fixed support with CustomLoot plugin
- Fixed Fixed a bug when the maximum number of items in the crate loot was 24
- Fixed Now there will be no more repetitions in the loot of crates and NPCs
- Added Added a new parameter to the configuration that allows you to change the target detection radius for NPC (Sense Range)
- Added Added a new parameter to the configuration that allows you to change the spread of weapons for NPC (Aim Cone Scale)
- Added Added a new parameter to the configuration that allows you to find a target in a certain viewing angle of the NPC (Vision Cone)
- Added Added a new parameter to the configuration that allows you to change the speed of the NPC (Speed)
- Added Added Discord support
- Fixed Fixed a bug "GUIDToPath: guid is empty". You need to update the NpcSpawn plugin
- Fixed NPCs now don't shoot at sleepers
- Added The event start system has been redesigned, there should be a performance boost
- Added Now in the configuration, you can disable the addition of time when you start hacking a locked crate
- Updated Before installing a new version of the plugin, you need to install a new version of the NpcSpawn plugin and delete the old configuration file!!!
- Fixed Removed the collision of the tank when it flies on parachutes
- Fixed Fixed support for NPCKits plugin
- Updated Plugin optimization
- Fixed Fixing minor bugs after the previous update
- Updated Before installing a new version of the plugin, it is necessary to delete the old configuration file, the old date files and all the old language files
- Updated You need to update the NpcSpawn plugin
- Fixed Fixed an attack on a dummy by someone
- Fixed Fixed the appearance of heavy NPCs when CH47 flies away
- Added GUI positions have been added to the configuration
- Added Added support for the new version of the NpcSpawn plugin
- Updated To update, you need to create a new configuration file and new language files
- Fixed Fixed the error " Failed to call hook 'CanPopulateLoot'"
- Added A complete reworking of the NPC's artificial intelligence. Removed support for the BotSpawn plugin. Added support for the native NpcSpawn plugin
- Added When the event goes into the pre-finish state, now the time for hacking the locked crate is taken into account in the time until the end of the event
- Fixed Fixed a rare bug when the phone did not call after killing a zombie
- Added A complete reworking of the logic of the appearance of loot in all crates and NPCs. Added support for many plugins that change loot tables (Alphalot, CustomLoot, BetterLoot, MagicLoot)
- Added Added a parameter in the configuration "Delayed departure of CH47 after the start of the event"
- Added A marker with the event name and the time until the end of the event has been added to the map
- Fixed Fixed the CH47 motion bug
- Fixed Fixed creating a default configuration
- Added Added the possibility of another Bradley appearing at the beginning of the event (configurable in the configuration)
- Added Added a new parameter in the zombie configuration "Movement speed"
- Fixed Fixed a rare bug where heavy NPCs stayed in the air from CH47
- Fixed Fixed a bug when Bradley parachuted from an inaccurate coordinate, the inaccuracy of the coordinate was removed
- Added SAM Site turret added
- Added Added automatic configuration editing, you will no longer need to recreate the configuration file when updating the plugin, the plugin will do everything by itself
- Fixed Fixed a bug where NPCs shot at other NPCs if you use default NPCs
- Fixed Using the AlphaLoot plugin
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Setup
Plugin FAQ – How do I use this .zip/.7z file I just purchased on my server?
• First, you want to unzip the file. You can do so by just double-clicking it to open, then drag the contents to the desired location (you may need to install an external unzipping software if you don’t already have one such as 7zip or winrar)
• Next you will find either a structure of folders or just the .cs file itself (it’s the actual plugin file itself).
• After that just install the .cs (plugin file) into your …/oxide/plugins/ folder where you will install plugins you ever need to.
Additionally, here’s a great video that easily covers adding a plugin to your server if you need! https://youtu.be/yWC_p97FhQA
• Installation is not included with any products on the site, however, if needed we may assist if you reach out to our support.
Currently all products on Lone.Design will be contained within a zipped file which is the .7z or .zip that you see. I believe windows 10 and up can unzip on its own without 3rd party tools, but in that case, if you’re unfamiliar with zipped files here are 2 programs I recommend to easily unzip zipped files.
Video On How to Zip and Unzip: https://youtu.be/Ep-L3PjBPCk (TechInsider Youtube Channel)
Zipping/Unzipping Tools
Winrar https://www.rarlab.com (I used to use for years, but works great!)
7zip https://www.7-zip.org/a/7z2107-x64.exe (the one I use currently)
Stefan (verified owner) –
!
Pascal Otten (verified owner) –
Another great plugin.
Blow new life into the monuments.
Anthony Villarreal (verified owner) –
Keep them coming :D
lurenmu (verified owner) –
Love this event :)
doublee313 (verified owner) –
Awesome plugin. It worked right out the box (I use the Opt. plugins) and easy to setup. Adds more to the game and very click mechanics with the chopper landing and all.
doublee313 (verified owner) –
Awesome plugin. It worked right out the box (I use the Opt. plugins) and easy to setup. Adds more to the game and very SLICK mechanics with the chopper landing and all.
lifesoul (verified owner) –
very nice event
bu0704 (verified owner) –
Awesome plugin!!!!!! Keep up the good work~
eques3n (verified owner) –
I love the objectives in this plugin. Hurry and get to the phone! This is a blast, and puts a bit of thinking into the monument. It’s not easy.
Александр Жигин (verified owner) –
Самые лучшие плагины, простота в настройке и идеальная производительность. Разработчик всегда поможет и реагирует на вопросы мгновенно!!! Очень нравится его работа!!!
Mbesailor (verified owner) –
Great plugin, allows the players to try different tactics to be better at teams. Allows full use of the sat dish.
Patrick (verified owner) –
Working event with good customer support
mrsnake777 (verified owner) –
Another successful event, great for variety and entertainment
Marcuss (verified owner) –
Muy bueno, le da un toque a la parabolica que siempre estaba muerta
undertow (verified owner) –
Fantastic plugin, as well as fantastic support from the developer. The overall concept, plus the execution of the idea behind this plugin make for an easy 5-star rating. The “cool” factor is high here.
Not only does it add an interesting and challenging event to an otherwise dull monument, there’s the additional element of some lore/story concepts to go with it. The passion and competence of the developer are clearly evident, and it just keeps getting better with regular updates. Enjoy the success, KpucTaJl – it’s well earned; and thank you very much!
Kimmi999 (verified owner) –
An event with a story. that’s what attracts me to this developer’s plugins. I want to take this exciting event over and over again .this will suit yes pvp and pve servers perfectly. If you are still thinking of taking it or not. Definitely take 10 out of 10
Jbird (verified owner) –
✯✯✯✯✯
Xacku Mapping (verified owner) –
Solid 5 stars ✯✯✯✯✯
rustedmaster.eu (verified owner) –
Very interesting event. Strange mystical events really take place here! Players love this :)
EVIL (verified owner) –
Personally, this is one of my favorite custom event plugins! Everyone always wonders “WTF is going on at junkyard?!”….once they figure it out, they will be rushing to beat that start clock and stop the chinook! Just get it….its very fun! Works great on PVP or PVE servers, ive used it on both!
jncwinner1 (verified owner) –
This mod is GREAT and players love it, Story is FUNNNNNN. Only thing I have about it is that it is pretty heavy and I wish there was a way to stagger all KpucTaJl PvE mods lol