Surprise Trap
$9.99
Sold by: KaucsentaThis plugin give the possibility to spawn a bunch of trap randomly across the map to make it a bit hard for your players.
- Description
- Reviews (0)
- Version History
- Discussions (0)
- Setup
- Product Enquiry
Description
Description
About Surprise Trap
This plugin give the possibility to spawn a bunch of trap randomly across the map to make it a bit hard for your players. The selected numbers of traps are consistent through the server life, so as soon as 1 is activated, a new will spawn somewhere else. Traps set up after 30 sec after restart/reload. It can work with and without TruePVE . It handle separably the trap trigger and trap damage, what is configurable. The traps can’t be picked up, only activated or disarmed.
With the base setup it check for free location outside of monuments, radiation zones and ZoneManger zones. The traps dmg 50hp, can cause wounded effect with 50% for 5 second and TruePVE selected as to be used.
Permissions
surprisetrap.admin - To use the 3 command
surprisetrap.trapdetect - Too be able to use a geiger counter to find traps on the map
Commands
Chat: /show - Show all possible found spawn location (use it with care, it can cause lag until the floating numbers present on the map, see screenshots) /trap - Show all active trap on the map (use it with care, it can cause lag until the floating numbers present on the map, see screenshots) /setup <mine|bear> - set up a trap where the character look, only for test purpose. (the new position will behave as a new spawn location, but only until the next restart) Console: show - information about the additional free spawn locations trap - information about the available amount of traps setup - manually start trap setup in case of not enough trap on the map (compared to the configured amount)
Configuration
"Bypass the distance limtiation on the trap and spawn location show command": false,
"Enable/Disable Chat notification about player Death by any "Random Trap"": false,
"If all originally set location occupied, then look for new position": true,
"Minimum Distance From Building": 20.0,
"Number of traps on the map": 500,
"Prevent Traps To Be Respawn At Monuments": true,
"Prevent Traps To Be Respawn At RadiationZone": true,
"Prevent Traps To Be Respawn At ZoneManager": true,
"Random knowdown duration": 5.0,
"Retry to get a new location(the bigger the number, bigger the resource consumption to try a new free position)": 200,
"The distance on the trap and spawn location show command (only if not bypassed)": 150,
"Trap activation randomly knowdown": true,
"Trapdamage default 50": 50.0,
"Try to look free location this many times on server init (Not necesseary mean it will find this many free spot, bigger the number, bigger the resource consumption to try a new free position)": 2000,
"Usage of Beartrap": true,
"Usage of Landmine": true,
"Usage of TruePVE": true,
"Traps can be detected by players with Geiger detector": true,
"The distance to detect by the player with Geiger detector": 50.0
API
TrapDestroyedByPalyer(BaseTrap trap, BasePlayer player) can be used to catch triggen, when a player killed a trap (for example events or quest to destroy specificly spawned traps)
Reviews (0)
Only logged in customers who have purchased this product may leave a review.
Version History
- Fixed Rust wipe
- Added New feature, to detect traps by the plugin with geiger counter
- Fixed Add update for the forced wipe on 2023.07.06
- Updated optimization of the method to setup and maintain traps
- Added 3 new console command
- Updated Decrease the auto setup from 60 to 30 sec after INIT. If traps are not present, due to a long server load in, you can manually start with the "setup" command.
- Added logging file to see the trap activity
- Added admin show distance range as configurable option
- Added new lang data
- Added update default config
- Fixed Resolve possible infinity loop trap spawn 😉
- Added Add 60 sec delay, to initiate traps on the find locations (Mass trap setup on the server console, when it is done)
- Added Add distance limitation to avoid lag when show spawn points or spawned traps
- Added Add support to write into the chat, when a player died from these random traps (only by the plugin spawned traps)
- Added Init
Discussions (0)
Discussions
There are no discussions yet.
Leave a reply
Setup
Plugin FAQ – How do I use this .zip/.7z file I just purchased on my server?
• First, you want to unzip the file. You can do so by just double-clicking it to open, then drag the contents to the desired location (you may need to install an external unzipping software if you don’t already have one such as 7zip or winrar)
• Next you will find either a structure of folders or just the .cs file itself (it’s the actual plugin file itself).
• After that just install the .cs (plugin file) into your …/oxide/plugins/ folder where you will install plugins you ever need to.
Additionally, here’s a great video that easily covers adding a plugin to your server if you need! https://youtu.be/yWC_p97FhQA
• Installation is not included with any products on the site, however, if needed we may assist if you reach out to our support.
Currently all products on Lone.Design will be contained within a zipped file which is the .7z or .zip that you see. I believe windows 10 and up can unzip on its own without 3rd party tools, but in that case, if you’re unfamiliar with zipped files here are 2 programs I recommend to easily unzip zipped files.
Video On How to Zip and Unzip: https://youtu.be/Ep-L3PjBPCk (TechInsider Youtube Channel)
Zipping/Unzipping Tools
Winrar https://www.rarlab.com (I used to use for years, but works great!)
7zip https://www.7-zip.org/a/7z2107-x64.exe (the one I use currently)
Reviews
There are no reviews yet.