Airfield Drops

$25.00

Sold by: FastBurst

Cargo plane circling airfield, then dropping crates during low-pass of runway.

Categories: , ,

Description

Airfield Drops

About

A unique Airfield event where the Cargo Plane flies in finds the Airfield, Beings to circle with messages in chat alerting players to the event. Circles the Airfield before attempting to land on the runway and deploying up to 5 Supply Drops on the runaway before taking back off. Unique flight patterns and seeing Cargo Plane do things it was never intended to ever do!

Event by default settings takes roughly about 10-15 mins for it to complete giving players enough time to get to the Airfield and defend against other players to get the loot!

  • Compatible with VehicleAirDrops
  • Compatible with Monument Bradley (Bradley will no longer destroy supply drops)

Features

  • Unique Airfield Supply Drop event
  • Event Timer
  • Options to enable Sirens, Smoke, and Alarms on the Supply Drops deployed on the runway
  • Up to 5 Supply Drops to deploy on runway event (5 is the max and set to 5 by default)
  • Despawn timer for Supply Drops
  • Set the Radius of the plane circling (the default is already perfect, if you increase this it will just take longer to complete)
  • Set flight Speed (wouldn’t recommend changing this as you want this to be an event for players to try and get to the default is perfect for timing wise)
  • Set the plane height (default is already a perfect height but can still be changed)
  • Require minimum players to activate event
  • Set minimum and maximum event times
  • Can disable the plugin via the config
  • Automatic unloading of the plugin if an Airfield is not on the current map
  • Unique Flight Numbers per event for the in-game message broadcasts
  • Check for Plane Crash Plugin, if set to true, If Plane Crash event is running, it will cancel the event and restart the timer for event to run again.
  • Option to enable Smoke Trail behind Plane while flying for more visual effects
  • Custom Event Map Marker
  • Option to drop MRLS Missiles at event
    • Amount to Spawn
    • Radius area to spawn at Airfield
  • Option to have a Patrol Heli Spawn and patrol the Airfield during event
    • Option to customize Patrol Heli Loot
    • Option to set in mins when to retire the Patrol Heli if now shot down.
  • Support to call in Advanced Airstrikes Plugin strikes at event.

 

This video below has the plane speed set higher on purpose so you are not waiting 15 mins for it to complete

Commands

  • Console
    • afdrops start – Starts Airfield Drop Event manually
    • afdrops stop – Stops and kills Airfield Drop Event manually
  • Chat
    • /afdrops start – Starts Airfield Drop Event manually
    • /afdrops stop – Stops and kills Airfield Drop Event manually

Permissions

  • afdrops.admin – Allows admin to manually call or stop event

Configuration

{
“Global Event Settings”: {
“Enable Airfield Air Drops Event”: true,
“Enable random autospawn Airfield Drop Events on random timer”: true,
“Minimum required players to start events”: 2,
“Minimum time between autospawn Airfield Air Drop Event (seconds)”: 10800,
“Maximum time between autospawn Airfield Air Drop Event (seconds)”: 18000,
“Time to End Airfield Air Drop Event after Cargo Plane takes off from the runway (seconds)”: 600,
“Complete end all objects once timer above ends, recommended to leave false so Patrol Heli and Supply Drops will auto-despawn if they are not killed or looted anyways. (default: false”: false,
“Check Plane Crash plugin?”: true
},
“Event Map Marker Settings”: {
“Enable Custom Map Marker for Airfield Drop Events”: true,
“Event Zone Map Marker Name”: “Airfield Drop Event”,
“Event Zone Radius”: 1.0,
“Event Zone Alpha Shading”: 0.4
},
“Cargo Plane Settings”: {
“Plane speed for event”: 5.5,
“Radius for which the cargo plane should circle the airfield)”: 800,
“Plane hieght for circling the airfield and island”: 300,
“Show smoke trail behind plane”: true
},
“MRLS Missle Settings”: {
“Enable MRLS Missle Drops at Event”: true,
“Number of MRLS Missles to launch at Event”: 20,
“Radius for MRLS Missiles at Event”: 50.0
},
“F15 Jet Settings”: {
“Enable F15 Jet Jet Support option”: true,
“Total F15 Jets to spawn”: 5,
“F15 Jet lifetime in seconds”: 300,
“Total Missiles an F15 can fire”: 5,
“F15 Jet Altitude (Recommended 360.0 or above)”: 460.0
},
“Supply Drop Settings”: {
“Number of supply drops to spawn on runway (Max is 5)”: 5,
“Despawn time for supply drops on runway (minutes)”: 30,
“Enable Supply Drop effects”: true,
“Supply Drop height drop from plane (default is set to 6)”: 6,
“Remove Parachutes from Supply Drops at event (default set to true)”: true,
“Supply Drop Effects Settings”: {
“Enable Smoke on Supply Drops”: true,
“Enable Spinning Light on Supply Drops”: true,
“Enable Spinning Light on Supply Drops at night only”: false,
“Enable Siren Alarm on Supply Drops”: true,
“Enable Siren Alarm on Supply Drops at night only”: false
}
},
“Advance Airstrike Plugin Options”: {
“Enable Advanced Airstrike plugin calls”: false,
“Advanced Airstrike command call”: “airstrike”,
“Type of Advanced Airstrikes available”: [
“spectre”,
“squad”,
“strike”,
“napalm”
]
},
“Patrol Heli Options”: {
“Enable Patrol Helicopter to spawn and protect the Supply Drops during event”: true,
“Chance of Patrol Helicopter to spawn and protect the Supply Drops once dropped (x / 100)”: 65.0,
“Retire Heli after call (minutes)”: 9,
“Health”: 10000.0,
“Health Main Rotor”: 750.0,
“Health Tail Rotor”: 375.0,
“Time between firing rockets”: 0.2,
“Time between turret shots”: 0.125,
“Time between turret bursts”: 3.0,
“Duration of the burst turret”: 3.0,
“Turret firing range radius”: 300.0
},
“Patrol Heli Loot Container Options Patrol Heli”: {
“Enable Patrol Helicopter loot when destroyed”: true,
“Amount of loot boxes to drop when Patrol Helicopter is destroyed”: 4,
“Replace default loot with custom loot?”: false,
“Loot container items”: {
“Minimum amount of items”: 3,
“Maximum amount of items”: 10,
“Items”: [
{
“Item shortname”: “apple”,
“Item skin ID”: 0,
“Minimum amount of item”: 2,
“Maximum amount of item”: 6,
“Item weight (a larger number has more chance of being selected)”: 1,
“Item Display Name”: “Apple”
},
{
“Item shortname”: “bearmeat.cooked”,
“Item skin ID”: 0,
“Minimum amount of item”: 2,
“Maximum amount of item”: 4,
“Item weight (a larger number has more chance of being selected)”: 1,
“Item Display Name”: “Cooked Bear Meat”
},
{
“Item shortname”: “blueberries”,
“Item skin ID”: 0,
“Minimum amount of item”: 4,
“Maximum amount of item”: 8,
“Item weight (a larger number has more chance of being selected)”: 1,
“Item Display Name”: “Blueberries”
},
{
“Item shortname”: “corn”,
“Item skin ID”: 0,
“Minimum amount of item”: 4,
“Maximum amount of item”: 8,
“Item weight (a larger number has more chance of being selected)”: 1,
“Item Display Name”: “Corn”
},
{
“Item shortname”: “fish.raw”,
“Item skin ID”: 0,
“Minimum amount of item”: 2,
“Maximum amount of item”: 4,
“Item weight (a larger number has more chance of being selected)”: 1,
“Item Display Name”: “Raw Fish”
},
{
“Item shortname”: “granolabar”,
“Item skin ID”: 0,
“Minimum amount of item”: 1,
“Maximum amount of item”: 4,
“Item weight (a larger number has more chance of being selected)”: 1,
“Item Display Name”: “Granola Bar”
},
{
“Item shortname”: “meat.pork.cooked”,
“Item skin ID”: 0,
“Minimum amount of item”: 4,
“Maximum amount of item”: 8,
“Item weight (a larger number has more chance of being selected)”: 1,
“Item Display Name”: “Cooked Pork”
},
{
“Item shortname”: “syringe.medical”,
“Item skin ID”: 0,
“Minimum amount of item”: 2,
“Maximum amount of item”: 6,
“Item weight (a larger number has more chance of being selected)”: 1,
“Item Display Name”: “Medical Syringe”
},
{
“Item shortname”: “largemedkit”,
“Item skin ID”: 0,
“Minimum amount of item”: 1,
“Maximum amount of item”: 2,
“Item weight (a larger number has more chance of being selected)”: 1,
“Item Display Name”: “Large Medkit”
},
{
“Item shortname”: “bandage”,
“Item skin ID”: 0,
“Minimum amount of item”: 1,
“Maximum amount of item”: 4,
“Item weight (a larger number has more chance of being selected)”: 1,
“Item Display Name”: “Bandage”
},
{
“Item shortname”: “antiradpills”,
“Item skin ID”: 0,
“Minimum amount of item”: 1,
“Maximum amount of item”: 3,
“Item weight (a larger number has more chance of being selected)”: 1,
“Item Display Name”: “Anti-Radiation Pills”
},
{
“Item shortname”: “ammo.rifle”,
“Item skin ID”: 0,
“Minimum amount of item”: 10,
“Maximum amount of item”: 100,
“Item weight (a larger number has more chance of being selected)”: 1,
“Item Display Name”: “5.56 Rifle Ammo”
},
{
“Item shortname”: “ammo.pistol”,
“Item skin ID”: 0,
“Minimum amount of item”: 10,
“Maximum amount of item”: 100,
“Item weight (a larger number has more chance of being selected)”: 1,
“Item Display Name”: “Pistol Bullet”
},
{
“Item shortname”: “ammo.rocket.basic”,
“Item skin ID”: 0,
“Minimum amount of item”: 1,
“Maximum amount of item”: 10,
“Item weight (a larger number has more chance of being selected)”: 1,
“Item Display Name”: “Rocket”
},
{
“Item shortname”: “ammo.shotgun.slug”,
“Item skin ID”: 0,
“Minimum amount of item”: 10,
“Maximum amount of item”: 20,
“Item weight (a larger number has more chance of being selected)”: 1,
“Item Display Name”: “12 Gauge Slug”
},
{
“Item shortname”: “pistol.m92”,
“Item skin ID”: 0,
“Minimum amount of item”: 1,
“Maximum amount of item”: 1,
“Item weight (a larger number has more chance of being selected)”: 1,
“Item Display Name”: “M92 Pistol”
},
{
“Item shortname”: “rifle.l96”,
“Item skin ID”: 0,
“Minimum amount of item”: 1,
“Maximum amount of item”: 1,
“Item weight (a larger number has more chance of being selected)”: 1,
“Item Display Name”: “L96 Rifle”
},
{
“Item shortname”: “rifle.lr300”,
“Item skin ID”: 0,
“Minimum amount of item”: 1,
“Maximum amount of item”: 1,
“Item weight (a larger number has more chance of being selected)”: 1,
“Item Display Name”: “LR-300 Assault Rifle”
},
{
“Item shortname”: “rifle.ak”,
“Item skin ID”: 0,
“Minimum amount of item”: 1,
“Maximum amount of item”: 1,
“Item weight (a larger number has more chance of being selected)”: 1,
“Item Display Name”: “Assault Rifle”
},
{
“Item shortname”: “rifle.bolt”,
“Item skin ID”: 0,
“Minimum amount of item”: 1,
“Maximum amount of item”: 1,
“Item weight (a larger number has more chance of being selected)”: 1,
“Item Display Name”: “Bolt Action Rifle”
},
{
“Item shortname”: “rocket.launcher”,
“Item skin ID”: 0,
“Minimum amount of item”: 1,
“Maximum amount of item”: 1,
“Item weight (a larger number has more chance of being selected)”: 1,
“Item Display Name”: “Rocket Launcher”
},
{
“Item shortname”: “pistol.revolver”,
“Item skin ID”: 0,
“Minimum amount of item”: 1,
“Maximum amount of item”: 1,
“Item weight (a larger number has more chance of being selected)”: 1,
“Item Display Name”: “Revolver”
}
]
}
},
“Version”: {
“Major”: 1,
“Minor”: 6,
“Patch”: 6
}
}

Localization

{

“Notification.Inbound”: “<color=yellow><size=12>ZTL Cargo Flight {0} reported being overweight, they will be circling the Airfield for a landing attempt, lots of possble components and loot onboard!</size></color>”,

“Notification.FirstCircle”: “<color=yellow><size=12>ZTL Cargo Flight {0} spotted circling the Airfield to drop excess Supply Drops on the runway, lots of possible Scrap and components!</size></color>”,

“Notification.SecondCircle”: “<color=yellow><size=12>ZTL Cargo Flight {0} is currently circling the Airfield and to see if it is safe to attempt a landing to drop excess Supply Drops.</size></color>”,

“Notification.ThirdCircle”: “<color=yellow><size=12>ZTL Cargo Flight {0} is radioing the Air Control Tower located at the Airfield that it is going to make a couple more passes before attempting to make a landing!</size></color>”,

“Notification.FourthCircle”: “<color=yellow><size=12>ZTL Cargo Flight {0} is going to attempt to land at Airfield, to drop excess Supply Drops filled with components. Be sure to be there to protect the loot!</size></color>”,

“Notification.FifthCircle”: “<color=yellow><size=12>ZTL Cargo Flight {0} is on its final turn and going into its flight pattern to make its final approach. They will be attempting a landing shortly at the Airfield.</size></color>”,

“Notification.ApproachBound”: “<color=yellow><size=12>ZTL Cargo Flight {0} is now moving its flight pattern into position and making its approach to land at the Airfield.</size></color>”,

“Notification.LandingMessage”: “<color=yellow><size=12>ZTL Cargo Flight {0} has been spotted landing at the Airfield dropping its cargo right now! Get to the Supply Drops now and get the loot!</size></color>”,

“Notification.Outbound”: “<color=yellow><size=12>ZTL Cargo Flight {0} spotted leaving the Airfield, and it just dropped excess Supply Drops on the runway, filled with components and possibile Scrap!</size></color>”,

“Error.NoPermission”: “You do not have permission to use this command.”,

“Notification.Heli”: “<size=12><color=red>ALERT WARNING</color>: Be advised, <color=#C4FF00>ZTL Cargo Flight {0}</color> has just called in a <color=orange> Patrol Helicopter</color> for Close Air Support at the Airfield as it was taking off!</size>”,

“Notification.Helicopter.Retire”: “<color=#ffff00><size=12>The Patrol Helicopter has stopped its patrol for the Airfield and has decided to head back to HQ for debriefing.</size></color>”

}

Developer API

bool IsAFPlane(CargoPlane cargoplane) <== returns if AFDrops Plane event is running.

2 reviews for Airfield Drops

  1. 5 out of 5

    Stefan (verified owner)

    very nice for pve and pvp servers !
    very nice animation from start until end + nice loot.

  2. 4 out of 5

    Yamato (verified owner)

    Love this plugin, a locked crate added would be nice


Only logged in customers who have purchased this product may leave a review.

Version 1.6.6 | Updated December 7, 2024
  • Fixed Fix for list not clearing on autorun event causing location and map marker to be off.
Version 1.6.5 | Updated December 7, 2024
  • Fixed Fixed issue where once the cargo plane took off from the runway it would soon kill the map marker
  • Added Added a End Event timer after cargo plane takes off from the runway default is set to 600 seconds (10 minutes)
  • Added Added option Kill all event objects once the timer ends on the setting above default is set to false as Patrol Heli will resuming its normal patrol around the map and still retire if no players have yet to kill it., Also set to false and recommended to leave as this would instantly kill the Supply Drops as well not giving players a chance to get the loot if they were hiding from the Patrol Heli
Version 1.6.0 | Updated November 21, 2024
  • Added BACKUP YOUR CONFIG BEFORE UPDATING THIS WILL RESET YOUR CONFIG AS THE ORDER AND NEW OPTIONS HAVE CHANGED!!!
  • Fixed Fixed and updated Patrol Heli not wanting to die, or despawn if unloaded
  • Added Added new settings for Patrol Heli to customize its actions
  • Added SPECIAL NOTE: If you do not want the Patrol Heli to try and crash at the nearest monuments, you need to set and add to your server.cfg file add this to your Rust Server Config file patrolhelicopterai.monument_crash "False"
Version 1.5.4 | Updated November 20, 2024
  • Fixed Fixed Patrol Helicopter from refusing to crash or die
Version 1.5.3 | Updated September 8, 2023
  • Updated Patched for Rust Update
Version 1.5.2 | Updated June 7, 2023
  • Fixed Compiling Issue
  • Removed Removed unused code causing issues.
Version 1.5.1 | Updated June 7, 2023
  • Fixed Compiling Issue
Version 1.5.0 | Updated June 7, 2023
  • Added Added new options to do the following: If You have have Advance Airstrikes Plugin option to call and set which types of strikes can be called on at the Airfield once drops are deployed ** Set the Command ** set the types allowed Options to spawn over the Airfield event MRLS Missiles during event ** Set amount drop ** Set Radius area for the missiles to drop around Option to spawn a Patrol Heli to patrol the Airfield once event drops the drops on the runway ** Can set the retire mins if no one kills the Patrol Heli ** Set up custom loot for the Patrol Heli ** Set the chance for Patrol Heli to spawn ** Set number of Heli Crates to spawn upon killing
Version 1.4.0 | Updated May 15, 2023
  • Added * BACKUP YOUR CONFIG BEFORE UPDATING * Added New Config Section for Custom Event Map Marker
Version 1.3.2 | Updated February 3, 2022
  • Fixed Fixed for Rust Update
Version 1.3.1 | Updated November 7, 2021
  • Fixed HOT FIX - Fixed issue where on some server reboots, plugin would unload itself even if Airfield was on the map.
Version 1.2.9 | Updated November 5, 2021
  • Fixed Fixed for Rust Update
Version 1.2.8 | Updated November 2, 2021
  • Updated Re-adjusted landing approach to runway to line up better and for take off more centered
Version 1.2.6 | Updated November 1, 2021
  • Added Option to enable Smoke Trail behind plane.
Version 1.2.5 | Updated October 18, 2021
  • Added Now compatible with Monument Bradley plugin
  • Added Bradley will no loner destroy supply drops if in the way, it will now push them
  • Updated Adjusted flight path to also combat supply drops being in the path of the Bradley
  • Updated Spaced out the supply drops further apart so they are not all clustered closer, makes it more difficult for one player to try and grab them all first
  • Fixed Fixed Language file for spelling errors on the word "possible" Make sure to delete the old language file before updating or edit it yourself.
Version 1.2.4 | Updated October 11, 2021
  • Updated Changed Spinning Light to use the Spinning Yellow light
  • Updated Repositioned Siren Alarm to now be inside Supply Drop so it is no longer visible
Version 1.2.3 | Updated October 9, 2021
  • Added Added new config option - Remove Parachutes from Supply Drops at Event (default set to true)
  • Added Added new config option - Set Supply Drop height when deploying on runway, (default is set to 6)
  • Updated Changed Panel for Supply Drops to now allow up to 36 items to be added in the loot (Example if you are using BetterLoot or another Loot Plugin to handle Supply Drop Loot - the default in Rust was changed months ago to only allow 18)
Version 1.2.1 | Updated October 7, 2021
  • Fixed This update is for the coming game update. Do NOT update prior to the next game update!
Version 1.2.0 | Updated September 27, 2021
  • Added Updated API call to use Interface calls.
Version 1.1.9 | Updated August 26, 2021
  • Updated Code Cleanup and code changes for optimazitions
Version 1.1.8 | Updated August 15, 2021
  • Added Added option to check for Plane Crash Plugin
Version 1.1.5 | Updated August 11, 2021
  • Added Initial Release

2 thoughts on "Airfield Drops"

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  1. Hey there — curious if you’re able to add locked crates as a variable (such as either in tandem with, or instead of) for this plugin? If so, it would be incredible

Plugin FAQ – How do I use this .zip/.7z file I just purchased on my server?

• First, you want to unzip the file. You can do so by just double-clicking it to open, then drag the contents to the desired location (you may need to install an external unzipping software if you don’t already have one such as 7zip or winrar)
• Next you will find either a structure of folders or just the .cs file itself (it’s the actual plugin file itself).
• After that just install the .cs (plugin file) into your …/oxide/plugins/ folder where you will install plugins you ever need to.

Additionally, here’s a great video that easily covers adding a plugin to your server if you need! https://youtu.be/yWC_p97FhQA

• Installation is not included with any products on the site, however, if needed we may assist if you reach out to our support.

Currently all products on Lone.Design will be contained within a zipped file which is the .7z or .zip that you see. I believe windows 10 and up can unzip on its own without 3rd party tools, but in that case, if you’re unfamiliar with zipped files here are 2 programs I recommend to easily unzip zipped files.

Video On How to Zip and Unzip: https://youtu.be/Ep-L3PjBPCk (TechInsider Youtube Channel)

Zipping/Unzipping Tools
Winrar https://www.rarlab.com (I used to use for years, but works great!)
7zip https://www.7-zip.org/a/7z2107-x64.exe (the one I use currently)

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