Grow Lights
$9.99
Sold by: bmgjetThe Grow Lights Rust plugin enables other light sources to grow plants rather than the vanilla methods to increase the versatility of your player’s lights!
- Description
- Reviews (0)
- Version History
- Discussions (4)
- Setup
- Product Enquiry
Description
Description
The Grow Lights Rust plugin enables other light sources to grow plants.
By default it will add support for:
industrial.wall.lamp
industrial.wall.lamp.green
industrial.wall.lamp.red
searchlight
gambling_light
electric.flasherlight
simplelight
electric.sirenlight
sirenlightorange
Extra prefabs can be added or removed by editing the config file.
They are under “Prefab IDs Uints” in the config file and are the PrefabID of that prefab.
Use a rust prefab ID lookup website to work out what’s what
Technically you could use any IOEntity as a light source since all it needs to trigger the growth is to be marked as powered by rusts IO system.
Note:
For the plugin to work with all types of lights the way they cast light is adjusted.
Usually, a sphere is cast slightly below the bulb of the light. Everything within that sphere will be marked as having light and growth. This would be a problem for floor-placed lights since it would grow things on the floor below so instead its height adjustment is reduced by 50% (config has set for this)
This would have the sphere cast from slightly above the bulb.
Then that spare size is increased so what used to be covered is still covered.
Support:
If support is required please use the discord support in the lone.design discord channel.
It can be found under #Customer_Support
Using the discussion or review pages on the website it will go unnoticed since there is no notification given to vendors when they get held back for moderation.
Dynamic Harmony
Full Oxide Support
No Carbon Support
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Version History
- Removed Reflection since Oxide is now fully publicized
- Removed Carbon fallback code
- Added Forcefully update on Dusk (hopefully help servers with speed up night times showing 100% light while its dark)
- Updated Sept Force Wipe (Dont Update Before)
- Added Added config to force framework type
- Updated For May Force Wipe And Harmony 2.3, Don't Update Before!!!
Discussions (4)
4 thoughts on "Grow Lights"
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Setup
Plugin FAQ – How do I use this .zip/.7z file I just purchased on my server?
• First, you want to unzip the file. You can do so by just double-clicking it to open, then drag the contents to the desired location (you may need to install an external unzipping software if you don’t already have one such as 7zip or winrar)
• Next you will find either a structure of folders or just the .cs file itself (it’s the actual plugin file itself).
• After that just install the .cs (plugin file) into your …/oxide/plugins/ folder where you will install plugins you ever need to.
Additionally, here’s a great video that easily covers adding a plugin to your server if you need! https://youtu.be/yWC_p97FhQA
• Installation is not included with any products on the site, however, if needed we may assist if you reach out to our support.
Currently all products on Lone.Design will be contained within a zipped file which is the .7z or .zip that you see. I believe windows 10 and up can unzip on its own without 3rd party tools, but in that case, if you’re unfamiliar with zipped files here are 2 programs I recommend to easily unzip zipped files.
Video On How to Zip and Unzip: https://youtu.be/Ep-L3PjBPCk (TechInsider Youtube Channel)
Zipping/Unzipping Tools
Winrar https://www.rarlab.com (I used to use for years, but works great!)
7zip https://www.7-zip.org/a/7z2107-x64.exe (the one I use currently)
You say look up the prefab ID in a web directory. Do you have the URL to such a directory? All I can find are the file names and paths.
This plugin is causing my server to crash after the March Rust update. It has taken me hours to figure out that this was the plugin causing the issue. The server crashes immediately after starting.
Any more info, log file or anything?
I cant see any way logically it would crash the server other then having the Scan Radius Offset in the config set really large so its trying to light the whole map up.
I know of heaps of servers running this plugin including all my ones and they have all been issue free so id need a copy of your map/sav and oxide folder to try work out what incompatibility there might be.
Message me on discord.
Ill get you to try a version using a Postfix instead of prefix for the lights, should be more compatible with any other plugins that are modding lights and plants.
Just it would be slightly slower code since it would be running normally for ceiling lights. Then run again for every other light instead of checking them all at once.
Hey just a quick heads up: when downloading the new update you also get a file named “ResourcePull-1.1.0”. Not sure if that’s intended. Greetings:)